Player Matchup

Discordia
Discordia
AMGBONUS
Discordia
Level 29
God Stats
4W - 4L
1,640 SR
Queue Stats
31W - 32L
1,492 Elo+
Party 1
Fenrir
Fenrir
BryantG
Fenrir
Level 69
God Stats
5W - 5L
1,587 SR
Queue Stats
161W - 178L
1,488 Elo+
Solo
Apollo
Apollo
Huckleberry1029
Apollo
Level 51
God Stats
1W - 6L
1,434 SR
Queue Stats
5W - 9L
1,429 Elo+
Party 3
Vulcan
Vulcan
JebodiahTSC
Vulcan
Level 45
God Stats
0W - 2L
1,518 SR
Queue Stats
3W - 4L
1,793 Elo+
Party 3
Loki
Loki
TheMasEnd
Loki
Level 100
God Stats
1W - 3L
1,574 SR
Queue Stats
71W - 81L
1,491 Elo+
Party 1
Team Averages
Level 59
1,550 SR
1,539 Elo+

VS

Team Averages
Level 78
1,491 SR
1,485 Elo+
Anubis
Anubis
 
Anubis
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Loki
Loki
BrittleB
Loki
Level 86
God Stats
4W - 3L
1,519 SR
Queue Stats
397W - 372L
1,491 Elo+
Solo
Anhur
Anhur
FrestonFly
Anhur
Level 87
God Stats
1W - 0L
1,410 SR
Queue Stats
70W - 63L
1,512 Elo+
Solo
Olorun
Olorun
ToTtErYsHrImP19
Olorun
Level 98
God Stats
32W - 26L
1,524 SR
Queue Stats
223W - 203L
1,472 Elo+
Party 2
Pele
Pele
darciaxxx88
Pele
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 34L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AMGBONUS
Discordia
3
0 / 0 / 0
2,674
535
165
562
91
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
BryantG
Fenrir
5
0 / 1 / 0
2,881
576
276
3,398
1,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

5
0 / 1 / 0
2,865
573
514
2,348
415
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
6
0 / 0 / 0
3,315
663
2,033
1,579
454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
2
0 / 1 / 0
2,577
515
98
1,258
179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
0 / 0 / 1
3,770
754
1,174
1,324
505
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Loki
6
1 / 0 / 0
3,741
748
446
2,715
720
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
4
1 / 0 / 0
3,134
627
859
2,740
713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 0 / 0
4,276
855
1,922
1,630
627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

5
0 / 0 / 1
3,677
735
335
3,514
1,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
5
0
Kills
3
3
Deaths
0
0
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
0
0
1
0.5
L
Discordia
AMGBONUS
Discordia
0
0
0
0
W
Loki
1
0
0
1
L
Fenrir
BryantG
Fenrir
0
1
0
0
W
Anhur
1
0
0
1
L
0
1
0
0
L
Vulcan
0
0
0
0
L
Loki
0
1
0
0
W
1
0
0
1
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,086
Damage
4,736
9,145
Taken
11,923
2,517
Mitigated
3,888
2,703
Healing
4,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
1,174
50
0
583
1,324
505
0
123
1,201
21,420
0
L
Discordia
AMGBONUS
Discordia
165
0
0
250
562
91
0
0
562
5,275
0
W
Loki
446
0
0
355
2,715
720
0
42
2,673
0
19,676
L
Fenrir
BryantG
Fenrir
276
0
0
1,486
3,398
1,378
0
1,675
1,723
0
8,195
W
Anhur
859
558
0
864
2,740
713
0
1,024
1,716
0
12,198
L
514
168
0
350
2,348
415
0
876
1,472
0
9,407
L
Vulcan
2,033
661
0
250
1,579
454
0
0
1,579
17,203
0
L
Loki
98
0
0
367
1,258
179
0
402
856
0
2,490
W
1,922
758
0
1,151
1,630
627
0
0
1,561
26,525
3,912
W
335
0
0
1,512
3,514
1,323
0
1,009
2,505
0
17,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,312
Gold Earned
18,598
81
Minions Killed
159
0
Camps Cleared
0
374,290
Distance Traveled
477,367
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
3,770
754
30
6
0
74,598
0
L
Discordia
2,674
535
13
3
0
40,092
0
W
Loki
3,741
748
37
7
0
107,658
0
L
Fenrir
2,881
576
14
3
0
90,963
0
W
Anhur
3,134
627
20
4
0
94,758
0
L
Apollo
2,865
573
13
3
0
94,861
0
L
Vulcan
3,315
663
36
7
0
98,384
0
L
Loki
2,577
515
5
1
0
49,990
0
W
Olorun
4,276
855
46
9
0
84,231
0
W
Pele
3,677
735
26
5
0
116,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role