Player Matchup

Achilles
Achilles
MENACEIIOXNARD
Achilles
Level 45
God Stats
11W - 15L
1,553 SR
Queue Stats
33W - 47L
1,456 Elo+
Party 2
Mercury
Mercury
ViceregalIowa0
Mercury
Level 127
God Stats
22W - 25L
1,501 SR
Queue Stats
136W - 98L
1,584 Elo+
Party 3
Anubis
Anubis
Wesh poto2621
Anubis
Level 23
God Stats
1W - 0L
1,759 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
fLuffeyy
Chiron
Level 62
God Stats
3W - 0L
1,761 SR
Queue Stats
6W - 10L
1,302 Elo+
Solo
Shiva
Shiva
xViabIe
Shiva
Level 89
God Stats
14W - 11L
1,500 SR
Queue Stats
85W - 102L
1,457 Elo+
Party 2
Team Averages
Level 69
1,615 SR
1,460 Elo+

VS

Team Averages
Level 111
1,423 SR
1,443 Elo+
Hera
Hera
G_Swervo21_
Hera
Level 156
God Stats
174W - 197L
1,365 SR
Queue Stats
1,201W - 1,328L
1,492 Elo+
Solo
Surtr
Surtr
Mars_Aderre
Surtr
Level 156
God Stats
86W - 85L
1,561 SR
Queue Stats
271W - 284L
1,474 Elo+
Party 1
Fenrir
Fenrir
Molochio_Aderre
Fenrir
Level 159
God Stats
17W - 26L
1,465 SR
Queue Stats
338W - 372L
1,478 Elo+
Party 1
Anubis
Anubis
Perithegreat
Anubis
Level 41
God Stats
0W - 4L
1,273 SR
Queue Stats
10W - 16L
1,396 Elo+
Solo
Athena
Athena
TRobs131
Athena
Level 41
God Stats
5W - 4L
1,453 SR
Queue Stats
23W - 30L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
12
6 / 0 / 1
7,798
1,300
7,996
6,490
7,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

12
0 / 2 / 7
7,034
1,172
3,627
5,133
1,860
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
2 / 3 / 5
7,232
1,205
9,910
6,639
3,546
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chiron
fLuffeyy
Chiron
12
1 / 0 / 4
6,719
1,120
4,113
3,548
1,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Shiva
xViabIe
Shiva
11
0 / 0 / 2
5,968
995
1,782
2,432
1,619
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

359

VS

Team 2 Tickets

331

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 2
6,747
1,125
7,969
7,218
1,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 0 / 3
6,401
1,067
4,851
6,947
6,179
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
4 / 0 / 1
7,385
1,231
4,449
5,895
2,991
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
11
0 / 2 / 0
5,739
957
870
2,016
566
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Athena
TRobs131
Athena
12
1 / 3 / 4
7,506
1,251
3,293
9,366
5,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
15
9
Kills
5
5
Deaths
9
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
W
Achilles
6
0
1
6.5
L
0
0
3
1.5
L
4
0
1
4.5
L
Anubis
0
2
0
0
L
Athena
TRobs131
Athena
1
3
4
1
W
0
2
7
1.75
W
2
3
5
1.5
W
Chiron
fLuffeyy
Chiron
1
0
4
3
W
Shiva
xViabIe
Shiva
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,428
Damage
21,432
24,242
Taken
31,442
15,568
Mitigated
17,628
3,713
Healing
3,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,969
1,698
0
1,353
7,218
1,945
0
2,520
4,142
27,624
0
W
Achilles
7,996
1,042
0
643
6,490
7,236
0
3,316
3,174
0
12,266
L
4,851
1,405
0
1,007
6,947
6,179
0
2,453
3,981
526
11,102
L
4,449
346
0
325
5,895
2,991
0
1,465
4,042
0
12,795
L
Anubis
870
0
0
47
2,016
566
0
514
1,164
1,799
0
L
Athena
TRobs131
Athena
3,293
1,050
0
1,248
9,366
5,947
0
2,958
6,172
6,856
0
W
3,627
592
0
0
5,133
1,860
0
2,653
2,330
0
13,920
W
9,910
299
0
1,615
6,639
3,546
0
1,987
4,502
25,343
0
W
Chiron
fLuffeyy
Chiron
4,113
1,387
485
412
3,548
1,307
0
2,523
875
0
19,123
W
Shiva
xViabIe
Shiva
1,782
192
279
279
2,432
1,619
0
1,455
977
0
4,480

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,751
Gold Earned
33,778
146
Minions Killed
112
5
Camps Cleared
5
583,669
Distance Traveled
503,544
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,747
1,125
62
10
2
108,194
0
W
Achilles
7,798
1,300
14
2
0
139,952
0
L
Surtr
6,401
1,067
19
3
1
107,064
0
L
Fenrir
7,385
1,231
21
4
2
126,739
0
L
Anubis
5,739
957
3
1
0
44,647
0
L
Athena
7,506
1,251
7
1
0
116,900
0
W
Mercury
7,034
1,172
37
6
0
142,080
0
W
Anubis
7,232
1,205
41
7
5
102,480
0
W
Chiron
6,719
1,120
42
7
0
114,034
0
W
Shiva
5,968
995
12
2
0
85,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role