Player Matchup

Hades
Hades
Gold I
ATLAS_legends10
Hades
Gold I
Level 179
God Stats
9W - 15L
1,403 SR
Queue Stats
455W - 447L
1,550 MMR
Solo
Hercules
Hercules
Gold III
HarleyRidingAg
Hercules
Gold III
Level 233
God Stats
20W - 27L
1,400 SR
Queue Stats
658W - 679L
1,564 MMR
Solo
Loki
Loki
Gold IV
ItzStitchez
Loki
Gold IV
Level 128
God Stats
1W - 0L
1,729 SR
Queue Stats
12W - 11L
1,529 MMR
Solo
Sol
Sol
Gold I
JJwildlion
Sol
Gold I
Level 127
God Stats
7W - 2L
1,902 SR
Queue Stats
260W - 255L
1,583 MMR
Solo
Pele
Pele
Gold V
PhysicalMemes
Pele
Gold V
Level 89
God Stats
1W - 0L
1,495 SR
Queue Stats
14W - 11L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 151
1,586 SR
1,566 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,469 SR
1,556 MMR
Ne Zha
Ne Zha
Gold II
Amaterasu_Simp
Ne Zha
Gold II
Level 67
God Stats
0W - 2L
1,256 SR
Queue Stats
104W - 96L
1,543 MMR
Solo
Athena
Athena
Gold II
Frozen_Jewels
Athena
Gold II
Level 106
God Stats
6W - 6L
1,521 SR
Queue Stats
34W - 35L
1,516 MMR
Solo
Thoth
Thoth
Silver II
H00SIERDADDY
Thoth
Silver II
Level 153
God Stats
1W - 1L
1,460 SR
Queue Stats
23W - 13L
1,554 MMR
Solo
Martichoras
Martichoras
Gold V
antoravi
Martichoras
Gold V
Level 146
God Stats
1W - 2L
1,509 SR
Queue Stats
51W - 51L
1,493 MMR
Party 1
Surtr
Surtr
Gold V
nwod4life
Surtr
Gold V
Level 148
God Stats
4W - 4L
1,601 SR
Queue Stats
9W - 5L
1,675 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 1
7,444
620
6,741
10,518
7,111
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Hercules
11
1 / 1 / 4
6,913
576
4,116
9,448
6,524
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
3 / 2 / 1
7,446
621
3,089
8,632
3,086
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
1 / 1 / 1
7,567
631
8,338
6,708
2,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
6 / 0 / 2
7,919
660
10,739
12,005
4,417
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bans
RaijinCamazotzSetAo Kuang

VS

Bans
ArachneSusanoAchillesIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,232
519
4,373
9,747
4,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
0 / 1 / 3
6,123
510
3,369
9,556
6,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
0 / 5 / 1
5,927
494
7,138
6,840
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Martichoras
antoravi
Martichoras
12
3 / 2 / 0
6,760
563
3,863
9,868
4,207
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Surtr
nwod4life
Surtr
12
1 / 1 / 0
7,132
594
7,367
10,904
7,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
5
5
Deaths
12
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
L
1
3
1
0.5
L
0
1
3
1.5
L
0
5
1
0.1
W
Hercules
1
1
4
3
W
3
2
1
1.75
W
1
1
1
1.5
W
6
0
2
7
L
Martichoras
antoravi
Martichoras
3
2
0
1.5
L
Surtr
nwod4life
Surtr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,023
Damage
26,110
47,311
Taken
46,915
23,726
Mitigated
25,255
25,138
Healing
12,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,741
756
85
7,309
10,518
7,111
0
341
10,177
67,603
0
L
4,373
1,485
0
1,932
9,747
4,890
0
481
9,266
0
49,002
L
3,369
1,104
0
2,927
9,556
6,920
0
2,020
7,536
17,733
0
L
7,138
778
0
512
6,840
1,889
0
0
6,840
49,502
0
W
Hercules
4,116
917
1,712
3,099
9,448
6,524
0
3,414
6,034
0
13,828
W
3,089
481
0
4,044
8,632
3,086
0
1,230
7,402
0
56,555
W
8,338
4,136
0
3,057
6,708
2,588
3,248
629
6,079
72,643
0
W
10,739
2,065
0
5,832
12,005
4,417
0
5,313
6,692
0
69,687
L
Martichoras
antoravi
Martichoras
3,863
1,771
0
3,240
9,868
4,207
0
6,318
3,550
0
45,783
L
Surtr
nwod4life
Surtr
7,367
3,769
0
3,859
10,904
7,349
0
6,260
4,644
1,446
59,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,289
Gold Earned
32,174
498
Minions Killed
354
0
Camps Cleared
0
1,280,204
Distance Traveled
1,222,664
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
7,444
620
152
13
0
229,402
0
L
Ne Zha
6,232
519
83
7
0
294,539
0
L
Athena
6,123
510
13
1
0
248,926
4
L
Thoth
5,927
494
88
7
0
237,929
1
W
Hercules
6,913
576
13
1
0
264,922
5
W
Loki
7,446
621
98
8
0
271,317
3
W
Sol
7,567
631
117
10
0
212,692
0
W
Pele
7,919
660
118
10
0
301,871
2
L
Martichoras
6,760
563
75
6
0
223,722
0
L
Surtr
7,132
594
95
8
0
217,548
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role