Player Matchup

Zeus
Zeus
JuiceBoxJacTV
Zeus
Level 100
God Stats
17W - 16L
1,429 SR
Queue Stats
85W - 104L
1,361 Elo+
Solo
Arachne
Arachne
KingReal187
Arachne
Level 60
God Stats
9W - 6L
1,472 SR
Queue Stats
228W - 282L
1,290 Elo+
Solo
Charon
Charon
Patch728
Charon
Level 90
God Stats
2W - 3L
1,080 SR
Queue Stats
25W - 32L
1,334 Elo+
Solo
Team Averages
Level 83
1,327 SR
1,328 Elo+

VS

Team Averages
Level 89
1,468 SR
1,321 Elo+
Geb
Geb
O-man0615
Geb
Level 133
God Stats
4W - 7L
1,544 SR
Queue Stats
412W - 444L
1,304 Elo+
Party 1
Kukulkan
Kukulkan
Vaporsmoke88
Kukulkan
Level 106
God Stats
0W - 4L
1,332 SR
Queue Stats
8W - 16L
1,345 Elo+
Solo
Nemesis
Nemesis
fathead_d
Nemesis
Level 27
God Stats
32W - 35L
1,527 SR
Queue Stats
287W - 330L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
7,939
794
7,141
4,898
1,604
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
KingReal187
Arachne
11
3 / 0 / 3
8,189
819
5,730
10,463
4,465
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charon
Patch728
Charon
11
1 / 1 / 6
7,662
766
5,005
7,036
6,603
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 2
6,942
694
5,968
8,841
7,799
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
Vaporsmoke88
Kukulkan
10
0 / 3 / 1
7,097
710
5,635
5,456
2,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
fathead_d
Nemesis
9
2 / 3 / 0
7,117
712
5,423
7,965
3,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
5
7
Kills
2
2
Deaths
7
12
Assists
3
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Arachne
KingReal187
Arachne
3
0
3
4.5
L
0
1
2
1
W
Charon
Patch728
Charon
1
1
6
4
L
Kukulkan
Vaporsmoke88
Kukulkan
0
3
1
0.17
L
Nemesis
fathead_d
Nemesis
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,876
Damage
17,026
22,397
Taken
22,262
12,672
Mitigated
14,043
3,033
Healing
4,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,141
823
0
0
4,898
1,604
141
2,642
2,006
30,215
0
W
Arachne
KingReal187
Arachne
5,730
4,745
289
1,750
10,463
4,465
0
4,139
5,736
0
28,337
L
5,968
836
0
1,637
8,841
7,799
0
5,172
3,669
16,475
0
W
Charon
Patch728
Charon
5,005
1,332
0
994
7,036
6,603
116
3,600
2,886
21,113
0
L
Kukulkan
Vaporsmoke88
Kukulkan
5,635
80
205
1,210
5,456
2,523
0
3,110
2,346
31,263
0
L
Nemesis
fathead_d
Nemesis
5,423
1,280
0
1,266
7,965
3,721
0
4,161
3,804
0
13,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,790
Gold Earned
21,156
113
Minions Killed
105
0
Camps Cleared
0
527,776
Distance Traveled
546,986
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,939
794
50
5
0
161,429
0
W
Arachne
8,189
819
42
4
0
195,991
0
L
Geb
6,942
694
13
1
0
195,062
7
W
Charon
7,662
766
21
2
0
170,356
0
L
Kukulkan
7,097
710
74
7
0
171,908
0
L
Nemesis
7,117
712
18
2
0
180,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role