Player Matchup

Sol
Sol
Drakeswoes6
Sol
Level 28
God Stats
6W - 4L
1,511 SR
Queue Stats
200W - 162L
1,519 Elo+
Party 1
Kukulkan
Kukulkan
Gns4Shw
Kukulkan
Level 103
God Stats
10W - 2L
1,697 SR
Queue Stats
630W - 637L
1,479 Elo+
Party 1
Vamana
Vamana
Gunish
Vamana
Level 24
God Stats
1W - 0L
1,719 SR
Queue Stats
4W - 2L
1,575 Elo+
Solo
Tsukuyomi
Tsukuyomi
McSloopz
Tsukuyomi
Level 91
God Stats
18W - 11L
1,579 SR
Queue Stats
968W - 934L
1,539 Elo+
Party 1
Guan Yu
Guan Yu
We7810
Guan Yu
Level 18
God Stats
3W - 0L
1,715 SR
Queue Stats
30W - 46L
1,264 Elo+
Solo
Team Averages
Level 53
1,644 SR
1,475 Elo+

VS

Team Averages
Level 69
1,512 SR
1,398 Elo+
Ra
Ra
FAROUT
Ra
Level 145
God Stats
0W - 1L
1,560 SR
Queue Stats
22W - 20L
1,494 Elo+
Party 3
Cernunnos
Cernunnos
GeorgiaBoii
Cernunnos
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
59W - 72L
1,328 Elo+
Party 3
Tyr
Tyr
Himaruichi
Tyr
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 55L
1,335 Elo+
Party 2
Chaac
Chaac
JCtheFighter
Chaac
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Khepri
Khepri
ThatOneSam
Khepri
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
60W - 54L
1,335 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 19
10,058
774
15,585
11,870
5,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Gns4Shw
Kukulkan
20
6 / 1 / 17
11,274
867
20,944
6,051
3,586
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
Gunish
Vamana
16
11 / 4 / 10
10,881
837
17,903
20,938
28,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
McSloopz
Tsukuyomi
17
5 / 2 / 16
10,352
796
22,080
12,987
6,645
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
We7810
Guan Yu
14
1 / 1 / 19
9,417
724
3,806
12,717
11,513
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
18
1 / 1 / 8
9,269
713
12,070
9,539
4,833
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GeorgiaBoii
Cernunnos
17
3 / 2 / 5
9,324
717
14,969
12,137
6,703
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 10 / 5
8,947
688
13,148
22,873
25,170
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
2 / 4 / 6
9,199
708
5,938
17,286
19,583
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Khepri
ThatOneSam
Khepri
12
0 / 9 / 8
8,215
632
6,107
21,864
20,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
42
26
Kills
10
10
Deaths
26
81
Assists
32
Player
Kills
Deaths
Assists
KDA
W
3
2
19
6.25
L
Ra
1
1
8
5
L
Cernunnos
GeorgiaBoii
Cernunnos
3
2
5
2.75
W
Kukulkan
Gns4Shw
Kukulkan
6
1
17
14.5
W
Vamana
Gunish
Vamana
11
4
10
4
L
4
10
5
0.65
L
2
4
6
1.25
W
Tsukuyomi
McSloopz
Tsukuyomi
5
2
16
6.5
L
Khepri
ThatOneSam
Khepri
0
9
8
0.44
W
Guan Yu
We7810
Guan Yu
1
1
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,318
Damage
52,232
64,563
Taken
83,699
55,623
Mitigated
76,344
28,247
Healing
27,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,585
4,218
466
3,988
11,870
5,063
730
3,467
8,403
31,037
0
L
Ra
12,070
995
9,332
5,726
9,539
4,833
0
5,758
3,634
39,190
0
L
Cernunnos
GeorgiaBoii
Cernunnos
14,969
4,998
530
1,476
12,137
6,703
0
3,594
8,255
0
32,005
W
Kukulkan
Gns4Shw
Kukulkan
20,944
1,743
894
320
6,051
3,586
576
1,417
4,634
48,986
0
W
Vamana
Gunish
Vamana
17,903
10,392
1,189
3,518
20,938
28,816
0
5,617
15,321
0
26,991
L
13,148
1,437
821
2,269
22,873
25,170
0
8,179
14,410
0
17,665
L
5,938
612
0
5,698
17,286
19,583
0
9,811
7,315
0
12,260
W
Tsukuyomi
McSloopz
Tsukuyomi
22,080
5,045
3,153
4,237
12,987
6,645
0
3,875
9,035
0
36,383
L
Khepri
ThatOneSam
Khepri
6,107
541
579
1,399
21,864
20,055
0
9,187
12,431
9,508
0
W
Guan Yu
We7810
Guan Yu
3,806
429
5,347
5,135
12,717
11,513
0
3,724
8,993
0
5,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,982
Gold Earned
44,954
155
Minions Killed
134
0
Camps Cleared
0
1,418,779
Distance Traveled
1,291,453
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,058
774
37
3
0
258,116
0
L
Ra
9,269
713
66
5
0
283,275
0
L
Cernunnos
9,324
717
41
3
0
242,322
0
W
Kukulkan
11,274
867
75
6
0
283,662
0
W
Vamana
10,881
837
16
1
0
248,080
0
L
Tyr
8,947
688
9
1
0
244,964
0
L
Chaac
9,199
708
13
1
0
280,670
0
W
Tsukuyomi
10,352
796
22
2
0
303,881
0
L
Khepri
8,215
632
5
0
0
240,222
0
W
Guan Yu
9,417
724
5
0
0
325,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role