Player Matchup

Gilgamesh
Gilgamesh
Gohngohnivich
Gilgamesh
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 35L
1,329 Elo+
Party 1
Tiamat
Tiamat
MyShlong
Tiamat
Level 115
God Stats
24W - 17L
1,542 SR
Queue Stats
172W - 162L
1,493 Elo+
Solo
Cthulhu
Cthulhu
Perica-_-
Cthulhu
Level 125
God Stats
4W - 1L
1,666 SR
Queue Stats
514W - 471L
1,465 Elo+
Solo
Ne Zha
Ne Zha
SteelMaelstrom
Ne Zha
Level 29
God Stats
2W - 3L
1,757 SR
Queue Stats
14W - 37L
1,348 Elo+
Party 1
Ishtar
Ishtar
StrictSalazar
Ishtar
Level 154
God Stats
10W - 6L
1,609 SR
Queue Stats
88W - 123L
1,497 Elo+
Solo
Team Averages
Level 90
1,615 SR
1,426 Elo+

VS

Team Averages
Level 120
1,462 SR
1,436 Elo+
Discordia
Discordia
 
Discordia
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
 
Nu Wa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GodsChild_Pro
King Arthur
Level 159
God Stats
28W - 41L
1,465 SR
Queue Stats
209W - 206L
1,522 Elo+
Solo
Ra
Ra
KON SK666N D
Ra
Level 8
God Stats
4W - 20L
1,239 SR
Queue Stats
9W - 43L
1,207 Elo+
Solo
Sylvanus
Sylvanus
Skulkandyz
Sylvanus
Level 100
God Stats
15W - 11L
1,607 SR
Queue Stats
100W - 117L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Gohngohnivich
Gilgamesh
12
0 / 2 / 3
7,076
786
3,513
11,404
7,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tiamat
MyShlong
Tiamat
15
0 / 1 / 5
8,248
916
7,120
6,232
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Perica-_-
Cthulhu
14
5 / 1 / 0
8,219
913
8,893
11,595
9,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 3
6,902
767
5,365
8,865
4,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
1 / 1 / 3
8,719
969
5,712
8,606
3,840
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
15
5 / 1 / 1
8,125
903
12,965
7,722
3,274
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
 
Nu Wa
14
0 / 2 / 5
7,719
858
11,442
7,838
3,022
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GodsChild_Pro
King Arthur
14
2 / 2 / 6
7,582
842
8,843
11,497
10,075
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 0
6,268
696
0
0
0
Sylvanus
Skulkandyz
Sylvanus
13
0 / 1 / 6
7,587
843
3,098
7,747
7,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
25
6
Kills
7
8
Deaths
6
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
5
1
1
5.5
L
Nu Wa
 
Nu Wa
0
2
5
1.25
L
King Arthur
GodsChild_Pro
King Arthur
2
2
6
2.5
W
Gilgamesh
Gohngohnivich
Gilgamesh
0
2
3
0.75
L
0
0
0
0
W
Tiamat
MyShlong
Tiamat
0
1
5
2.5
W
Cthulhu
Perica-_-
Cthulhu
5
1
0
5
L
Sylvanus
Skulkandyz
Sylvanus
0
1
6
3
W
0
3
3
0.5
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,603
Damage
36,348
46,702
Taken
34,804
30,023
Mitigated
23,936
9,845
Healing
10,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
12,965
1,543
0
2,527
7,722
3,274
0
4,740
2,857
27,740
0
L
Nu Wa
 
Nu Wa
11,442
3,254
0
750
7,838
3,022
0
3,004
4,488
32,001
0
L
King Arthur
GodsChild_Pro
King Arthur
8,843
1,235
0
3,180
11,497
10,075
0
5,498
5,483
0
19,819
W
Gilgamesh
Gohngohnivich
Gilgamesh
3,513
883
0
1,759
11,404
7,726
144
6,853
4,551
0
12,465
L
0
0
0
0
0
0
0
0
0
0
0
W
Tiamat
MyShlong
Tiamat
7,120
315
136
1,882
6,232
4,534
0
3,607
2,625
37,943
0
W
Cthulhu
Perica-_-
Cthulhu
8,893
526
184
2,549
11,595
9,553
0
6,732
4,863
23,038
0
L
Sylvanus
Skulkandyz
Sylvanus
3,098
744
1,658
2,513
7,747
7,565
16
1,993
5,534
11,260
0
W
5,365
788
0
440
8,865
4,370
0
6,126
2,739
0
12,253
W
5,712
3,216
0
2,895
8,606
3,840
1,089
4,187
4,419
0
42,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,164
Gold Earned
37,281
244
Minions Killed
133
0
Camps Cleared
0
970,553
Distance Traveled
741,025
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,125
903
46
5
0
212,677
0
L
Nu Wa
7,719
858
47
5
0
167,023
0
L
King Arthur
7,582
842
20
2
0
202,325
0
W
Gilgamesh
7,076
786
15
2
0
166,774
0
L
Ra
6,268
696
0
0
0
806
0
W
Tiamat
8,248
916
83
9
0
205,280
0
W
Cthulhu
8,219
913
35
4
0
211,905
0
L
Sylvanus
7,587
843
20
2
0
158,194
3
W
Ne Zha
6,902
767
14
2
0
196,566
0
W
Ishtar
8,719
969
97
11
0
190,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role