Player Matchup

Anubis
Anubis
 
Anubis
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ChadshaQuery
Gilgamesh
Level 101
God Stats
5W - 2L
1,609 SR
Queue Stats
169W - 179L
1,495 Elo+
Solo
Nox
Nox
DannyV9673
Nox
Level 149
God Stats
7W - 5L
1,394 SR
Queue Stats
199W - 204L
1,428 Elo+
Party 1
Artio
Artio
EvilKing5000
Artio
Level 154
God Stats
6W - 2L
1,506 SR
Queue Stats
262W - 275L
1,519 Elo+
Party 1
Zhong Kui
Zhong Kui
Snubs_yk
Zhong Kui
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 116L
1,471 Elo+
Solo
Team Averages
Level 138
1,502 SR
1,483 Elo+

VS

Team Averages
Level 105
1,461 SR
1,414 Elo+
Artio
Artio
IFrozenFireI
Artio
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 29L
1,123 Elo+
Solo
Charybdis
Charybdis
LevyLeviathan
Charybdis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 31L
1,561 Elo+
Solo
Ishtar
Ishtar
Pariah742
Ishtar
Level 128
God Stats
7W - 4L
1,738 SR
Queue Stats
526W - 557L
1,433 Elo+
Solo
Tiamat
Tiamat
adriandark1900
Tiamat
Level 141
God Stats
2W - 8L
1,334 SR
Queue Stats
467W - 474L
1,498 Elo+
Solo
Chiron
Chiron
quorum77
Chiron
Level 129
God Stats
1W - 6L
1,234 SR
Queue Stats
288W - 297L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 1 / 9
10,465
1,047
12,747
7,883
4,717
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
ChadshaQuery
Gilgamesh
14
1 / 2 / 15
8,061
806
9,793
11,223
13,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

15
6 / 2 / 10
8,911
891
10,697
8,556
4,351
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 11
7,513
751
1,738
9,431
8,049
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
Snubs_yk
Zhong Kui
15
4 / 3 / 14
8,623
862
15,143
12,074
8,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 5 / 5
7,839
784
3,862
13,511
11,465
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
LevyLeviathan
Charybdis
15
1 / 2 / 3
7,221
722
7,309
8,800
3,979
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ishtar
Pariah742
Ishtar
13
2 / 5 / 7
7,416
742
10,258
9,405
3,726
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
1 / 6 / 3
6,778
678
7,895
9,721
5,349
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
quorum77
Chiron
15
4 / 3 / 5
8,120
812
9,576
11,264
4,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
33
21
Kills
10
10
Deaths
21
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
1
9
13.5
W
Gilgamesh
ChadshaQuery
Gilgamesh
1
2
15
4.25
W
6
2
10
5.5
W
1
2
11
3.25
L
2
5
5
0.9
L
Charybdis
LevyLeviathan
Charybdis
1
2
3
1.25
L
Ishtar
Pariah742
Ishtar
2
5
7
1.1
W
Zhong Kui
Snubs_yk
Zhong Kui
4
3
14
3.67
L
1
6
3
0.42
L
Chiron
quorum77
Chiron
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,118
Damage
38,900
49,167
Taken
52,701
39,276
Mitigated
29,067
21,066
Healing
15,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
12,747
435
1,160
3,727
7,883
4,717
765
1,717
6,166
24,588
0
W
Gilgamesh
ChadshaQuery
Gilgamesh
9,793
2,014
2,542
2,564
11,223
13,684
58
1,681
9,542
0
15,692
W
10,697
1,014
2,969
2,302
8,556
4,351
582
2,524
6,032
26,244
0
W
1,738
229
736
922
9,431
8,049
0
2,438
6,993
4,097
0
L
3,862
353
2,055
1,652
13,511
11,465
0
10,126
3,103
5,736
0
L
Charybdis
LevyLeviathan
Charybdis
7,309
2,599
731
2,314
8,800
3,979
0
6,795
1,922
0
18,285
L
Ishtar
Pariah742
Ishtar
10,258
4,209
815
598
9,405
3,726
0
7,666
1,610
0
17,844
W
Zhong Kui
Snubs_yk
Zhong Kui
15,143
168
911
3,233
12,074
8,475
522
3,397
8,677
25,553
0
L
7,895
577
815
869
9,721
5,349
0
8,432
1,218
17,972
0
L
Chiron
quorum77
Chiron
9,576
2,281
2,576
2,964
11,264
4,548
0
7,306
3,751
0
21,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,573
Gold Earned
37,374
124
Minions Killed
97
0
Camps Cleared
0
977,673
Distance Traveled
887,472
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,465
1,047
47
5
0
192,900
0
W
Gilgamesh
8,061
806
15
2
0
188,764
1
W
Nox
8,911
891
26
3
0
194,029
0
W
Artio
7,513
751
9
1
0
213,121
0
L
Artio
7,839
784
2
0
0
180,711
0
L
Charybdis
7,221
722
22
2
0
191,372
0
L
Ishtar
7,416
742
14
1
0
158,209
0
W
Zhong Kui
8,623
862
27
3
0
188,859
0
L
Tiamat
6,778
678
27
3
0
166,655
0
L
Chiron
8,120
812
32
3
0
190,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role