Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
Birvin
Yemoja
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,259 Elo+
Solo
Hachiman
Hachiman
TastePeachy
Hachiman
Level 128
God Stats
4W - 3L
1,587 SR
Queue Stats
271W - 279L
1,462 Elo+
Party 2
Bacchus
Bacchus
ZekeMartin3
Bacchus
Level 62
God Stats
3W - 3L
1,490 SR
Queue Stats
118W - 147L
1,442 Elo+
Party 2
Xbalanque
Xbalanque
private_gunny
Xbalanque
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 146L
1,535 Elo+
Party 2
Team Averages
Level 106
1,515 SR
1,440 Elo+

VS

Team Averages
Level 133
1,475 SR
1,461 Elo+
Artemis
Artemis
CPU Knight Zero
Artemis
Level 155
God Stats
25W - 16L
1,565 SR
Queue Stats
843W - 836L
1,474 Elo+
Party 1
Heimdallr
Heimdallr
DopeMastaFresh
Heimdallr
Level 155
God Stats
6W - 10L
1,347 SR
Queue Stats
328W - 317L
1,519 Elo+
Solo
Merlin
Merlin
LucianDrago
Merlin
Level 182
God Stats
4W - 12L
1,170 SR
Queue Stats
806W - 839L
1,452 Elo+
Party 1
Yemoja
Yemoja
Rixter117
Yemoja
Level 67
God Stats
2W - 0L
1,714 SR
Queue Stats
62W - 70L
1,419 Elo+
Solo
Atlas
Atlas
SNFxWeapon
Atlas
Level 106
God Stats
13W - 9L
1,576 SR
Queue Stats
880W - 897L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
0 / 1 / 4
6,923
692
3,150
9,664
4,401
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
Birvin
Yemoja
12
0 / 0 / 1
6,809
681
1,105
4,088
3,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hachiman
TastePeachy
Hachiman
13
2 / 1 / 1
7,177
718
5,566
7,959
3,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
ZekeMartin3
Bacchus
13
2 / 1 / 2
7,617
762
6,755
11,879
17,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
private_gunny
Xbalanque
13
0 / 1 / 2
6,625
663
5,011
8,872
4,188
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 3
6,957
696
9,744
5,687
3,001
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
DopeMastaFresh
Heimdallr
14
3 / 0 / 0
7,740
774
5,223
5,841
3,844
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Merlin
13
0 / 1 / 2
6,921
692
9,481
4,263
2,097
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Yemoja
Rixter117
Yemoja
13
0 / 0 / 3
7,453
745
4,910
4,915
4,377
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Atlas
13
1 / 2 / 2
7,060
706
10,185
6,202
4,045
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
14
4
Kills
4
4
Deaths
4
10
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
1
4
2
L
Yemoja
Birvin
Yemoja
0
0
1
0.5
W
0
1
3
1.5
W
Heimdallr
DopeMastaFresh
Heimdallr
3
0
0
3
W
Merlin
0
1
2
1
W
Yemoja
Rixter117
Yemoja
0
0
3
1.5
W
Atlas
1
2
2
1
L
Hachiman
TastePeachy
Hachiman
2
1
1
2.5
L
Bacchus
ZekeMartin3
Bacchus
2
1
2
3
L
Xbalanque
private_gunny
Xbalanque
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,587
Damage
39,543
42,462
Taken
26,908
33,199
Mitigated
17,364
23,248
Healing
12,566
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
3,150
1,163
572
2,409
9,664
4,401
0
6,518
3,143
0
18,336
L
Yemoja
Birvin
Yemoja
1,105
186
9,400
1,499
4,088
3,420
0
3,250
838
3,832
0
W
9,744
994
0
1,076
5,687
3,001
0
1,885
3,802
0
19,621
W
Heimdallr
DopeMastaFresh
Heimdallr
5,223
2,001
1,167
2,480
5,841
3,844
216
1,784
4,057
0
15,547
W
Merlin
9,481
61
435
448
4,263
2,097
78
1,697
2,566
22,841
0
W
Yemoja
Rixter117
Yemoja
4,910
648
4,782
2,178
4,915
4,377
163
1,424
3,491
11,629
0
W
Atlas
10,185
4,282
0
0
6,202
4,045
98
1,070
5,132
16,285
0
L
Hachiman
TastePeachy
Hachiman
5,566
2,108
1,906
1,666
7,959
3,719
0
4,367
3,592
0
20,017
L
Bacchus
ZekeMartin3
Bacchus
6,755
136
1,343
2,100
11,879
17,471
0
5,729
6,150
8,212
0
L
Xbalanque
private_gunny
Xbalanque
5,011
247
1,094
1,259
8,872
4,188
0
4,712
4,160
0
12,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,151
Gold Earned
36,131
94
Minions Killed
110
0
Camps Cleared
0
881,226
Distance Traveled
855,715
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,923
692
31
3
0
188,002
0
L
Yemoja
6,809
681
6
1
0
128,691
0
W
Artemis
6,957
696
20
2
0
149,466
0
W
Heimdallr
7,740
774
32
3
0
184,192
0
W
Merlin
6,921
692
28
3
0
145,656
0
W
Yemoja
7,453
745
14
1
0
200,942
0
W
Atlas
7,060
706
16
2
0
175,459
0
L
Hachiman
7,177
718
35
4
0
172,231
0
L
Bacchus
7,617
762
2
0
0
219,093
0
L
Xbalanque
6,625
663
20
2
0
173,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role