Player Matchup

Jing Wei
Jing Wei
DubiousDingo
Jing Wei
Level 35
God Stats
7W - 2L
1,932 SR
Queue Stats
23W - 17L
1,580 Elo+
Party 1
Bellona
Bellona
bobbybarbecue
Bellona
Level 29
God Stats
6W - 2L
1,909 SR
Queue Stats
31W - 25L
1,564 Elo+
Party 1
Merlin
Merlin
ssjDestroyer3
Merlin
Level 63
God Stats
2W - 3L
1,459 SR
Queue Stats
32W - 25L
1,583 Elo+
Party 1
Team Averages
Level 42
1,766 SR
1,576 Elo+

VS

Team Averages
Level 119
1,662 SR
1,536 Elo+
Chang'e
Chang'e
CamDidToo
Chang'e
Level 147
God Stats
9W - 6L
1,610 SR
Queue Stats
201W - 206L
1,536 Elo+
Party 2
Anhur
Anhur
GzLeftGod
Anhur
Level 146
God Stats
3W - 1L
1,619 SR
Queue Stats
84W - 86L
1,509 Elo+
Solo
Mulan
Mulan
WtfXemness
Mulan
Level 63
God Stats
11W - 4L
1,757 SR
Queue Stats
46W - 42L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DubiousDingo
Jing Wei
10
1 / 7 / 0
7,076
708
4,126
10,853
3,662
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bellona
8
0 / 5 / 0
6,604
660
3,762
10,910
9,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 5 / 1
6,898
690
6,443
8,185
3,010
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CamDidToo
Chang'e
13
8 / 0 / 9
9,588
959
10,846
6,961
2,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Anhur
GzLeftGod
Anhur
13
7 / 0 / 9
9,534
953
8,437
8,347
3,343
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mulan
11
2 / 1 / 15
8,690
869
7,209
11,830
12,093
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
50
1
Kills
17
17
Deaths
1
1
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chang'e
CamDidToo
Chang'e
8
0
9
12.5
L
Jing Wei
DubiousDingo
Jing Wei
1
7
0
0.14
W
Anhur
GzLeftGod
Anhur
7
0
9
11.5
W
Mulan
2
1
15
9.5
L
Bellona
0
5
0
0
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,331
Damage
26,492
29,948
Taken
27,138
15,761
Mitigated
18,318
4,036
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
CamDidToo
Chang'e
10,846
586
3,293
4,409
6,961
2,882
774
2,709
4,181
38,220
0
L
Jing Wei
DubiousDingo
Jing Wei
4,126
3,679
0
1,087
10,853
3,662
0
3,498
7,163
0
21,847
W
Anhur
GzLeftGod
Anhur
8,437
6,053
0
2,791
8,347
3,343
1,746
2,453
5,660
0
48,276
W
Mulan
7,209
365
0
502
11,830
12,093
0
1,574
9,983
0
11,736
L
Bellona
3,762
679
0
1,166
10,910
9,089
0
4,513
6,160
0
8,483
L
6,443
765
0
1,783
8,185
3,010
0
3,148
4,836
36,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,578
Gold Earned
27,812
93
Minions Killed
125
0
Camps Cleared
0
504,001
Distance Traveled
554,101
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,588
959
49
5
0
200,275
0
L
Jing Wei
7,076
708
39
4
0
165,392
0
W
Anhur
9,534
953
70
7
0
182,819
0
W
Mulan
8,690
869
6
1
0
171,007
0
L
Bellona
6,604
660
9
1
0
174,957
0
L
Merlin
6,898
690
45
5
0
163,652
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role