Player Matchup

Mulan
Mulan
CPTxMoroni
Mulan
Level 147
God Stats
3W - 6L
1,167 SR
Queue Stats
111W - 115L
1,522 Elo+
Party 2
Ra
Ra
CptZappBrannigan
Ra
Level 104
God Stats
4W - 3L
1,495 SR
Queue Stats
51W - 55L
1,514 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Draxsidian
Ah Muzen Cab
Level 159
God Stats
5W - 1L
1,730 SR
Queue Stats
236W - 237L
1,514 Elo+
Party 2
Team Averages
Level 137
1,464 SR
1,517 Elo+

VS

Team Averages
Level 70
1,560 SR
1,517 Elo+
Charybdis
Charybdis
Debate Me3211
Charybdis
Level 80
God Stats
12W - 15L
1,456 SR
Queue Stats
567W - 588L
1,403 Elo+
Party 1
Nox
Nox
GODXDONZ
Nox
Level 117
God Stats
2W - 1L
1,723 SR
Queue Stats
356W - 348L
1,571 Elo+
Party 1
Cerberus
Cerberus
Thanatozz6946
Cerberus
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,576 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
16
1 / 2 / 6
12,811
712
15,635
20,395
26,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
1 / 0 / 6
13,080
727
10,336
7,316
3,011
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
Draxsidian
Ah Muzen Cab
17
5 / 1 / 2
14,015
779
20,139
10,092
3,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Debate Me3211
Charybdis
16
1 / 2 / 2
12,147
675
11,489
17,456
8,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 1 / 2
12,142
675
9,171
10,819
5,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Thanatozz6946
Cerberus
14
1 / 4 / 2
11,617
645
6,505
22,723
31,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
7
Kills
3
3
Deaths
7
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Mulan
1
2
6
2
W
1
0
6
4
L
Charybdis
Debate Me3211
Charybdis
1
2
2
1
W
Ah Muzen Cab
Draxsidian
Ah Muzen Cab
5
1
2
6
L
1
1
2
2
L
Cerberus
Thanatozz6946
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,110
Damage
27,165
37,803
Taken
50,998
33,352
Mitigated
44,955
14,514
Healing
10,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
15,635
1,699
0
2,935
20,395
26,399
279
7,781
12,614
1,986
38,145
W
10,336
1,020
6,389
3,684
7,316
3,011
452
3,556
3,760
67,042
0
L
Charybdis
Debate Me3211
Charybdis
11,489
5,666
0
3,991
17,456
8,182
0
3,983
13,378
0
54,085
W
Ah Muzen Cab
Draxsidian
Ah Muzen Cab
20,139
7,111
0
1,506
10,092
3,942
2,207
4,964
5,128
0
98,143
L
9,171
688
0
1,078
10,819
5,724
0
2,110
8,709
62,862
0
L
Cerberus
Thanatozz6946
Cerberus
6,505
244
0
5,729
22,723
31,049
0
5,697
16,873
15,153
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,906
Gold Earned
35,906
245
Minions Killed
209
0
Camps Cleared
0
1,053,409
Distance Traveled
938,791
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
12,811
712
34
2
0
327,227
0
W
Ra
13,080
727
97
5
0
378,040
1
L
Charybdis
12,147
675
73
4
0
310,839
2
W
Ah Muzen Cab
14,015
779
114
6
0
348,142
0
L
Nox
12,142
675
108
6
0
332,682
0
L
Cerberus
11,617
645
28
2
0
295,270
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role