Player Matchup

Neith
Neith
 
Neith
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
WeebWolf101
Terra
Level 43
God Stats
1W - 1L
1,200 SR
Queue Stats
38W - 47L
1,325 Elo+
Solo
Thanatos
Thanatos
feelthepain6
Thanatos
Level 64
God Stats
59W - 34L
1,545 SR
Queue Stats
169W - 172L
1,401 Elo+
Solo
Achilles
Achilles
rexzonwii tv
Achilles
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 102L
1,438 Elo+
Solo
Baron Samedi
Baron Samedi
zZRodyzZ
Baron Samedi
Level 108
God Stats
18W - 16L
1,618 SR
Queue Stats
503W - 481L
1,422 Elo+
Solo
Team Averages
Level 72
1,473 SR
1,417 Elo+

VS

Team Averages
Level 52
1,506 SR
1,412 Elo+
Neith
Neith
ColeZel
Neith
Level 38
God Stats
4W - 4L
1,540 SR
Queue Stats
5W - 5L
1,464 Elo+
Solo
Cerberus
Cerberus
King_Jer201
Cerberus
Level 33
God Stats
0W - 3L
1,500 SR
Queue Stats
12W - 18L
1,298 Elo+
Solo
Maman Brigitte
Maman Brigitte
XO_HUNTER_XO_21
Maman Brigitte
Level 61
God Stats
13W - 15L
1,524 SR
Queue Stats
121W - 151L
1,398 Elo+
Solo
Athena
Athena
YAYT5
Athena
Level 66
God Stats
10W - 11L
1,489 SR
Queue Stats
172W - 197L
1,497 Elo+
Solo
Ra
Ra
morlifemal
Ra
Level 61
God Stats
4W - 5L
1,475 SR
Queue Stats
209W - 203L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
4 / 0 / 3
7,535
580
9,256
4,308
1,445
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 4 / 3
6,244
480
1,557
7,464
3,103
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Thanatos
feelthepain6
Thanatos
14
9 / 2 / 5
8,880
683
9,243
10,502
4,204
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
rexzonwii tv
Achilles
12
8 / 4 / 4
7,831
602
7,153
12,189
9,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
zZRodyzZ
Baron Samedi
13
5 / 1 / 2
7,891
607
9,824
6,324
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
ColeZel
Neith
8
1 / 4 / 2
5,733
441
2,473
6,703
1,716
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
King_Jer201
Cerberus
11
1 / 5 / 2
6,237
480
3,483
14,611
10,738
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Maman Brigitte
XO_HUNTER_XO_21
Maman Brigitte
13
3 / 6 / 1
7,400
569
4,046
11,768
4,178
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Athena
YAYT5
Athena
10
2 / 6 / 1
6,630
510
4,179
14,689
6,605
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

10
1 / 6 / 2
6,433
495
5,958
10,726
7,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
16
26
Kills
8
11
Deaths
27
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
4
0
3
5.5
L
Neith
ColeZel
Neith
1
4
2
0.5
L
Cerberus
King_Jer201
Cerberus
1
5
2
0.4
W
0
4
3
0.38
L
Maman Brigitte
XO_HUNTER_XO_21
Maman Brigitte
3
6
1
0.58
L
Athena
YAYT5
Athena
2
6
1
0.42
W
Thanatos
feelthepain6
Thanatos
9
2
5
5.75
L
1
6
2
0.33
W
Achilles
rexzonwii tv
Achilles
8
4
4
2.5
W
Baron Samedi
zZRodyzZ
Baron Samedi
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,033
Damage
20,139
40,787
Taken
58,497
20,943
Mitigated
30,515
10,829
Healing
7,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,256
4,274
0
922
4,308
1,445
3,661
2,240
2,060
0
54,996
L
Neith
ColeZel
Neith
2,473
1,250
0
1,362
6,703
1,716
327
615
5,979
0
20,286
L
Cerberus
King_Jer201
Cerberus
3,483
368
0
1,367
14,611
10,738
0
8,121
6,313
22,965
0
W
1,557
152
8
174
7,464
3,103
974
2,311
5,153
18,388
0
L
Maman Brigitte
XO_HUNTER_XO_21
Maman Brigitte
4,046
64
0
2,615
11,768
4,178
285
1,365
10,215
55,755
0
L
Athena
YAYT5
Athena
4,179
1,498
358
1,328
14,689
6,605
0
645
13,957
30,600
0
W
Thanatos
feelthepain6
Thanatos
9,243
4,219
0
5,445
10,502
4,204
0
2,902
7,475
0
56,106
L
5,958
1,280
144
696
10,726
7,278
0
399
9,939
34,982
0
W
Achilles
rexzonwii tv
Achilles
7,153
1,785
0
2,032
12,189
9,176
459
5,421
6,310
0
31,472
W
Baron Samedi
zZRodyzZ
Baron Samedi
9,824
1,055
230
2,018
6,324
3,015
1,188
4,054
2,123
47,563
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,381
Gold Earned
32,433
326
Minions Killed
296
0
Camps Cleared
0
1,246,019
Distance Traveled
1,150,319
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,535
580
91
7
0
241,207
0
L
Neith
5,733
441
33
3
0
168,035
0
L
Cerberus
6,237
480
60
5
0
219,748
0
W
Terra
6,244
480
39
3
0
255,867
1
L
Maman Brigitte
7,400
569
92
7
0
278,991
0
L
Athena
6,630
510
56
4
0
226,149
0
W
Thanatos
8,880
683
78
6
0
286,935
0
L
Ra
6,433
495
55
4
0
257,396
0
W
Achilles
7,831
602
39
3
0
252,858
0
W
Baron Samedi
7,891
607
79
6
0
209,152
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role