Player Matchup

Raijin
Raijin
TKBlackMamba
Raijin
Level 183
God Stats
3W - 2L
1,348 SR
Queue Stats
186W - 227L
1,483 Elo+
Party 1
Xing Tian
Xing Tian
ZeroUltimaXVIII
Xing Tian
Level 147
God Stats
2W - 1L
1,332 SR
Queue Stats
89W - 97L
1,484 Elo+
Party 1
Bacchus
Bacchus
itztee93
Bacchus
Level 83
God Stats
2W - 1L
1,625 SR
Queue Stats
44W - 42L
1,468 Elo+
Party 1
Nox
Nox
kingchieloka
Nox
Level 156
God Stats
10W - 9L
1,494 SR
Queue Stats
164W - 196L
1,513 Elo+
Party 1
Shiva
Shiva
montelong12
Shiva
Level 141
God Stats
3W - 2L
1,208 SR
Queue Stats
88W - 102L
1,557 Elo+
Party 1
Team Averages
Level 142
1,401 SR
1,501 Elo+

VS

Team Averages
Level 147
1,339 SR
1,445 Elo+
Lancelot
Lancelot
ConWeezy10
Lancelot
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 98L
1,327 Elo+
Solo
Rama
Rama
FalconHawke
Rama
Level 199
God Stats
1W - 4L
1,489 SR
Queue Stats
99W - 143L
1,365 Elo+
Solo
Neith
Neith
MiyuValkyrie
Neith
Level 150
God Stats
1W - 4L
1,126 SR
Queue Stats
285W - 315L
1,504 Elo+
Solo
Xbalanque
Xbalanque
SmurphF
Xbalanque
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 62L
1,507 Elo+
Solo
Skadi
Skadi
jokerbernaldo
Skadi
Level 169
God Stats
0W - 6L
1,082 SR
Queue Stats
691W - 703L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
18
15 / 4 / 10
11,561
963
18,856
11,698
5,827
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xing Tian
ZeroUltimaXVIII
Xing Tian
14
3 / 2 / 14
9,731
811
5,268
15,684
21,319
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Bacchus
itztee93
Bacchus
15
1 / 2 / 20
9,319
777
7,128
13,988
25,136
Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
6 / 0 / 18
10,456
871
14,256
7,193
4,380
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
6 / 0 / 23
10,708
892
17,484
20,114
12,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
ConWeezy10
Lancelot
14
2 / 9 / 2
7,935
661
8,279
18,215
16,593
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
0 / 7 / 5
8,027
669
4,913
19,496
7,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 6 / 4
9,010
751
8,789
13,937
5,937
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Xbalanque
SmurphF
Xbalanque
9
2 / 2 / 0
6,859
572
3,632
3,265
1,193
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
2 / 7 / 2
8,140
678
8,839
12,810
5,539
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
21
31
Kills
8
8
Deaths
31
85
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Lancelot
ConWeezy10
Lancelot
2
9
2
0.33
L
0
7
5
0.36
L
2
6
4
0.67
L
Xbalanque
SmurphF
Xbalanque
2
2
0
1
W
Raijin
15
4
10
5
W
Xing Tian
ZeroUltimaXVIII
Xing Tian
3
2
14
5
W
Bacchus
itztee93
Bacchus
1
2
20
5.5
L
2
7
2
0.43
W
6
0
18
15
W
6
0
23
17.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,992
Damage
34,452
68,677
Taken
67,723
68,840
Mitigated
37,142
24,879
Healing
12,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
ConWeezy10
Lancelot
8,279
1,275
323
1,339
18,215
16,593
0
10,853
7,362
0
12,566
L
4,913
3,488
242
4,758
19,496
7,880
0
13,387
6,109
0
16,417
L
8,789
932
298
3,767
13,937
5,937
0
10,569
3,368
0
21,605
L
Xbalanque
SmurphF
Xbalanque
3,632
1,160
0
522
3,265
1,193
0
1,844
1,421
0
6,373
W
Raijin
18,856
1,383
407
860
11,698
5,827
2,631
0
11,698
39,183
0
W
Xing Tian
ZeroUltimaXVIII
Xing Tian
5,268
119
2,000
2,714
15,684
21,319
980
0
15,684
11,383
0
W
Bacchus
itztee93
Bacchus
7,128
383
1,943
3,256
13,988
25,136
0
0
13,988
11,040
0
L
8,839
1,848
272
676
12,810
5,539
0
8,855
3,955
0
22,546
W
14,256
959
1,139
651
7,193
4,380
2,688
0
7,193
29,741
0
W
17,484
1,829
3,680
8,229
20,114
12,178
1,544
0
20,114
0
33,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,775
Gold Earned
39,971
114
Minions Killed
99
0
Camps Cleared
0
1,184,923
Distance Traveled
753,516
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
7,935
661
15
1
0
191,803
0
L
Rama
8,027
669
24
2
0
144,854
0
L
Neith
9,010
751
25
2
0
208,421
0
L
Xbalanque
6,859
572
7
1
0
65,754
0
W
Raijin
11,561
963
48
4
0
213,795
0
W
Xing Tian
9,731
811
6
1
0
227,506
0
W
Bacchus
9,319
777
8
1
0
262,444
0
L
Skadi
8,140
678
28
2
0
142,684
0
W
Nox
10,456
871
34
3
0
224,111
0
W
Shiva
10,708
892
18
2
0
257,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role