Player Matchup

Horus
Horus
TrojanCandy
Horus
Level 104
God Stats
9W - 6L
1,531 SR
Queue Stats
53W - 52L
1,470 Elo+
Party 1
Da Ji
Da Ji
iTzFrostyzz
Da Ji
Level 122
God Stats
1W - 3L
1,251 SR
Queue Stats
233W - 240L
1,536 Elo+
Party 1
Ah Puch
Ah Puch
vich champ
Ah Puch
Level 140
God Stats
4W - 0L
1,676 SR
Queue Stats
23W - 24L
1,524 Elo+
Party 1
Team Averages
Level 122
1,486 SR
1,510 Elo+

VS

Team Averages
Level 93
1,465 SR
1,508 Elo+
Zeus
Zeus
 
Zeus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
C0oochiMessiah
Medusa
Level 86
God Stats
1W - 3L
1,448 SR
Queue Stats
350W - 362L
1,589 Elo+
Party 2
Chaac
Chaac
OffDatDank
Chaac
Level 65
God Stats
85W - 81L
1,446 SR
Queue Stats
260W - 243L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 4
7,377
738
5,239
8,255
7,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

10
1 / 0 / 6
7,199
720
4,594
6,615
3,037
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
vich champ
Ah Puch
12
4 / 0 / 3
8,333
833
9,340
5,361
2,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
9
0 / 3 / 1
6,762
676
6,872
4,160
1,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 0
7,146
715
4,618
6,371
2,147
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
9
0 / 3 / 1
6,843
684
3,009
10,946
9,306
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
7
Kills
1
1
Deaths
7
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
1
0.17
L
1
1
0
1
L
Chaac
0
3
1
0.17
W
2
1
4
4
W
1
0
6
4
W
Ah Puch
vich champ
Ah Puch
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,173
Damage
14,499
20,231
Taken
21,477
12,418
Mitigated
12,470
6,241
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
6,872
264
0
121
4,160
1,017
0
1,381
2,658
20,532
0
L
4,618
1,728
0
1,018
6,371
2,147
0
2,930
3,320
0
22,864
L
Chaac
3,009
131
174
4,199
10,946
9,306
0
5,413
5,230
0
20,522
W
5,239
1,812
841
1,749
8,255
7,278
0
2,632
5,623
0
11,816
W
4,594
380
0
1,436
6,615
3,037
341
2,782
3,833
0
18,141
W
Ah Puch
vich champ
Ah Puch
9,340
126
0
2,215
5,361
2,103
320
1,682
3,679
55,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,909
Gold Earned
20,751
122
Minions Killed
99
0
Camps Cleared
0
576,328
Distance Traveled
507,441
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,762
676
38
4
0
127,362
0
L
Medusa
7,146
715
37
4
0
188,546
0
L
Chaac
6,843
684
24
2
0
191,533
0
W
Horus
7,377
738
10
1
0
181,858
3
W
Da Ji
7,199
720
32
3
0
201,219
2
W
Ah Puch
8,333
833
80
8
0
193,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role