Player Matchup

Xbalanque
Xbalanque
Gold V
 
Xbalanque
Gold V
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Charon
Charon
Gold III
 
Charon
Gold III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Platinum V
JorgexD123
Scylla
Platinum V
Level 162
God Stats
8W - 7L
1,550 SR
Queue Stats
95W - 79L
1,686 MMR
Party 1
Lancelot
Lancelot
Platinum IV
conduxityeazy
Lancelot
Platinum IV
Level 156
God Stats
1W - 2L
1,560 SR
Queue Stats
402W - 404L
1,598 MMR
Solo
Horus
Horus
Gold II
xStYLiNxOnxEmx
Horus
Gold II
Level 161
God Stats
86W - 85L
1,577 SR
Queue Stats
810W - 840L
1,572 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 150
1,537 SR
1,571 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 144
1,583 SR
1,558 MMR
Ullr
Ullr
Gold I
 
Ullr
Gold I
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold I
AydenValentine
Awilix
Gold I
Level 184
God Stats
6W - 5L
1,644 SR
Queue Stats
248W - 239L
1,563 MMR
Solo
Ares
Ares
Bronze III
LethalXRaider
Ares
Bronze III
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 26L
1,546 MMR
Solo
Baron Samedi
Baron Samedi
Gold I
iPhaNToM VvV
Baron Samedi
Gold I
Level 143
God Stats
59W - 35L
1,621 SR
Queue Stats
163W - 165L
1,625 MMR
Solo
Hades
Hades
Bronze III
xArchangel22x
Hades
Bronze III
Level 122
God Stats
1W - 1L
1,650 SR
Queue Stats
3W - 2L
1,554 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
10
0 / 3 / 3
5,470
547
5,088
9,280
3,520
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charon
 
Charon
10
1 / 2 / 0
5,449
545
3,743
9,386
3,946
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Scylla
JorgexD123
Scylla
10
0 / 3 / 0
5,441
544
2,647
6,671
2,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
conduxityeazy
Lancelot
10
4 / 3 / 0
5,859
586
5,005
8,434
3,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

7
1 / 2 / 1
5,113
511
3,208
9,071
6,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
YemojaSusanoAthenaThanatos

VS

Bans
ThothCu ChulainnKaliPele
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
3 / 3 / 0
6,206
621
6,789
7,667
2,895
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
3 / 2 / 6
6,493
649
5,862
8,812
3,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
1 / 1 / 3
5,721
572
3,891
6,898
5,193
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Baron Samedi
iPhaNToM VvV
Baron Samedi
12
5 / 0 / 2
7,041
704
5,544
3,669
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 0 / 0
7,044
704
5,950
7,358
4,759
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
24
6
Kills
13
13
Deaths
6
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
3
3
0.5
L
Charon
 
Charon
1
2
0
0.5
W
Ullr
 
Ullr
3
3
0
1
W
3
2
6
3
L
Scylla
JorgexD123
Scylla
0
3
0
0
W
1
1
3
2.5
L
Lancelot
conduxityeazy
Lancelot
4
3
0
1.33
W
Baron Samedi
iPhaNToM VvV
Baron Samedi
5
0
2
6
W
1
0
0
1
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
28,036
42,842
Taken
34,404
19,304
Mitigated
17,657
11,466
Healing
13,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
5,088
3,201
0
3,440
9,280
3,520
0
1,262
8,018
0
36,177
L
Charon
 
Charon
3,743
1,039
0
2,266
9,386
3,946
0
4,161
4,711
35,197
0
W
Ullr
 
Ullr
6,789
3,515
0
974
7,667
2,895
0
0
7,667
0
45,746
W
5,862
2,449
0
1,407
8,812
3,154
0
1,985
6,827
0
48,527
L
Scylla
JorgexD123
Scylla
2,647
703
0
1,204
6,671
2,412
58
3,398
3,273
45,367
0
W
3,891
369
0
2,316
6,898
5,193
0
464
6,434
21,690
0
L
Lancelot
conduxityeazy
Lancelot
5,005
1,259
0
490
8,434
3,292
0
2,878
5,472
0
31,680
W
Baron Samedi
iPhaNToM VvV
Baron Samedi
5,544
293
582
1,612
3,669
1,656
0
623
3,046
44,256
0
W
5,950
598
160
6,455
7,358
4,759
0
3,318
4,040
57,573
0
L
3,208
1,643
1,004
3,062
9,071
6,134
0
3,088
5,983
0
10,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,332
Gold Earned
32,505
280
Minions Killed
355
0
Camps Cleared
0
1,005,588
Distance Traveled
1,028,258
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,470
547
69
7
0
181,556
1
L
Charon
5,449
545
51
5
0
179,012
0
W
Ullr
6,206
621
66
7
0
187,929
0
W
Awilix
6,493
649
62
6
0
242,221
2
L
Scylla
5,441
544
88
9
0
216,415
2
W
Ares
5,721
572
35
4
0
231,602
4
L
Lancelot
5,859
586
58
6
0
221,731
0
W
Baron Samedi
7,041
704
78
8
0
208,937
2
W
Hades
7,044
704
114
11
0
157,569
0
L
Horus
5,113
511
14
1
0
206,874
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role