Player Matchup

Neith
Neith
Gold V
Almitise
Neith
Gold V
Level 135
God Stats
9W - 8L
1,849 SR
Queue Stats
139W - 147L
1,251 MMR
Solo
Horus
Horus
Gold IV
GreenedOutTurtle
Horus
Gold IV
Level 142
God Stats
7W - 8L
1,572 SR
Queue Stats
230W - 243L
1,261 MMR
Solo
Scylla
Scylla
Silver IV
HoodKyle
Scylla
Silver IV
Level 57
God Stats
5W - 6L
1,412 SR
Queue Stats
99W - 107L
1,226 MMR
Solo
Ao Kuang
Ao Kuang
Silver II
xArrocha
Ao Kuang
Silver II
Level 149
God Stats
4W - 1L
1,781 SR
Queue Stats
140W - 127L
1,014 MMR
Party 1
Ne Zha
Ne Zha
Silver III
xMuItiple
Ne Zha
Silver III
Level 140
God Stats
4W - 2L
1,533 SR
Queue Stats
8W - 10L
1,418 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 125
1,629 SR
1,234 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 124
1,535 SR
1,236 MMR
Tyr
Tyr
Silver IV
CompleteArsenal9
Tyr
Silver IV
Level 85
God Stats
0W - 2L
1,449 SR
Queue Stats
11W - 16L
1,173 MMR
Solo
Bacchus
Bacchus
Silver I
DvineTKO
Bacchus
Silver I
Level 144
God Stats
9W - 12L
1,594 SR
Queue Stats
91W - 93L
1,201 MMR
Solo
Chiron
Chiron
Silver III
Fite The Goat
Chiron
Silver III
Level 135
God Stats
4W - 3L
1,594 SR
Queue Stats
45W - 47L
1,144 MMR
Solo
Da Ji
Da Ji
Silver I
deluxe2tyt
Da Ji
Silver I
Level 118
God Stats
1W - 2L
1,528 SR
Queue Stats
123W - 142L
1,222 MMR
Party 2
Ah Puch
Ah Puch
Gold V
juxy099
Ah Puch
Gold V
Level 140
God Stats
1W - 1L
1,510 SR
Queue Stats
53W - 65L
1,441 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Almitise
Neith
14
1 / 0 / 2
8,272
591
8,030
8,066
3,580
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 0 / 6
7,926
566
4,499
12,372
10,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
HoodKyle
Scylla
13
1 / 2 / 3
7,910
565
4,452
7,601
3,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ao Kuang
xArrocha
Ao Kuang
16
4 / 0 / 2
10,287
735
7,884
6,809
3,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
xMuItiple
Ne Zha
14
4 / 1 / 5
8,173
584
6,054
11,753
5,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
ThanatosMartichorasPele

VS

Bans
KaliAresHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 0
7,006
500
1,028
8,255
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
DvineTKO
Bacchus
10
0 / 2 / 1
6,625
473
3,512
10,798
10,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

13
0 / 1 / 0
7,268
519
5,652
8,133
3,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Da Ji
14
2 / 3 / 0
7,349
525
3,828
12,740
5,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Puch
juxy099
Ah Puch
11
0 / 3 / 2
6,600
471
9,546
8,909
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
5
11
Kills
2
3
Deaths
11
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
Almitise
Neith
1
0
2
2
L
0
2
0
0
L
Bacchus
DvineTKO
Bacchus
0
2
1
0.25
L
0
1
0
0
W
1
0
6
4
W
Scylla
HoodKyle
Scylla
1
2
3
1.25
L
Da Ji
2
3
0
0.67
L
Ah Puch
juxy099
Ah Puch
0
3
2
0.33
W
Ao Kuang
xArrocha
Ao Kuang
4
0
2
5
W
Ne Zha
xMuItiple
Ne Zha
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,919
Damage
23,566
46,601
Taken
48,835
25,732
Mitigated
26,939
17,437
Healing
11,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Almitise
Neith
8,030
2,327
0
3,317
8,066
3,580
0
358
7,708
0
71,271
L
1,028
202
0
1,371
8,255
5,050
0
4,542
3,713
0
49,450
L
Bacchus
DvineTKO
Bacchus
3,512
251
0
3,561
10,798
10,130
0
3,939
6,859
19,954
0
L
5,652
1,432
294
2,787
8,133
3,012
200
0
8,133
0
63,621
W
4,499
1,691
1,064
4,319
12,372
10,470
283
4,420
7,952
0
19,340
W
Scylla
HoodKyle
Scylla
4,452
294
0
2,180
7,601
3,057
421
4,158
3,443
58,300
0
L
Da Ji
3,828
796
0
768
12,740
5,342
0
1,506
11,234
0
59,929
L
Ah Puch
juxy099
Ah Puch
9,546
358
0
2,279
8,909
3,405
149
2,320
6,589
56,459
0
W
Ao Kuang
xArrocha
Ao Kuang
7,884
1,632
0
5,201
6,809
3,184
1,414
1,656
5,153
84,726
2,257
W
Ne Zha
xMuItiple
Ne Zha
6,054
1,329
0
1,356
11,753
5,441
530
3,164
8,589
0
64,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,568
Gold Earned
34,848
496
Minions Killed
430
0
Camps Cleared
0
1,401,513
Distance Traveled
1,393,864
17
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,272
591
131
9
0
262,562
8
L
Tyr
7,006
500
96
7
0
274,057
4
L
Bacchus
6,625
473
28
2
0
302,715
1
L
Chiron
7,268
519
120
9
0
267,080
2
W
Horus
7,926
566
18
1
0
287,352
4
W
Scylla
7,910
565
102
7
0
262,650
5
L
Da Ji
7,349
525
97
7
0
283,815
2
L
Ah Puch
6,600
471
89
6
0
266,197
2
W
Ao Kuang
10,287
735
150
11
0
258,851
0
W
Ne Zha
8,173
584
95
7
0
330,098
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role