Player Matchup

Zhong Kui
Zhong Kui
BigBoggzy
Zhong Kui
Level 66
God Stats
3W - 3L
1,614 SR
Queue Stats
337W - 423L
1,442 Elo+
Solo
Terra
Terra
DisturbedFire
Terra
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,194 Elo+
Party 2
King Arthur
King Arthur
NightHawk5919
King Arthur
Level 90
God Stats
0W - 7L
1,202 SR
Queue Stats
66W - 97L
1,313 Elo+
Party 2
Loki
Loki
Zappifyy
Loki
Level 100
God Stats
1W - 1L
1,186 SR
Queue Stats
15W - 19L
1,305 Elo+
Party 2
Odin
Odin
mikmikgamin3
Odin
Level 38
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 84L
1,320 Elo+
Party 2
Team Averages
Level 63
1,359 SR
1,315 Elo+

VS

Team Averages
Level 114
1,330 SR
1,426 Elo+
Mulan
Mulan
CaesartheGrape
Mulan
Level 100
God Stats
6W - 2L
1,264 SR
Queue Stats
54W - 54L
1,364 Elo+
Party 1
Heimdallr
Heimdallr
GreenHaze82
Heimdallr
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 96L
1,423 Elo+
Party 1
Janus
Janus
Icebear2
Janus
Level 127
God Stats
5W - 10L
1,398 SR
Queue Stats
484W - 478L
1,481 Elo+
Solo
Serqet
Serqet
ItzzMarkyMark
Serqet
Level 141
God Stats
2W - 1L
1,244 SR
Queue Stats
215W - 218L
1,422 Elo+
Solo
Ix Chel
Ix Chel
jtomboy711
Ix Chel
Level 96
God Stats
3W - 4L
1,242 SR
Queue Stats
337W - 339L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BigBoggzy
Zhong Kui
14
0 / 6 / 3
7,340
667
10,439
13,498
14,720
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 4 / 5
7,264
660
3,947
13,525
10,570
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

King Arthur
NightHawk5919
King Arthur
13
1 / 8 / 3
7,292
663
9,253
16,034
17,477
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
14
4 / 7 / 1
8,315
756
15,032
13,176
9,177
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

13
0 / 6 / 5
6,996
636
5,087
14,250
14,740
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 16
9,177
834
14,118
13,302
10,582
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heimdallr
GreenHaze82
Heimdallr
18
14 / 1 / 14
10,947
995
21,221
9,376
5,026
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
Icebear2
Janus
18
5 / 0 / 21
10,579
962
12,323
5,858
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 2 / 17
10,109
919
6,089
15,431
18,746
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
jtomboy711
Ix Chel
16
5 / 2 / 17
9,745
886
9,407
9,198
3,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
115
5
Kills
30
31
Deaths
7
17
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
BigBoggzy
Zhong Kui
0
6
3
0.25
W
3
2
16
5.5
L
0
4
5
0.63
W
Heimdallr
GreenHaze82
Heimdallr
14
1
14
21
W
Janus
Icebear2
Janus
5
0
21
15.5
W
3
2
17
5.75
L
King Arthur
NightHawk5919
King Arthur
1
8
3
0.31
L
Loki
4
7
1
0.64
W
Ix Chel
jtomboy711
Ix Chel
5
2
17
6.75
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,758
Damage
63,158
70,483
Taken
53,165
66,684
Mitigated
40,648
12,322
Healing
28,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
BigBoggzy
Zhong Kui
10,439
1,259
0
1,368
13,498
14,720
0
4,677
7,994
19,107
0
W
14,118
3,065
1,680
4,982
13,302
10,582
574
4,724
8,578
0
19,976
L
3,947
1,443
4,008
3,784
13,525
10,570
0
4,690
8,469
6,745
0
W
Heimdallr
GreenHaze82
Heimdallr
21,221
14,806
365
1,032
9,376
5,026
4,360
2,750
6,626
0
35,321
W
Janus
Icebear2
Janus
12,323
2,544
1,216
1,320
5,858
2,641
942
1,265
4,593
25,551
0
W
6,089
1,755
2,559
6,570
15,431
18,746
230
4,126
11,305
1,591
7,906
L
King Arthur
NightHawk5919
King Arthur
9,253
579
0
264
16,034
17,477
0
5,045
10,408
782
17,423
L
Loki
15,032
2,219
143
194
13,176
9,177
0
4,248
8,537
0
31,223
W
Ix Chel
jtomboy711
Ix Chel
9,407
2,311
5,843
2,952
9,198
3,653
1,155
2,200
6,998
24,782
0
L
5,087
1,826
1,000
1,561
14,250
14,740
0
3,018
10,832
0
8,229

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,207
Gold Earned
50,557
76
Minions Killed
136
0
Camps Cleared
0
934,140
Distance Traveled
1,077,536
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
7,340
667
27
2
0
174,876
0
W
Mulan
9,177
834
21
2
0
229,513
0
L
Terra
7,264
660
5
0
0
199,128
0
W
Heimdallr
10,947
995
32
3
0
225,075
0
W
Janus
10,579
962
38
3
0
216,025
0
W
Serqet
10,109
919
5
0
0
198,124
0
L
King Arthur
7,292
663
14
1
0
183,847
0
L
Loki
8,315
756
26
2
0
179,742
0
W
Ix Chel
9,745
886
40
4
0
208,799
0
L
Odin
6,996
636
4
0
0
196,547
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role