Player Matchup

Awilix
Awilix
AjarKey78
Awilix
Level 49
God Stats
23W - 21L
1,528 SR
Queue Stats
175W - 197L
1,336 Elo+
Solo
Neith
Neith
CaptOdie1203
Neith
Level 46
God Stats
3W - 4L
1,483 SR
Queue Stats
44W - 62L
1,334 Elo+
Solo
Amaterasu
Amaterasu
NASDID
Amaterasu
Level 41
God Stats
19W - 26L
1,417 SR
Queue Stats
34W - 51L
1,328 Elo+
Solo
Bacchus
Bacchus
Xilinx_Emerald16
Bacchus
Level 46
God Stats
6W - 2L
1,484 SR
Queue Stats
51W - 37L
1,458 Elo+
Party 2
Ne Zha
Ne Zha
hchjr50
Ne Zha
Level 65
God Stats
6W - 0L
1,713 SR
Queue Stats
31W - 26L
1,438 Elo+
Party 2
Team Averages
Level 49
1,525 SR
1,379 Elo+

VS

Team Averages
Level 53
1,397 SR
1,397 Elo+
Awilix
Awilix
L0RDSKELET0N
Awilix
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
PunTa_S1aYer
Ah Puch
Level 40
God Stats
2W - 4L
1,402 SR
Queue Stats
31W - 43L
1,328 Elo+
Solo
Horus
Horus
XXNINJAKICKXX
Horus
Level 32
God Stats
3W - 7L
1,237 SR
Queue Stats
13W - 22L
1,307 Elo+
Party 1
Sun Wukong
Sun Wukong
lilMillii
Sun Wukong
Level 45
God Stats
31W - 29L
1,498 SR
Queue Stats
72W - 83L
1,386 Elo+
Solo
Izanami
Izanami
sunny_D313
Izanami
Level 102
God Stats
41W - 57L
1,350 SR
Queue Stats
353W - 342L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AjarKey78
Awilix
15
9 / 2 / 4
10,199
567
15,805
10,688
4,314
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
5 / 0 / 6
10,479
582
7,977
6,168
2,433
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
NASDID
Amaterasu
17
5 / 1 / 2
10,368
576
9,434
13,972
10,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
3 / 1 / 5
9,822
546
6,909
15,611
20,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
hchjr50
Ne Zha
15
2 / 2 / 9
9,407
523
10,946
16,301
6,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
11
1 / 6 / 0
7,330
407
3,033
15,702
5,151
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Puch
PunTa_S1aYer
Ah Puch
9
0 / 6 / 1
6,692
372
3,565
9,433
2,898
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
1 / 5 / 0
8,940
497
2,386
18,076
20,056
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sun Wukong
lilMillii
Sun Wukong
15
2 / 4 / 0
9,805
545
8,792
17,984
14,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Izanami
sunny_D313
Izanami
15
1 / 3 / 0
8,994
500
8,180
13,922
5,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
24
Kills
5
6
Deaths
24
26
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Awilix
AjarKey78
Awilix
9
2
4
5.5
W
5
0
6
8
L
Awilix
1
6
0
0.17
W
Amaterasu
NASDID
Amaterasu
5
1
2
6
L
Ah Puch
PunTa_S1aYer
Ah Puch
0
6
1
0.08
L
1
5
0
0.2
W
3
1
5
5.5
W
Ne Zha
hchjr50
Ne Zha
2
2
9
3.25
L
Sun Wukong
lilMillii
Sun Wukong
2
4
0
0.5
L
Izanami
sunny_D313
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,071
Damage
25,956
62,740
Taken
75,117
43,779
Mitigated
48,196
21,593
Healing
11,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AjarKey78
Awilix
15,805
7,520
0
2,270
10,688
4,314
497
439
10,249
0
60,594
W
7,977
1,478
132
4,027
6,168
2,433
6,396
176
5,992
0
85,501
L
Awilix
3,033
1,379
0
375
15,702
5,151
69
968
14,734
0
41,724
W
Amaterasu
NASDID
Amaterasu
9,434
5,185
0
7,251
13,972
10,253
808
0
13,972
0
82,219
L
Ah Puch
PunTa_S1aYer
Ah Puch
3,565
459
0
1,150
9,433
2,898
238
1,293
8,140
29,628
0
L
2,386
1,336
500
3,283
18,076
20,056
0
0
18,076
0
40,641
W
6,909
2,133
74
5,419
15,611
20,368
703
936
14,675
48,244
0
W
Ne Zha
hchjr50
Ne Zha
10,946
3,848
0
2,420
16,301
6,411
0
2,014
14,287
0
78,836
L
Sun Wukong
lilMillii
Sun Wukong
8,792
2,115
0
2,548
17,984
14,253
1,531
1,632
16,352
0
66,883
L
Izanami
sunny_D313
Izanami
8,180
6,352
0
3,625
13,922
5,838
329
3,016
10,906
0
79,742

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,275
Gold Earned
41,761
521
Minions Killed
382
0
Camps Cleared
0
1,922,837
Distance Traveled
1,598,041
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
10,199
567
88
5
0
366,035
0
W
Neith
10,479
582
149
8
0
337,246
0
L
Awilix
7,330
407
57
3
0
385,865
0
W
Amaterasu
10,368
576
122
7
0
435,211
2
L
Ah Puch
6,692
372
46
3
0
186,288
0
L
Horus
8,940
497
53
3
0
363,420
0
W
Bacchus
9,822
546
75
4
0
370,210
2
W
Ne Zha
9,407
523
87
5
0
414,135
0
L
Sun Wukong
9,805
545
102
6
0
341,730
0
L
Izanami
8,994
500
124
7
0
320,738
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role