Player Matchup

Janus
Janus
Bronze I
 
Janus
Bronze I
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ne Zha
Ne Zha
Bronze III
SynDam
Ne Zha
Bronze III
Level 156
God Stats
0W - 5L
1,552 SR
Queue Stats
137W - 234L
753 MMR
Party 1
Bacchus
Bacchus
Bronze V
doctorninfa
Bacchus
Bronze V
Level 90
God Stats
28W - 34L
1,463 SR
Queue Stats
93W - 191L
653 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 125
1,505 SR
968 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 75
1,564 SR
1,201 MMR
Nox
Nox
Silver I
 
Nox
Silver I
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Silver I
Qurajaleshar
Charybdis
Silver I
Level 48
God Stats
2W - 2L
1,719 SR
Queue Stats
10W - 8L
1,591 MMR
Solo
Xing Tian
Xing Tian
Bronze I
SuxorYoda
Xing Tian
Bronze I
Level 121
God Stats
2W - 3L
1,473 SR
Queue Stats
34W - 69L
511 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
16
2 / 7 / 2
13,797
726
6,073
12,460
5,734
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ne Zha
SynDam
Ne Zha
15
2 / 5 / 2
12,946
681
11,363
18,061
20,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bacchus
doctorninfa
Bacchus
15
0 / 3 / 3
12,397
652
5,875
16,502
26,099
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
DiscordiaChronosRaijinAchillesHercules

VS

Bans
PersephoneSobekGebAresSun Wukong
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
2 / 2 / 9
13,951
734
7,447
11,353
5,550
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
Qurajaleshar
Charybdis
19
13 / 2 / 1
15,922
838
28,289
19,083
7,229
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
SuxorYoda
Xing Tian
1
0 / 0 / 0
8,541
450
0
0
0

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
4
Kills
15
15
Deaths
4
7
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
2
7
2
0.43
W
Nox
 
Nox
2
2
9
3.25
W
Charybdis
Qurajaleshar
Charybdis
13
2
1
6.75
W
Xing Tian
SuxorYoda
Xing Tian
0
0
0
0
L
Ne Zha
SynDam
Ne Zha
2
5
2
0.6
L
Bacchus
doctorninfa
Bacchus
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,311
Damage
35,736
47,023
Taken
30,436
52,764
Mitigated
12,779
4,072
Healing
7,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
6,073
141
0
891
12,460
5,734
729
2,589
9,871
79,061
0
W
Nox
 
Nox
7,447
460
0
4,434
11,353
5,550
66
5,313
5,236
54,525
0
W
Charybdis
Qurajaleshar
Charybdis
28,289
16,728
0
3,531
19,083
7,229
2,657
6,398
11,921
0
87,853
W
Xing Tian
SuxorYoda
Xing Tian
0
0
0
0
0
0
0
0
0
0
0
L
Ne Zha
SynDam
Ne Zha
11,363
589
0
1,400
18,061
20,931
132
2,415
15,646
0
50,949
L
Bacchus
doctorninfa
Bacchus
5,875
162
0
1,781
16,502
26,099
263
3,158
13,344
20,028
207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,140
Gold Earned
38,414
206
Minions Killed
144
0
Camps Cleared
0
1,021,558
Distance Traveled
738,794
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
13,797
726
122
6
0
302,151
5
W
Nox
13,951
734
58
3
0
358,419
9
W
Charybdis
15,922
838
86
5
0
380,375
0
W
Xing Tian
8,541
450
0
0
0
0
0
L
Ne Zha
12,946
681
54
3
0
353,185
2
L
Bacchus
12,397
652
30
2
0
366,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role