Player Matchup

Tiamat
Tiamat
Silver III
BananaSpider44
Tiamat
Silver III
Level 113
God Stats
1W - 1L
1,278 SR
Queue Stats
58W - 82L
862 MMR
Party 1
Zeus
Zeus
Gold V
HUNCHOJAVI1931
Zeus
Gold V
Level 122
God Stats
198W - 194L
1,481 SR
Queue Stats
445W - 485L
1,243 MMR
Solo
Gilgamesh
Gilgamesh
Gold IV
TIMMMYYY3
Gilgamesh
Gold IV
Level 60
God Stats
16W - 11L
1,571 SR
Queue Stats
66W - 80L
1,173 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 98
1,443 SR
1,093 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 126
1,504 SR
966 MMR
Discordia
Discordia
Silver III
Isaac Romero757
Discordia
Silver III
Level 127
God Stats
5W - 5L
1,506 SR
Queue Stats
34W - 72L
1,248 MMR
Solo
Surtr
Surtr
Silver V
dalpar22
Surtr
Silver V
Level 122
God Stats
2W - 6L
1,337 SR
Queue Stats
146W - 281L
898 MMR
Party 2
Ishtar
Ishtar
Bronze I
reject723
Ishtar
Bronze I
Level 128
God Stats
0W - 2L
1,670 SR
Queue Stats
145W - 256L
753 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 8
11,361
710
8,018
6,427
4,145
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
7 / 0 / 2
13,077
817
18,240
4,877
2,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
TIMMMYYY3
Gilgamesh
14
3 / 1 / 6
11,539
721
11,753
17,010
16,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mace

Mace

+10
Physical Power

Bans
ThothBaron SamediChaacGaneshaAchilles

VS

Bans
RaijinAnubisArtemisMartichorasChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Isaac Romero757
Discordia
14
0 / 3 / 1
10,412
651
8,326
8,919
3,744
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
dalpar22
Surtr
13
1 / 3 / 0
10,062
629
9,956
22,890
21,045
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
reject723
Ishtar
12
0 / 4 / 0
9,803
613
3,789
12,694
5,138
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
8
4
W
7
0
2
8
L
Discordia
Isaac Romero757
Discordia
0
3
1
0.17
W
Gilgamesh
TIMMMYYY3
Gilgamesh
3
1
6
6
L
Surtr
dalpar22
Surtr
1
3
0
0.33
L
Ishtar
reject723
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,011
Damage
22,071
28,314
Taken
44,503
22,928
Mitigated
29,927
6,028
Healing
3,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,018
1,081
0
2,902
6,427
4,145
730
3,481
2,946
53,349
0
W
18,240
1,160
0
419
4,877
2,090
712
1,237
3,640
65,673
0
L
Discordia
Isaac Romero757
Discordia
8,326
122
0
550
8,919
3,744
0
6,096
2,740
59,233
0
W
Gilgamesh
TIMMMYYY3
Gilgamesh
11,753
3,066
36
2,671
17,010
16,693
682
5,041
11,969
0
42,127
L
Surtr
dalpar22
Surtr
9,956
4,041
0
1,958
22,890
21,045
0
11,846
10,520
951
27,766
L
Ishtar
reject723
Ishtar
3,789
2,318
0
1,416
12,694
5,138
0
8,163
4,462
0
31,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,977
Gold Earned
30,277
219
Minions Killed
181
0
Camps Cleared
0
901,492
Distance Traveled
800,708
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,361
710
83
5
0
303,342
0
W
Zeus
13,077
817
97
6
0
297,949
3
L
Discordia
10,412
651
83
5
0
287,189
0
W
Gilgamesh
11,539
721
39
2
0
300,201
0
L
Surtr
10,062
629
38
2
0
288,602
1
L
Ishtar
9,803
613
60
4
0
224,917
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role