Player Matchup

Anhur
Anhur
BirdShield
Anhur
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,438 Elo+
Party 1
Chernobog
Chernobog
Garruk1994
Chernobog
Level 109
God Stats
1W - 2L
1,497 SR
Queue Stats
83W - 63L
1,454 Elo+
Solo
Baron Samedi
Baron Samedi
JediJuanJo
Baron Samedi
Level 129
God Stats
2W - 1L
1,846 SR
Queue Stats
91W - 93L
1,457 Elo+
Party 1
Pele
Pele
KoolAidRed
Pele
Level 124
God Stats
2W - 1L
1,719 SR
Queue Stats
64W - 51L
1,521 Elo+
Party 1
Ullr
Ullr
cristian234gp
Ullr
Level 87
God Stats
1W - 2L
1,310 SR
Queue Stats
213W - 226L
1,409 Elo+
Solo
Team Averages
Level 111
1,574 SR
1,456 Elo+

VS

Team Averages
Level 92
1,502 SR
1,487 Elo+
Cthulhu
Cthulhu
D3EATHSMAGE
Cthulhu
Level 121
God Stats
9W - 2L
1,562 SR
Queue Stats
363W - 344L
1,461 Elo+
Solo
Raijin
Raijin
IFUEGOMANGOl
Raijin
Level 125
God Stats
5W - 5L
1,399 SR
Queue Stats
375W - 369L
1,500 Elo+
Solo
Yu Huang
Yu Huang
TheMrDarkrider
Yu Huang
Level 127
God Stats
2W - 2L
1,180 SR
Queue Stats
163W - 166L
1,483 Elo+
Solo
Ganesha
Ganesha
UN dead121
Ganesha
Level 68
God Stats
4W - 0L
1,871 SR
Queue Stats
108W - 107L
1,493 Elo+
Solo
Cupid
Cupid
XTheCrazyFoolX
Cupid
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
14
1 / 1 / 4
7,212
801
5,427
5,209
2,089
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Chernobog
Garruk1994
Chernobog
14
0 / 2 / 3
7,133
793
3,338
7,685
3,124
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
JediJuanJo
Baron Samedi
13
4 / 0 / 1
7,218
802
7,544
5,172
2,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
2 / 1 / 2
7,283
809
7,871
7,620
2,799
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

6
0 / 3 / 1
5,561
618
1,893
4,214
1,355
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
D3EATHSMAGE
Cthulhu
12
1 / 1 / 4
6,643
738
4,736
6,769
4,614
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Raijin
14
2 / 1 / 2
8,159
907
6,822
6,565
3,135
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Yu Huang
13
2 / 0 / 4
7,491
832
5,504
2,761
1,058
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ganesha
UN dead121
Ganesha
13
0 / 2 / 7
7,491
832
7,097
8,885
10,327
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
2 / 3 / 3
7,011
779
4,533
6,090
2,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
7
7
Deaths
7
11
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Anhur
1
1
4
3
W
Cthulhu
D3EATHSMAGE
Cthulhu
1
1
4
3
L
Chernobog
Garruk1994
Chernobog
0
2
3
0.75
W
Raijin
2
1
2
3
L
Baron Samedi
JediJuanJo
Baron Samedi
4
0
1
4.5
L
2
1
2
3
W
Yu Huang
2
0
4
4
W
Ganesha
UN dead121
Ganesha
0
2
7
1.75
W
2
3
3
1.17
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,073
Damage
28,692
29,900
Taken
31,070
12,109
Mitigated
21,356
13,043
Healing
12,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
5,427
1,450
0
0
5,209
2,089
0
4,160
1,049
0
11,854
W
Cthulhu
D3EATHSMAGE
Cthulhu
4,736
258
479
984
6,769
4,614
0
2,325
4,444
10,580
0
L
Chernobog
Garruk1994
Chernobog
3,338
1,625
770
2,443
7,685
3,124
0
6,179
1,506
0
18,544
W
Raijin
6,822
694
2,454
2,547
6,565
3,135
0
1,526
5,039
15,905
0
L
Baron Samedi
JediJuanJo
Baron Samedi
7,544
610
3,568
2,784
5,172
2,742
0
4,234
938
14,202
0
L
7,871
1,032
1,512
1,850
7,620
2,799
0
6,271
1,349
0
18,515
W
Yu Huang
5,504
451
369
209
2,761
1,058
0
564
2,197
15,875
0
W
Ganesha
UN dead121
Ganesha
7,097
350
1,391
2,628
8,885
10,327
0
1,600
7,285
14,674
0
W
4,533
2,129
184
1,077
6,090
2,222
0
1,529
4,561
0
11,887
L
1,893
854
0
116
4,214
1,355
0
3,315
899
0
2,127

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,407
Gold Earned
36,795
92
Minions Killed
87
0
Camps Cleared
0
766,806
Distance Traveled
886,906
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,212
801
22
2
0
163,897
0
W
Cthulhu
6,643
738
10
1
0
219,412
0
L
Chernobog
7,133
793
27
3
0
162,786
0
W
Raijin
8,159
907
20
2
0
176,279
0
L
Baron Samedi
7,218
802
13
1
0
190,638
0
L
Pele
7,283
809
29
3
0
170,242
0
W
Yu Huang
7,491
832
37
4
0
167,425
0
W
Ganesha
7,491
832
0
0
0
181,891
0
W
Cupid
7,011
779
20
2
0
141,899
0
L
Ullr
5,561
618
1
0
0
79,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role