Player Matchup

Ravana
Ravana
HERCMAIN69
Ravana
Level 66
God Stats
0W - 2L
1,437 SR
Queue Stats
107W - 110L
1,505 Elo+
Party 1
Danzaburou
Danzaburou
LH_ToKeR
Danzaburou
Level 148
God Stats
3W - 2L
1,730 SR
Queue Stats
346W - 358L
1,550 Elo+
Solo
Hou Yi
Hou Yi
Niitro9
Hou Yi
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,518 Elo+
Solo
Ullr
Ullr
OjsSon
Ullr
Level 126
God Stats
1W - 5L
1,342 SR
Queue Stats
261W - 235L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
Sawwwwwwwy
Kumbhakarna
Level 121
God Stats
1W - 2L
1,294 SR
Queue Stats
189W - 188L
1,514 Elo+
Party 1
Team Averages
Level 115
1,461 SR
1,517 Elo+

VS

Team Averages
Level 144
1,525 SR
1,609 Elo+
Nike
Nike
ArakielTheFallen
Nike
Level 148
God Stats
2W - 1L
1,543 SR
Queue Stats
112W - 109L
1,540 Elo+
Solo
Bacchus
Bacchus
BetaVersion
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 13L
1,610 Elo+
Party 2
Tiamat
Tiamat
Flavourless
Tiamat
Level 165
God Stats
1W - 0L
1,538 SR
Queue Stats
16W - 3L
1,818 Elo+
Party 2
Anubis
Anubis
THE_fReAk_too
Anubis
Level 123
God Stats
6W - 4L
1,546 SR
Queue Stats
172W - 176L
1,531 Elo+
Solo
Heimdallr
Heimdallr
yawetag1
Heimdallr
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,547 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
HERCMAIN69
Ravana
14
1 / 4 / 1
8,484
606
7,322
12,439
12,234
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
LH_ToKeR
Danzaburou
16
1 / 7 / 5
9,500
679
14,582
17,233
6,513
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Niitro9
Hou Yi
16
4 / 9 / 3
10,318
737
9,248
17,538
6,752
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ullr
OjsSon
Ullr
15
1 / 4 / 4
9,183
656
12,685
14,327
6,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Kumbhakarna
Sawwwwwwwy
Kumbhakarna
18
0 / 3 / 9
9,521
680
10,968
13,680
15,831
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 1 / 17
11,328
809
10,431
13,489
14,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bacchus
BetaVersion
Bacchus
16
1 / 3 / 19
10,887
778
9,603
19,705
32,428
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Tiamat
20
11 / 4 / 10
12,208
872
24,041
13,286
13,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
3 / 2 / 13
10,337
738
7,796
9,504
6,352
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
yawetag1
Heimdallr
18
6 / 2 / 14
11,602
829
13,278
13,044
8,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
7
Kills
27
27
Deaths
12
22
Assists
73
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
W
Bacchus
BetaVersion
Bacchus
1
3
19
3.5
W
Tiamat
11
4
10
4
L
Ravana
HERCMAIN69
Ravana
1
4
1
0.38
L
Danzaburou
LH_ToKeR
Danzaburou
1
7
5
0.5
L
Hou Yi
Niitro9
Hou Yi
4
9
3
0.61
L
Ullr
OjsSon
Ullr
1
4
4
0.75
L
Kumbhakarna
Sawwwwwwwy
Kumbhakarna
0
3
9
1.5
W
3
2
13
4.75
W
Heimdallr
yawetag1
Heimdallr
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,805
Damage
65,149
75,217
Taken
69,028
47,499
Mitigated
75,018
16,995
Healing
17,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,431
51
2,411
978
13,489
14,312
298
2,957
10,532
0
18,604
W
Bacchus
BetaVersion
Bacchus
9,603
954
674
4,764
19,705
32,428
905
2,385
17,320
11,610
0
W
Tiamat
24,041
1,380
979
2,195
13,286
13,388
32
1,662
11,624
46,424
0
L
Ravana
HERCMAIN69
Ravana
7,322
461
242
540
12,439
12,234
138
4,917
7,522
0
12,276
L
Danzaburou
LH_ToKeR
Danzaburou
14,582
4,357
2,505
4,236
17,233
6,513
320
11,995
5,238
0
32,659
L
Hou Yi
Niitro9
Hou Yi
9,248
3,006
707
2,397
17,538
6,752
1,201
12,501
5,037
0
24,172
L
Ullr
OjsSon
Ullr
12,685
4,111
1,343
3,187
14,327
6,169
908
5,980
8,347
0
29,317
L
Kumbhakarna
Sawwwwwwwy
Kumbhakarna
10,968
141
60
1,778
13,680
15,831
201
6,047
7,633
19,335
0
W
7,796
69
1,127
1,054
9,504
6,352
1,771
2,316
7,188
32,971
0
W
Heimdallr
yawetag1
Heimdallr
13,278
5,214
1,046
1,782
13,044
8,538
4,765
1,648
11,396
0
35,214

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,006
Gold Earned
56,362
136
Minions Killed
183
0
Camps Cleared
0
1,390,817
Distance Traveled
1,317,424
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,328
809
12
1
0
285,175
0
W
Bacchus
10,887
778
4
0
0
272,717
0
W
Tiamat
12,208
872
69
5
0
273,210
0
L
Ravana
8,484
606
5
0
0
351,409
0
L
Danzaburou
9,500
679
35
3
0
281,099
0
L
Hou Yi
10,318
737
35
3
0
234,129
0
L
Ullr
9,183
656
50
4
0
238,172
0
L
Kumbhakarna
9,521
680
11
1
0
286,008
0
W
Anubis
10,337
738
43
3
0
231,083
0
W
Heimdallr
11,602
829
55
4
0
255,239
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role