Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
MickeySmalls8790
Jing Wei
Level 121
God Stats
4W - 4L
1,579 SR
Queue Stats
450W - 483L
1,370 Elo+
Party 1
Hercules
Hercules
NetflixNChilliii
Hercules
Level 61
God Stats
0W - 4L
1,223 SR
Queue Stats
61W - 104L
1,343 Elo+
Party 1
Freya
Freya
mightyzeus1999
Freya
Level 133
God Stats
3W - 3L
1,389 SR
Queue Stats
124W - 110L
1,534 Elo+
Solo
Ishtar
Ishtar
wildcollieflower
Ishtar
Level 98
God Stats
5W - 8L
1,410 SR
Queue Stats
310W - 351L
1,402 Elo+
Party 1
Team Averages
Level 108
1,420 SR
1,430 Elo+

VS

Team Averages
Level 68
1,476 SR
1,440 Elo+
Merlin
Merlin
Ak4t5uki420
Merlin
Level 80
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 61L
1,467 Elo+
Party 2
Janus
Janus
KuR4Ma420
Janus
Level 95
God Stats
4W - 0L
1,661 SR
Queue Stats
70W - 76L
1,458 Elo+
Party 2
Chaac
Chaac
Mental Motivati
Chaac
Level 64
God Stats
2W - 3L
1,500 SR
Queue Stats
76W - 81L
1,424 Elo+
Solo
Agni
Agni
Orrie Zene
Agni
Level 61
God Stats
2W - 1L
1,481 SR
Queue Stats
94W - 109L
1,424 Elo+
Solo
Ao Kuang
Ao Kuang
dopeeeyyy
Ao Kuang
Level 41
God Stats
2W - 4L
1,237 SR
Queue Stats
252W - 255L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
16
3 / 4 / 6
8,852
885
8,707
11,859
14,364
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
2 / 6 / 3
6,895
690
7,080
10,070
4,244
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
6,623
662
2,072
10,888
10,074
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
5 / 5 / 4
8,462
846
9,550
11,278
4,790
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 4 / 1
6,765
677
3,885
7,168
2,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 1 / 11
8,192
819
6,939
6,667
2,937
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Janus
KuR4Ma420
Janus
14
1 / 2 / 15
8,093
809
7,544
6,473
2,660
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

13
2 / 3 / 11
8,252
825
4,902
11,951
11,810
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 3 / 12
8,461
846
9,064
6,483
2,594
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ao Kuang
dopeeeyyy
Ao Kuang
16
17 / 4 / 4
10,368
1,037
17,976
16,300
15,028
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
77
11
Kills
24
24
Deaths
13
16
Assists
53
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
3
4
6
1.5
W
Merlin
1
1
11
6.5
W
Janus
KuR4Ma420
Janus
1
2
15
4.25
W
2
3
11
2.5
L
2
6
3
0.58
L
1
5
2
0.4
W
3
3
12
3
W
Ao Kuang
dopeeeyyy
Ao Kuang
17
4
4
4.75
L
5
5
4
1.4
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,294
Damage
46,425
51,263
Taken
47,874
36,283
Mitigated
35,029
10,065
Healing
18,869
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,707
837
538
1,198
11,859
14,364
0
9,520
1,942
643
16,988
W
Merlin
6,939
392
595
1,031
6,667
2,937
1,029
1,367
5,300
20,945
0
W
Janus
KuR4Ma420
Janus
7,544
370
1,009
1,679
6,473
2,660
1,002
1,139
5,334
12,033
0
W
4,902
616
629
2,448
11,951
11,810
159
2,519
9,432
0
11,186
L
7,080
5,173
908
598
10,070
4,244
0
8,046
1,938
0
13,691
L
2,072
788
452
2,110
10,888
10,074
0
8,680
1,965
0
4,648
W
9,064
636
1,185
762
6,483
2,594
983
2,716
3,767
22,003
0
W
Ao Kuang
dopeeeyyy
Ao Kuang
17,976
3,971
2,127
7,404
16,300
15,028
1,552
2,352
13,948
20,788
0
L
9,550
2,194
801
2,765
11,278
4,790
0
8,977
1,956
17,380
0
L
3,885
1,329
483
212
7,168
2,811
0
5,005
1,939
0
11,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
43,366
73
Minions Killed
100
0
Camps Cleared
0
823,129
Distance Traveled
986,650
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,852
885
30
3
0
201,139
0
W
Merlin
8,192
819
35
4
0
195,647
0
W
Janus
8,093
809
16
2
0
199,533
0
W
Chaac
8,252
825
13
1
0
214,127
0
L
Jing Wei
6,895
690
14
1
0
157,047
0
L
Hercules
6,623
662
3
0
0
168,846
0
W
Agni
8,461
846
26
3
0
182,611
0
W
Ao Kuang
10,368
1,037
10
1
0
194,732
0
L
Freya
8,462
846
18
2
0
149,799
0
L
Ishtar
6,765
677
8
1
0
146,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role