Player Matchup

Bakasura
Bakasura
NaittheBait
Bakasura
Level 76
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 9L
1,387 Elo+
Party 1
Awilix
Awilix
SW IgnisDraco
Awilix
Level 44
God Stats
5W - 1L
1,506 SR
Queue Stats
5W - 1L
1,525 Elo+
Party 1
Zeus
Zeus
omis_KRB7
Zeus
Level 65
God Stats
133W - 127L
1,459 SR
Queue Stats
172W - 179L
1,386 Elo+
Solo
Team Averages
Level 62
1,488 SR
1,433 Elo+

VS

Team Averages
Level 53
1,417 SR
1,336 Elo+
Poseidon
Poseidon
LeonJaramillo
Poseidon
Level 85
God Stats
256W - 268L
1,487 SR
Queue Stats
258W - 271L
1,373 Elo+
Solo
Gilgamesh
Gilgamesh
LucasAkd93
Gilgamesh
Level 47
God Stats
11W - 9L
1,550 SR
Queue Stats
115W - 137L
1,338 Elo+
Party 2
Surtr
Surtr
Sliferh_98
Surtr
Level 28
God Stats
2W - 6L
1,214 SR
Queue Stats
94W - 113L
1,296 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
NaittheBait
Bakasura
11
0 / 1 / 3
9,140
653
2,164
9,495
4,140
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
1 / 1 / 8
10,422
744
8,486
9,024
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zeus
16
8 / 1 / 1
12,091
864
13,681
4,589
1,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
LeonJaramillo
Poseidon
13
1 / 1 / 1
9,336
667
4,943
5,697
1,696
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gilgamesh
LucasAkd93
Gilgamesh
11
2 / 5 / 0
9,632
688
6,255
11,024
3,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Surtr
12
0 / 3 / 1
8,837
631
4,135
11,494
8,197
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
9
Kills
3
3
Deaths
9
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
LeonJaramillo
Poseidon
1
1
1
1.5
L
Gilgamesh
LucasAkd93
Gilgamesh
2
5
0
0.4
W
Bakasura
NaittheBait
Bakasura
0
1
3
1.5
W
1
1
8
5
L
Surtr
0
3
1
0.17
W
Zeus
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,331
Damage
15,333
23,108
Taken
28,215
9,198
Mitigated
13,619
2,472
Healing
2,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
LeonJaramillo
Poseidon
4,943
473
0
478
5,697
1,696
0
2,671
2,946
54,569
0
L
Gilgamesh
LucasAkd93
Gilgamesh
6,255
1,458
0
988
11,024
3,726
0
4,518
6,324
0
20,897
W
Bakasura
NaittheBait
Bakasura
2,164
1,188
0
1,643
9,495
4,140
554
3,122
6,373
0
22,756
W
8,486
3,222
0
315
9,024
3,488
586
2,821
6,203
0
38,908
L
Surtr
4,135
865
0
970
11,494
8,197
0
6,819
4,675
261
11,733
W
Zeus
13,681
1,114
0
514
4,589
1,570
977
793
3,796
66,428
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,653
Gold Earned
27,805
192
Minions Killed
132
0
Camps Cleared
0
731,738
Distance Traveled
711,674
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
9,336
667
82
6
0
221,024
6
L
Gilgamesh
9,632
688
37
3
0
238,138
4
W
Bakasura
9,140
653
40
3
0
261,193
0
W
Awilix
10,422
744
41
3
0
251,520
0
L
Surtr
8,837
631
13
1
0
252,512
0
W
Zeus
12,091
864
111
8
0
219,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role