Player Matchup

Olorun
Olorun
Bue7Vo
Olorun
Level 62
God Stats
4W - 1L
1,565 SR
Queue Stats
26W - 26L
1,408 Elo+
Solo
Maman Brigitte
Maman Brigitte
ForebodingPiano
Maman Brigitte
Level 121
God Stats
2W - 2L
1,446 SR
Queue Stats
46W - 67L
1,383 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
IIIFORG0TTENIII
Morgan Le Fay
Level 89
God Stats
1W - 5L
1,097 SR
Queue Stats
147W - 147L
1,434 Elo+
Solo
Charon
Charon
IllDYLS WRLD
Charon
Level 100
God Stats
3W - 10L
1,254 SR
Queue Stats
258W - 268L
1,445 Elo+
Party 1
Freya
Freya
Zoro Is Lost00
Freya
Level 81
God Stats
3W - 3L
1,608 SR
Queue Stats
150W - 166L
1,449 Elo+
Party 1
Team Averages
Level 91
1,394 SR
1,424 Elo+

VS

Team Averages
Level 98
1,562 SR
1,411 Elo+
Jormungandr
Jormungandr
BLASPEMY6400
Jormungandr
Level 115
God Stats
5W - 6L
1,355 SR
Queue Stats
234W - 250L
1,348 Elo+
Party 2
Hercules
Hercules
Lobster Rat
Hercules
Level 146
God Stats
11W - 9L
1,628 SR
Queue Stats
464W - 445L
1,450 Elo+
Party 2
Ao Kuang
Ao Kuang
N8Qi1-
Ao Kuang
Level 69
God Stats
3W - 1L
1,780 SR
Queue Stats
117W - 104L
1,467 Elo+
Solo
Izanami
Izanami
SpookyKat7914
Izanami
Level 96
God Stats
20W - 21L
1,548 SR
Queue Stats
319W - 336L
1,333 Elo+
Party 2
Agni
Agni
deslowaker
Agni
Level 66
God Stats
1W - 4L
1,500 SR
Queue Stats
145W - 144L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bue7Vo
Olorun
15
3 / 6 / 3
9,640
567
5,891
14,650
5,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Maman Brigitte
ForebodingPiano
Maman Brigitte
16
9 / 3 / 4
10,609
624
11,446
14,046
5,697
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
IIIFORG0TTENIII
Morgan Le Fay
16
3 / 4 / 3
10,561
621
14,719
19,674
15,280
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Charon
12
3 / 4 / 9
9,151
538
9,651
14,622
12,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

13
4 / 8 / 7
8,552
503
14,767
16,674
6,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BLASPEMY6400
Jormungandr
12
2 / 4 / 3
8,257
486
6,612
18,518
16,389
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Lobster Rat
Hercules
15
3 / 3 / 0
9,449
556
10,999
21,996
18,131
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ao Kuang
N8Qi1-
Ao Kuang
15
5 / 2 / 2
9,138
538
6,606
13,394
5,361
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Izanami
14
3 / 8 / 6
8,514
501
6,383
15,602
6,720
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
11 / 5 / 2
10,318
607
20,144
13,788
6,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
22
Kills
24
25
Deaths
22
26
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BLASPEMY6400
Jormungandr
2
4
3
0.88
W
Olorun
Bue7Vo
Olorun
3
6
3
0.75
W
Maman Brigitte
ForebodingPiano
Maman Brigitte
9
3
4
3.67
W
Morgan Le Fay
IIIFORG0TTENIII
Morgan Le Fay
3
4
3
1.13
W
Charon
3
4
9
1.88
L
Hercules
Lobster Rat
Hercules
3
3
0
1
L
Ao Kuang
N8Qi1-
Ao Kuang
5
2
2
3
L
Izanami
3
8
6
0.75
W
4
8
7
0.94
L
11
5
2
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,474
Damage
50,744
79,666
Taken
83,298
46,361
Mitigated
52,685
25,099
Healing
21,277
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BLASPEMY6400
Jormungandr
6,612
1,362
2,056
2,077
18,518
16,389
36
12,406
5,671
39,139
0
W
Olorun
Bue7Vo
Olorun
5,891
2,872
512
3,174
14,650
5,930
82
10,613
4,037
60,603
0
W
Maman Brigitte
ForebodingPiano
Maman Brigitte
11,446
1,239
369
3,635
14,046
5,697
639
5,342
8,704
58,881
0
W
Morgan Le Fay
IIIFORG0TTENIII
Morgan Le Fay
14,719
2,468
0
9,471
19,674
15,280
793
3,619
16,055
84,649
0
W
Charon
9,651
2,060
348
2,509
14,622
12,540
169
6,483
8,139
34,590
0
L
Hercules
Lobster Rat
Hercules
10,999
5,261
0
8,011
21,996
18,131
83
16,216
5,740
0
81,193
L
Ao Kuang
N8Qi1-
Ao Kuang
6,606
1,694
0
4,586
13,394
5,361
0
5,607
7,751
68,794
0
L
Izanami
6,383
3,417
0
2,745
15,602
6,720
607
12,192
3,028
0
50,184
W
14,767
4,900
386
4,695
16,674
6,914
331
8,177
8,497
56,069
0
L
20,144
2,333
0
1,802
13,788
6,084
335
9,040
4,634
78,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,513
Gold Earned
45,676
412
Minions Killed
467
0
Camps Cleared
0
1,631,800
Distance Traveled
1,625,265
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,257
486
55
3
0
310,822
3
W
Olorun
9,640
567
89
5
0
320,549
2
W
Maman Brigitte
10,609
624
78
5
0
397,379
0
W
Morgan Le Fay
10,561
621
136
8
0
304,392
5
W
Charon
9,151
538
34
2
0
318,148
4
L
Hercules
9,449
556
116
7
0
363,283
0
L
Ao Kuang
9,138
538
90
5
0
362,594
0
L
Izanami
8,514
501
79
5
0
292,337
1
W
Freya
8,552
503
75
4
0
291,332
2
L
Agni
10,318
607
127
7
0
296,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role