Player Matchup

Bastet
Bastet
 
Bastet
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
BicTheFlic
Chronos
Level 87
God Stats
17W - 9L
1,552 SR
Queue Stats
557W - 592L
1,373 Elo+
Solo
Ratatoskr
Ratatoskr
Franlu182
Ratatoskr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,294 Elo+
Solo
Zhong Kui
Zhong Kui
ManQuitoAgresivo
Zhong Kui
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 53L
1,563 Elo+
Solo
Freya
Freya
T66XandreiGap
Freya
Level 126
God Stats
0W - 2L
1,267 SR
Queue Stats
6W - 10L
1,349 Elo+
Solo
Team Averages
Level 55
1,464 SR
1,416 Elo+

VS

Team Averages
Level 112
1,589 SR
1,520 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
Madhadda
Scylla
Level 149
God Stats
10W - 6L
1,786 SR
Queue Stats
510W - 269L
1,686 Elo+
Party 1
Merlin
Merlin
Paanda_ChaN
Merlin
Level 148
God Stats
11W - 10L
1,416 SR
Queue Stats
447W - 508L
1,423 Elo+
Solo
Sun Wukong
Sun Wukong
bryan_2112gg
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 33L
1,304 Elo+
Solo
Izanami
Izanami
gmartbball
Izanami
Level 156
God Stats
4W - 0L
1,742 SR
Queue Stats
451W - 193L
1,688 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
4 / 3 / 5
8,909
742
11,953
12,551
5,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
BicTheFlic
Chronos
16
6 / 6 / 3
9,151
763
15,152
16,443
7,370
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ratatoskr
Franlu182
Ratatoskr
13
0 / 7 / 4
7,457
621
3,720
12,852
10,077
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
16
2 / 4 / 6
9,116
760
12,326
12,315
13,505
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 10 / 5
7,754
646
7,105
15,009
6,447
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
17
5 / 3 / 19
11,365
947
10,229
19,062
18,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Madhadda
Scylla
19
15 / 1 / 10
12,281
1,023
25,067
12,080
5,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
0 / 6 / 17
8,807
734
7,314
12,034
4,902
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
bryan_2112gg
Sun Wukong
16
4 / 0 / 18
9,976
831
4,621
20,137
12,646
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
gmartbball
Izanami
17
6 / 2 / 18
10,601
883
16,184
8,855
3,931
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
112
12
Kills
30
30
Deaths
12
23
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
4
3
5
2.17
W
Cthulhu
 
Cthulhu
5
3
19
4.83
L
Chronos
BicTheFlic
Chronos
6
6
3
1.25
L
Ratatoskr
Franlu182
Ratatoskr
0
7
4
0.29
W
Scylla
Madhadda
Scylla
15
1
10
20
L
Zhong Kui
2
4
6
1.25
W
Merlin
0
6
17
1.42
L
0
10
5
0.25
W
Sun Wukong
bryan_2112gg
Sun Wukong
4
0
18
13
W
Izanami
gmartbball
Izanami
6
2
18
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,256
Damage
63,415
69,170
Taken
72,168
42,909
Mitigated
45,411
11,928
Healing
25,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,953
2,532
1,025
2,145
12,551
5,510
0
6,973
5,578
0
23,430
W
Cthulhu
 
Cthulhu
10,229
528
4,794
3,345
19,062
18,732
316
8,205
10,731
20,860
0
L
Chronos
BicTheFlic
Chronos
15,152
1,893
687
1,656
16,443
7,370
0
11,400
5,043
25,791
0
L
Ratatoskr
Franlu182
Ratatoskr
3,720
74
0
1,200
12,852
10,077
0
7,649
5,203
0
7,105
W
Scylla
Madhadda
Scylla
25,067
2,091
2,136
2,256
12,080
5,200
1,591
5,797
6,200
42,828
0
L
Zhong Kui
12,326
1,292
1,043
2,792
12,315
13,505
0
6,850
5,465
29,048
0
W
Merlin
7,314
407
1,889
802
12,034
4,902
1,211
5,618
6,249
15,757
0
L
7,105
1,912
366
1,014
15,009
6,447
0
9,738
5,271
12,503
413
W
Sun Wukong
bryan_2112gg
Sun Wukong
4,621
499
1,212
7,336
20,137
12,646
386
9,796
10,126
0
13,430
W
Izanami
gmartbball
Izanami
16,184
7,367
151
1,422
8,855
3,931
3,798
4,945
3,737
0
40,267

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
53,030
105
Minions Killed
174
0
Camps Cleared
0
1,057,227
Distance Traveled
1,254,860
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,909
742
19
2
0
268,773
0
W
Cthulhu
11,365
947
23
2
0
280,638
0
L
Chronos
9,151
763
23
2
0
225,018
0
L
Ratatoskr
7,457
621
13
1
0
206,491
0
W
Scylla
12,281
1,023
50
4
0
268,915
0
L
Zhong Kui
9,116
760
41
3
0
186,718
0
W
Merlin
8,807
734
15
1
0
191,171
0
L
Freya
7,754
646
9
1
0
170,227
1
W
Sun Wukong
9,976
831
13
1
0
287,840
0
W
Izanami
10,601
883
73
6
0
226,296
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role