Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
Demoxity
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,581 Elo+
Party 3
Sylvanus
Sylvanus
God izWindes
Sylvanus
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
163W - 145L
1,495 Elo+
Party 1
Nike
Nike
Gorbash101
Nike
Level 101
God Stats
8W - 5L
1,692 SR
Queue Stats
74W - 84L
1,396 Elo+
Solo
Athena
Athena
leon1512
Athena
Level 129
God Stats
2W - 3L
1,780 SR
Queue Stats
186W - 170L
1,518 Elo+
Party 1
Team Averages
Level 97
1,594 SR
1,498 Elo+

VS

Team Averages
Level 105
1,497 SR
1,451 Elo+
Cabrakan
Cabrakan
Babos 3Hunna
Cabrakan
Level 60
God Stats
1W - 1L
1,754 SR
Queue Stats
111W - 117L
1,488 Elo+
Party 2
Tyr
Tyr
InvestedFire
Tyr
Level 82
God Stats
0W - 2L
1,228 SR
Queue Stats
389W - 388L
1,473 Elo+
Solo
Anubis
Anubis
LiquidXChrome
Anubis
Level 143
God Stats
15W - 16L
1,641 SR
Queue Stats
376W - 341L
1,535 Elo+
Solo
Agni
Agni
TH4T WH1T3NINJA
Agni
Level 129
God Stats
3W - 4L
1,426 SR
Queue Stats
67W - 78L
1,418 Elo+
Party 2
Izanami
Izanami
miamibarracudas
Izanami
Level 109
God Stats
0W - 1L
1,435 SR
Queue Stats
56W - 76L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
3 / 0 / 4
7,317
610
5,899
5,053
1,541
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
Demoxity
Bakasura
11
2 / 1 / 4
6,926
577
5,014
12,590
5,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
God izWindes
Sylvanus
11
1 / 0 / 7
6,183
515
6,006
6,965
3,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 1 / 0
7,088
591
5,294
9,413
7,705
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
leon1512
Athena
11
8 / 1 / 2
6,863
572
10,988
12,205
5,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Babos 3Hunna
Cabrakan
7
0 / 5 / 0
5,362
447
3,429
13,433
10,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
2 / 1 / 0
7,171
598
5,733
12,234
11,928
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
1 / 2 / 2
6,504
542
6,249
7,855
3,616
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
0 / 2 / 0
6,717
560
4,230
5,906
2,050
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

9
0 / 5 / 0
5,708
476
7,349
11,384
3,888
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
15
Kills
3
3
Deaths
15
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
4
5
L
Cabrakan
Babos 3Hunna
Cabrakan
0
5
0
0
W
Bakasura
Demoxity
Bakasura
2
1
4
4
W
Sylvanus
God izWindes
Sylvanus
1
0
7
4.5
W
1
1
0
1
L
2
1
0
2
L
1
2
2
1
L
0
2
0
0
W
Athena
leon1512
Athena
8
1
2
9
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,201
Damage
26,990
46,226
Taken
50,812
23,567
Mitigated
31,735
16,901
Healing
16,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
5,899
1,429
0
2,113
5,053
1,541
0
4,078
975
50,918
0
L
Cabrakan
Babos 3Hunna
Cabrakan
3,429
775
0
2,876
13,433
10,253
0
7,682
5,274
14,177
0
W
Bakasura
Demoxity
Bakasura
5,014
3,762
0
5,440
12,590
5,084
0
4,504
8,039
0
38,830
W
Sylvanus
God izWindes
Sylvanus
6,006
3,160
840
2,873
6,965
3,567
382
1,857
5,108
26,008
7,894
W
5,294
791
0
2,376
9,413
7,705
0
832
8,021
871
46,161
L
5,733
953
0
5,002
12,234
11,928
0
829
11,155
0
51,653
L
6,249
0
0
4,011
7,855
3,616
0
3,448
4,265
51,282
0
L
4,230
194
0
1,778
5,906
2,050
0
2,636
3,195
61,176
0
W
Athena
leon1512
Athena
10,988
2,231
0
3,259
12,205
5,670
642
2,637
9,568
35,946
0
L
7,349
5,472
257
2,173
11,384
3,888
109
7,181
3,782
0
50,351

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,377
Gold Earned
31,462
330
Minions Killed
394
0
Camps Cleared
0
1,291,951
Distance Traveled
1,144,593
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,317
610
82
7
0
260,792
10
L
Cabrakan
5,362
447
19
2
0
211,667
1
W
Bakasura
6,926
577
80
7
0
307,883
0
W
Sylvanus
6,183
515
50
4
0
210,222
1
W
Nike
7,088
591
69
6
0
230,402
2
L
Tyr
7,171
598
99
8
0
219,133
0
L
Anubis
6,504
542
87
7
0
258,709
7
L
Agni
6,717
560
107
9
0
247,239
2
W
Athena
6,863
572
49
4
0
282,652
0
L
Izanami
5,708
476
82
7
0
207,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role