Player Matchup

Merlin
Merlin
 
Merlin
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Feck_tnt
Neith
Level 102
God Stats
6W - 5L
1,542 SR
Queue Stats
24W - 32L
1,390 Elo+
Party 1
Cthulhu
Cthulhu
Leiro26
Cthulhu
Level 66
God Stats
1W - 0L
1,548 SR
Queue Stats
14W - 17L
1,327 Elo+
Party 1
Team Averages
Level 104
1,530 SR
1,406 Elo+

VS

Team Averages
Level 94
1,499 SR
1,428 Elo+
Chernobog
Chernobog
Imorphous
Chernobog
Level 139
God Stats
0W - 1L
1,263 SR
Queue Stats
53W - 64L
1,468 Elo+
Party 2
Nike
Nike
blazinkushstorm
Nike
Level 125
God Stats
4W - 4L
1,497 SR
Queue Stats
192W - 208L
1,344 Elo+
Solo
Discordia
Discordia
xTodo
Discordia
Level 17
God Stats
19W - 16L
1,738 SR
Queue Stats
51W - 55L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
0 / 0 / 1
8,204
684
6,390
6,918
2,789
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
Feck_tnt
Neith
11
1 / 2 / 1
8,559
713
6,110
9,100
4,093
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
Leiro26
Cthulhu
12
1 / 0 / 1
8,484
707
3,093
8,362
8,049
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Imorphous
Chernobog
11
2 / 0 / 0
8,288
691
2,939
4,002
1,547
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 2 / 2
8,196
683
7,634
11,734
11,472
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
xTodo
Discordia
13
0 / 0 / 1
8,704
725
9,226
4,309
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
5
2
Kills
2
2
Deaths
2
3
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
0
0
1
0.5
W
Neith
Feck_tnt
Neith
1
2
1
0.75
L
Chernobog
Imorphous
Chernobog
2
0
0
2
W
Cthulhu
Leiro26
Cthulhu
1
0
1
1.5
L
0
2
2
0.5
L
Discordia
xTodo
Discordia
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,593
Damage
19,799
24,380
Taken
20,045
14,931
Mitigated
14,672
3,066
Healing
2,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
6,390
271
0
1,382
6,918
2,789
0
2,692
4,226
39,161
0
W
Neith
Feck_tnt
Neith
6,110
2,959
0
1,175
9,100
4,093
0
3,229
5,871
0
44,889
L
Chernobog
Imorphous
Chernobog
2,939
1,431
0
750
4,002
1,547
0
1,956
2,046
0
17,260
W
Cthulhu
Leiro26
Cthulhu
3,093
30
143
366
8,362
8,049
132
3,770
4,592
12,168
26
L
7,634
418
186
1,879
11,734
11,472
0
5,751
5,983
0
25,230
L
Discordia
xTodo
Discordia
9,226
220
0
0
4,309
1,653
0
1,944
2,365
47,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
25,188
148
Minions Killed
131
0
Camps Cleared
0
634,998
Distance Traveled
579,795
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,204
684
53
4
0
221,634
5
W
Neith
8,559
713
72
6
0
203,223
0
L
Chernobog
8,288
691
31
3
0
164,852
0
W
Cthulhu
8,484
707
23
2
0
210,141
0
L
Nike
8,196
683
26
2
0
213,775
0
L
Discordia
8,704
725
74
6
0
201,168
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role