Player Matchup

Discordia
Discordia
BOOMBigBlunt
Discordia
Level 52
God Stats
30W - 26L
1,452 SR
Queue Stats
70W - 91L
1,275 Elo+
Party 2
Cerberus
Cerberus
Qliam98
Cerberus
Level 48
God Stats
13W - 13L
1,321 SR
Queue Stats
68W - 85L
1,276 Elo+
Party 2
Thor
Thor
victormorris125
Thor
Level 60
God Stats
6W - 13L
1,286 SR
Queue Stats
103W - 120L
1,306 Elo+
Party 2
Team Averages
Level 53
1,353 SR
1,285 Elo+

VS

Team Averages
Level 46
1,441 SR
1,522 Elo+
Surtr
Surtr
JolaMachine
Surtr
Level 32
God Stats
1W - 2L
1,500 SR
Queue Stats
49W - 56L
1,480 Elo+
Party 1
Scylla
Scylla
Oasisbot
Scylla
Level 17
God Stats
1W - 1L
1,323 SR
Queue Stats
17W - 9L
1,593 Elo+
Party 1
Izanami
Izanami
TheStalkerQC
Izanami
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 57L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BOOMBigBlunt
Discordia
12
1 / 5 / 1
8,481
771
5,275
10,187
3,705
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Qliam98
Cerberus
9
0 / 6 / 2
7,368
670
2,835
16,616
12,041
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

10
1 / 8 / 0
7,931
721
3,979
14,228
5,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 13
10,095
918
14,242
10,903
9,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
Oasisbot
Scylla
12
6 / 0 / 11
9,482
862
10,162
4,217
1,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
TheStalkerQC
Izanami
12
7 / 1 / 7
9,673
879
9,626
9,134
3,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
50
2
Kills
19
19
Deaths
2
3
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Discordia
BOOMBigBlunt
Discordia
1
5
1
0.3
W
6
1
13
12.5
W
Scylla
Oasisbot
Scylla
6
0
11
11.5
L
Cerberus
Qliam98
Cerberus
0
6
2
0.17
W
Izanami
TheStalkerQC
Izanami
7
1
7
10.5
L
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,089
Damage
34,030
41,031
Taken
24,254
21,655
Mitigated
14,091
3,261
Healing
6,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BOOMBigBlunt
Discordia
5,275
417
0
240
10,187
3,705
0
1,684
7,995
36,587
0
W
14,242
5,340
0
2,221
10,903
9,352
0
2,952
7,951
748
28,432
W
Scylla
Oasisbot
Scylla
10,162
977
45
1,006
4,217
1,357
788
1,734
2,483
29,693
0
L
Cerberus
Qliam98
Cerberus
2,835
281
0
2,665
16,616
12,041
0
4,164
11,957
15,796
0
W
Izanami
TheStalkerQC
Izanami
9,626
7,191
0
2,734
9,134
3,382
1,651
4,098
5,036
0
48,790
L
3,979
1,089
0
356
14,228
5,909
81
4,554
9,006
0
23,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,780
Gold Earned
29,250
124
Minions Killed
126
0
Camps Cleared
0
500,814
Distance Traveled
610,844
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,481
771
54
5
0
166,142
0
W
Surtr
10,095
918
36
3
0
203,668
0
W
Scylla
9,482
862
34
3
0
204,373
0
L
Cerberus
7,368
670
45
4
0
172,606
0
W
Izanami
9,673
879
56
5
0
202,803
0
L
Thor
7,931
721
25
2
0
162,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role