Player Matchup

Hades
Hades
Platinum V
Bluedevil614
Hades
Platinum V
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 37L
1,750 MMR
Solo
Scylla
Scylla
Platinum II
FuZioNRg
Scylla
Platinum II
Level 145
God Stats
36W - 36L
1,513 SR
Queue Stats
146W - 139L
1,799 MMR
Party 1
Medusa
Medusa
Gold I
RockyoursocksHOG
Medusa
Gold I
Level 101
God Stats
2W - 0L
1,868 SR
Queue Stats
111W - 108L
1,733 MMR
Solo
Thor
Thor
Platinum IV
SheBust
Thor
Platinum IV
Level 128
God Stats
7W - 9L
1,408 SR
Queue Stats
163W - 157L
1,694 MMR
Party 1
Geb
Geb
Gold I
SilentUrban
Geb
Gold I
Level 89
God Stats
20W - 11L
1,664 SR
Queue Stats
136W - 126L
1,750 MMR
Solo
Team Averages
Platinum V
Platinum V
Average Tier
Level 110
1,590 SR
1,745 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 122
1,555 SR
1,688 MMR
Discordia
Discordia
Platinum V
 
Discordia
Platinum V
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Tyr
Tyr
Gold I
MarcoGaleanaYTB
Tyr
Gold I
Level 103
God Stats
3W - 11L
1,420 SR
Queue Stats
56W - 70L
1,679 MMR
Party 2
Sol
Sol
Gold I
Spit3y
Sol
Gold I
Level 135
God Stats
22W - 10L
1,761 SR
Queue Stats
55W - 43L
1,755 MMR
Solo
Cliodhna
Cliodhna
Gold IV
TarzansTuffFeet
Cliodhna
Gold IV
Level 104
God Stats
0W - 2L
1,593 SR
Queue Stats
93W - 98L
1,754 MMR
Solo
Bacchus
Bacchus
Gold IV
ton2030
Bacchus
Gold IV
Level 159
God Stats
2W - 4L
1,500 SR
Queue Stats
35W - 30L
1,751 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
4,631
772
4,136
5,965
3,417
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Scylla
FuZioNRg
Scylla
7
0 / 2 / 1
3,991
665
1,744
3,851
1,328
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

5
0 / 3 / 0
3,428
571
3,004
5,421
2,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
SheBust
Thor
8
2 / 0 / 0
4,556
759
946
4,418
1,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 0 / 0
3,419
570
1,084
4,684
2,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bans
AthenaChernobogBastet

VS

Bans
ThanatosAo KuangJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
7
1 / 1 / 1
4,307
718
3,253
3,047
897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 1 / 0
4,161
694
3,457
7,248
3,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sol
Spit3y
Sol
7
2 / 0 / 1
4,564
761
4,956
3,634
934
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
6
1 / 2 / 0
3,733
622
870
3,371
920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Bacchus
ton2030
Bacchus
6
1 / 0 / 1
4,223
704
2,378
4,896
2,558
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
9
4
Kills
6
6
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
1
1
1
1.5
W
2
1
0
2
W
Scylla
FuZioNRg
Scylla
0
2
1
0.25
L
1
1
0
1
W
0
3
0
0
W
Thor
SheBust
Thor
2
0
0
2
W
0
0
0
0
L
Sol
Spit3y
Sol
2
0
1
2.5
L
Cliodhna
1
2
0
0.5
L
Bacchus
ton2030
Bacchus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,914
Damage
14,914
24,339
Taken
22,196
11,020
Mitigated
9,240
7,930
Healing
8,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
3,253
235
0
250
3,047
897
0
1,418
1,489
23,950
0
W
4,136
810
40
3,292
5,965
3,417
0
0
5,965
25,621
0
W
Scylla
FuZioNRg
Scylla
1,744
263
0
1,000
3,851
1,328
0
2,813
1,038
20,386
0
L
3,457
1,205
0
2,587
7,248
3,931
0
4,121
3,127
0
20,912
W
3,004
868
0
686
5,421
2,045
0
4,572
849
0
19,986
W
Thor
SheBust
Thor
946
522
0
633
4,418
1,407
0
402
4,016
0
24,093
W
1,084
162
0
2,279
4,684
2,823
0
2,800
1,884
8,177
0
L
Sol
Spit3y
Sol
4,956
3,119
0
1,656
3,634
934
1,023
413
3,221
33,440
765
L
Cliodhna
870
0
0
1,967
3,371
920
0
197
3,170
0
14,199
L
Bacchus
ton2030
Bacchus
2,378
573
720
1,534
4,896
2,558
0
671
4,225
9,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,025
Gold Earned
20,988
178
Minions Killed
178
0
Camps Cleared
0
625,893
Distance Traveled
637,161
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
4,307
718
55
9
0
130,274
0
W
Hades
4,631
772
44
7
0
118,637
0
W
Scylla
3,991
665
49
8
0
114,050
2
L
Tyr
4,161
694
26
4
0
134,372
3
W
Medusa
3,428
571
35
6
0
125,782
0
W
Thor
4,556
759
45
8
0
136,874
0
W
Geb
3,419
570
5
1
0
130,550
1
L
Sol
4,564
761
55
9
0
121,494
0
L
Cliodhna
3,733
622
29
5
0
108,169
0
L
Bacchus
4,223
704
13
2
0
142,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role