Player Matchup

Janus
Janus
 
Janus
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
AXMNL
Thor
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 25L
1,446 Elo+
Party 1
Sol
Sol
iSlaSheRx
Sol
Level 123
God Stats
2W - 1L
1,500 SR
Queue Stats
55W - 53L
1,463 Elo+
Party 1
Terra
Terra
nawaklow
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
88W - 98L
1,411 Elo+
Solo
Merlin
Merlin
zhaana
Merlin
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,581 Elo+
Solo
Team Averages
Level 87
1,500 SR
1,480 Elo+

VS

Team Averages
Level 70
1,596 SR
1,324 Elo+
Morgan Le Fay
Morgan Le Fay
Aimeeeee
Morgan Le Fay
Level 76
God Stats
2W - 2L
1,856 SR
Queue Stats
36W - 49L
1,193 Elo+
Party 2
Nemesis
Nemesis
Leaxer
Nemesis
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 36L
1,222 Elo+
Party 2
Chiron
Chiron
eberindesing
Chiron
Level 158
God Stats
17W - 11L
1,626 SR
Queue Stats
420W - 596L
1,404 Elo+
Solo
Ix Chel
Ix Chel
ksawier_exe
Ix Chel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,245 Elo+
Solo
Maman Brigitte
Maman Brigitte
rowe14
Maman Brigitte
Level 73
God Stats
1W - 1L
1,500 SR
Queue Stats
68W - 46L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
2 / 5 / 16
11,160
744
15,404
11,137
4,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thor
AXMNL
Thor
20
17 / 6 / 9
13,486
899
20,624
22,164
10,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
13 / 7 / 9
13,619
908
28,741
24,178
11,130
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Terra
nawaklow
Terra
20
4 / 4 / 19
12,389
826
6,433
24,823
22,439
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
zhaana
Merlin
19
1 / 4 / 17
11,341
756
13,905
10,979
4,821
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Aimeeeee
Morgan Le Fay
17
1 / 6 / 9
9,859
657
15,357
12,595
5,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
Leaxer
Nemesis
18
6 / 8 / 10
11,614
774
16,714
20,731
12,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
20
15 / 9 / 5
13,663
911
21,009
22,412
11,987
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ix Chel
ksawier_exe
Ix Chel
17
2 / 8 / 11
10,618
708
11,355
20,820
26,594
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Maman Brigitte
rowe14
Maman Brigitte
17
1 / 7 / 15
9,895
660
8,943
17,535
9,109
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
75
37
Kills
25
26
Deaths
38
70
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
2
5
16
2
W
Thor
AXMNL
Thor
17
6
9
3.58
L
Morgan Le Fay
Aimeeeee
Morgan Le Fay
1
6
9
0.92
L
Nemesis
Leaxer
Nemesis
6
8
10
1.38
L
Chiron
15
9
5
1.94
W
13
7
9
2.5
L
Ix Chel
ksawier_exe
Ix Chel
2
8
11
0.94
W
Terra
nawaklow
Terra
4
4
19
3.38
L
Maman Brigitte
rowe14
Maman Brigitte
1
7
15
1.21
W
Merlin
zhaana
Merlin
1
4
17
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,107
Damage
73,378
93,281
Taken
94,093
53,857
Mitigated
65,597
34,752
Healing
22,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
15,404
406
1,070
885
11,137
4,597
1,975
2,484
8,184
32,601
0
W
Thor
AXMNL
Thor
20,624
4,848
671
6,137
22,164
10,870
1,683
7,741
13,738
0
34,994
L
Morgan Le Fay
Aimeeeee
Morgan Le Fay
15,357
348
0
766
12,595
5,207
0
7,530
5,065
26,191
0
L
Nemesis
Leaxer
Nemesis
16,714
4,823
674
3,770
20,731
12,700
0
12,794
7,937
0
21,840
L
Chiron
21,009
10,522
1,036
4,879
22,412
11,987
423
17,469
4,943
0
40,029
W
28,741
10,430
863
9,813
24,178
11,130
1,551
11,299
12,519
49,554
0
L
Ix Chel
ksawier_exe
Ix Chel
11,355
1,917
715
3,079
20,820
26,594
26
15,672
5,148
20,474
0
W
Terra
nawaklow
Terra
6,433
693
4,502
7,062
24,823
22,439
288
8,682
15,638
11,528
0
L
Maman Brigitte
rowe14
Maman Brigitte
8,943
305
3,951
3,507
17,535
9,109
0
11,018
6,517
25,699
0
W
Merlin
zhaana
Merlin
13,905
540
1,374
2,375
10,979
4,821
1,912
4,266
6,352
39,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,995
Gold Earned
55,649
168
Minions Killed
140
0
Camps Cleared
0
1,289,462
Distance Traveled
1,128,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
11,160
744
42
3
0
255,877
0
W
Thor
13,486
899
27
2
0
257,561
0
L
Morgan Le Fay
9,859
657
16
1
0
201,078
0
L
Nemesis
11,614
774
16
1
0
247,790
0
L
Chiron
13,663
911
49
3
0
219,623
0
W
Sol
13,619
908
41
3
0
248,606
0
L
Ix Chel
10,618
708
23
2
0
220,315
0
W
Terra
12,389
826
8
1
0
261,698
0
L
Maman Brigitte
9,895
660
36
2
0
239,501
0
W
Merlin
11,341
756
50
3
0
265,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role