Player Matchup

Ravana
Ravana
ADC_mosquito
Ravana
Level 98
God Stats
0W - 2L
1,205 SR
Queue Stats
161W - 219L
1,461 Elo+
Solo
Chang'e
Chang'e
BananenDestroyer
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 82L
1,509 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SaftigesKorn
Cu Chulainn
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
168W - 159L
1,436 Elo+
Party 2
Danzaburou
Danzaburou
WeeHairyFraz
Danzaburou
Level 38
God Stats
0W - 1L
1,720 SR
Queue Stats
27W - 9L
1,942 Elo+
Party 1
Cerberus
Cerberus
kylie01
Cerberus
Level 6
God Stats
0W - 1L
1,693 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 51
1,523 SR
1,570 Elo+

VS

Team Averages
Level 106
1,392 SR
1,471 Elo+
Erlang Shen
Erlang Shen
Dodelollollol
Erlang Shen
Level 97
God Stats
2W - 0L
1,645 SR
Queue Stats
65W - 71L
1,440 Elo+
Solo
Fenrir
Fenrir
Kinderbueno_744
Fenrir
Level 49
God Stats
5W - 8L
1,267 SR
Queue Stats
66W - 86L
1,398 Elo+
Solo
Janus
Janus
Raydhor
Janus
Level 68
God Stats
1W - 3L
1,216 SR
Queue Stats
83W - 86L
1,483 Elo+
Solo
Khepri
Khepri
YAKOV CCCP99
Khepri
Level 156
God Stats
1W - 9L
1,287 SR
Queue Stats
363W - 334L
1,544 Elo+
Solo
Charybdis
Charybdis
iamWaronn
Charybdis
Level 158
God Stats
9W - 5L
1,547 SR
Queue Stats
281W - 275L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
4 / 1 / 0
7,960
612
10,116
7,570
5,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

7
0 / 4 / 1
5,277
406
620
5,359
1,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cu Chulainn
SaftigesKorn
Cu Chulainn
12
2 / 2 / 0
7,397
569
8,694
13,500
14,944
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Danzaburou
WeeHairyFraz
Danzaburou
10
1 / 3 / 1
6,416
494
5,228
9,752
3,581
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cerberus
kylie01
Cerberus
10
0 / 2 / 3
6,248
481
2,032
6,714
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Dodelollollol
Erlang Shen
12
0 / 1 / 2
7,011
539
7,561
13,617
16,298
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
2 / 2 / 1
7,029
541
3,785
13,392
5,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Janus
Raydhor
Janus
12
4 / 2 / 3
7,961
612
4,807
5,063
1,906
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Khepri
11
2 / 1 / 4
7,295
561
3,379
6,439
6,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
iamWaronn
Charybdis
12
4 / 1 / 1
7,399
569
7,928
6,387
2,986
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
23
7
Kills
12
12
Deaths
7
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ravana
4
1
0
4
L
0
4
1
0.13
W
Erlang Shen
Dodelollollol
Erlang Shen
0
1
2
1
W
2
2
1
1.25
W
Janus
Raydhor
Janus
4
2
3
2.75
L
Cu Chulainn
SaftigesKorn
Cu Chulainn
2
2
0
1
L
Danzaburou
WeeHairyFraz
Danzaburou
1
3
1
0.5
W
Khepri
2
1
4
4
W
Charybdis
iamWaronn
Charybdis
4
1
1
4.5
L
Cerberus
kylie01
Cerberus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,690
Damage
27,460
42,895
Taken
44,898
29,837
Mitigated
33,031
7,033
Healing
15,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
10,116
3,975
0
628
7,570
5,172
0
1,804
5,642
0
68,825
L
620
127
0
760
5,359
1,627
0
2,992
2,239
14,999
0
W
Erlang Shen
Dodelollollol
Erlang Shen
7,561
4,643
0
5,242
13,617
16,298
75
538
13,079
0
44,966
W
3,785
1,652
0
3,890
13,392
5,742
71
500
12,892
0
58,369
W
Janus
Raydhor
Janus
4,807
297
0
930
5,063
1,906
0
733
4,330
51,393
0
L
Cu Chulainn
SaftigesKorn
Cu Chulainn
8,694
1,572
0
1,180
13,500
14,944
0
0
13,500
2,263
53,432
L
Danzaburou
WeeHairyFraz
Danzaburou
5,228
2,403
0
2,749
9,752
3,581
0
1,704
8,030
0
45,011
W
Khepri
3,379
579
172
1,674
6,439
6,099
187
911
5,528
21,960
0
W
Charybdis
iamWaronn
Charybdis
7,928
4,512
0
3,217
6,387
2,986
2,050
600
5,787
0
61,340
L
Cerberus
kylie01
Cerberus
2,032
230
0
1,716
6,714
4,513
0
1,376
5,298
10,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
36,695
305
Minions Killed
380
0
Camps Cleared
0
1,159,662
Distance Traveled
1,309,042
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
7,960
612
107
8
0
286,981
0
L
Chang'e
5,277
406
28
2
0
151,180
0
W
Erlang Shen
7,011
539
75
6
0
254,320
0
W
Fenrir
7,029
541
72
6
0
291,276
0
W
Janus
7,961
612
104
8
0
261,794
0
L
Cu Chulainn
7,397
569
79
6
0
236,245
0
L
Danzaburou
6,416
494
71
5
0
228,757
1
W
Khepri
7,295
561
30
2
0
274,030
4
W
Charybdis
7,399
569
99
8
0
227,622
2
L
Cerberus
6,248
481
20
2
0
256,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role