Player Matchup

Scylla
Scylla
AngelKurumu
Scylla
Level 162
God Stats
6W - 16L
1,542 SR
Queue Stats
167W - 216L
1,389 Elo+
Party 1
Hades
Hades
HFM_DeathWarrior
Hades
Level 157
God Stats
0W - 1L
1,511 SR
Queue Stats
50W - 45L
1,477 Elo+
Party 1
Charybdis
Charybdis
L3VELZ
Charybdis
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 110L
1,383 Elo+
Party 1
Thor
Thor
cuzbad
Thor
Level 154
God Stats
2W - 2L
1,589 SR
Queue Stats
47W - 58L
1,532 Elo+
Party 1
Geb
Geb
mexidan07
Geb
Level 146
God Stats
2W - 2L
1,191 SR
Queue Stats
11W - 15L
1,426 Elo+
Party 1
Team Averages
Level 146
1,467 SR
1,442 Elo+

VS

Team Averages
Level 138
1,702 SR
1,522 Elo+
Zhong Kui
Zhong Kui
Mazell
Zhong Kui
Level 169
God Stats
15W - 8L
1,714 SR
Queue Stats
261W - 246L
1,559 Elo+
Solo
Merlin
Merlin
Sumbud33
Merlin
Level 106
God Stats
14W - 6L
1,686 SR
Queue Stats
557W - 502L
1,526 Elo+
Solo
Cernunnos
Cernunnos
THExROOKIE
Cernunnos
Level 129
God Stats
7W - 6L
1,760 SR
Queue Stats
151W - 126L
1,586 Elo+
Solo
Arachne
Arachne
TheDonDon95
Arachne
Level 123
God Stats
11W - 6L
1,665 SR
Queue Stats
327W - 312L
1,459 Elo+
Solo
Anubis
Anubis
ztatic-
Anubis
Level 163
God Stats
26W - 15L
1,686 SR
Queue Stats
665W - 588L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
12
1 / 4 / 1
7,090
443
4,542
9,626
3,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
1 / 3 / 3
8,168
511
5,555
15,939
8,264
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
L3VELZ
Charybdis
13
3 / 3 / 0
8,152
510
5,933
10,122
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thor
cuzbad
Thor
13
1 / 4 / 3
7,729
483
4,315
14,768
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 5 / 0
6,608
413
4,927
12,111
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Mazell
Zhong Kui
14
3 / 3 / 4
9,107
569
6,410
10,694
9,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Sumbud33
Merlin
16
6 / 0 / 7
10,125
633
14,350
9,022
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cernunnos
THExROOKIE
Cernunnos
15
2 / 2 / 8
9,316
582
5,462
9,903
4,585
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arachne
TheDonDon95
Arachne
15
4 / 0 / 7
9,300
581
6,181
14,497
5,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Anubis
ztatic-
Anubis
16
4 / 3 / 5
10,343
646
12,139
9,716
6,162
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
8
Kills
19
19
Deaths
8
7
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Scylla
1
4
1
0.38
L
1
3
3
0.83
L
Charybdis
L3VELZ
Charybdis
3
3
0
1
W
Zhong Kui
Mazell
Zhong Kui
3
3
4
1.67
W
Merlin
Sumbud33
Merlin
6
0
7
9.5
W
Cernunnos
THExROOKIE
Cernunnos
2
2
8
3
W
Arachne
TheDonDon95
Arachne
4
0
7
7.5
L
Thor
cuzbad
Thor
1
4
3
0.63
L
2
5
0
0.4
W
Anubis
ztatic-
Anubis
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,272
Damage
44,542
62,566
Taken
53,832
25,008
Mitigated
29,644
20,595
Healing
21,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
4,542
133
0
959
9,626
3,142
0
6,566
3,060
43,311
0
L
5,555
247
264
9,575
15,939
8,264
0
10,961
4,978
62,059
0
L
Charybdis
L3VELZ
Charybdis
5,933
2,702
0
3,400
10,122
3,478
975
3,630
6,492
0
54,565
W
Zhong Kui
Mazell
Zhong Kui
6,410
1,567
0
3,581
10,694
9,277
1,390
3,978
6,716
45,322
13,660
W
Merlin
Sumbud33
Merlin
14,350
405
414
2,028
9,022
3,754
331
2,787
6,235
84,975
0
W
Cernunnos
THExROOKIE
Cernunnos
5,462
2,839
0
3,533
9,903
4,585
1,799
1,618
8,285
0
70,969
W
Arachne
TheDonDon95
Arachne
6,181
4,465
0
6,906
14,497
5,866
0
4,894
9,603
0
69,163
L
Thor
cuzbad
Thor
4,315
699
0
5,807
14,768
5,331
0
4,646
10,122
0
61,283
L
4,927
148
90
500
12,111
4,793
0
6,892
5,219
29,868
0
W
Anubis
ztatic-
Anubis
12,139
991
0
4,919
9,716
6,162
395
4,168
5,548
86,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,747
Gold Earned
48,191
445
Minions Killed
552
0
Camps Cleared
0
1,525,783
Distance Traveled
1,523,902
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,090
443
81
5
0
306,516
2
L
Hades
8,168
511
120
8
0
292,400
2
L
Charybdis
8,152
510
102
6
0
262,296
0
W
Zhong Kui
9,107
569
96
6
0
272,922
0
W
Merlin
10,125
633
135
8
0
322,772
0
W
Cernunnos
9,316
582
99
6
0
304,544
0
W
Arachne
9,300
581
92
6
0
344,661
0
L
Thor
7,729
483
107
7
0
325,921
0
L
Geb
6,608
413
35
2
0
338,650
0
W
Anubis
10,343
646
130
8
0
279,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role