Player Matchup

Heimdallr
Heimdallr
Conradszn-_-
Heimdallr
Level 80
God Stats
1W - 8L
1,229 SR
Queue Stats
178W - 187L
1,445 Elo+
Party 3
Pele
Pele
OzzySZN-_-
Pele
Level 25
God Stats
1W - 4L
1,304 SR
Queue Stats
81W - 96L
1,450 Elo+
Party 3
Zhong Kui
Zhong Kui
Swordssaint
Zhong Kui
Level 147
God Stats
7W - 8L
1,535 SR
Queue Stats
876W - 910L
1,457 Elo+
Solo
Charon
Charon
gyzmo2502
Charon
Level 126
God Stats
43W - 28L
1,640 SR
Queue Stats
531W - 526L
1,525 Elo+
Party 1
Osiris
Osiris
vnChrstswdrgbrn3
Osiris
Level 78
God Stats
9W - 9L
1,584 SR
Queue Stats
624W - 673L
1,477 Elo+
Party 1
Team Averages
Level 91
1,458 SR
1,471 Elo+

VS

Team Averages
Level 83
1,461 SR
1,421 Elo+
Anubis
Anubis
BEEKILLA99
Anubis
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,415 Elo+
Party 2
Zhong Kui
Zhong Kui
DAAX1
Zhong Kui
Level 141
God Stats
13W - 5L
1,738 SR
Queue Stats
922W - 918L
1,542 Elo+
Solo
Fenrir
Fenrir
Jai117
Fenrir
Level 64
God Stats
1W - 5L
1,319 SR
Queue Stats
1W - 5L
1,291 Elo+
Party 4
Medusa
Medusa
XuXLightningXuX
Medusa
Level 87
God Stats
7W - 9L
1,432 SR
Queue Stats
105W - 103L
1,487 Elo+
Party 4
Bacchus
Bacchus
sabrewulf89
Bacchus
Level 29
God Stats
1W - 1L
1,316 SR
Queue Stats
3W - 4L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Conradszn-_-
Heimdallr
13
0 / 5 / 1
7,747
968
5,375
11,252
4,447
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 3 / 0
7,625
953
3,472
10,866
3,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Zhong Kui
Swordssaint
Zhong Kui
13
0 / 3 / 0
8,088
1,011
5,966
7,560
8,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon
gyzmo2502
Charon
12
0 / 0 / 1
7,693
962
2,958
3,192
2,208
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 1 / 0
7,059
882
2,200
3,500
3,441
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Team 1 Tickets

218

VS

Team 2 Tickets

367

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BEEKILLA99
Anubis
14
3 / 1 / 6
8,963
1,120
7,588
3,772
2,054
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Zhong Kui
DAAX1
Zhong Kui
14
2 / 0 / 7
8,071
1,009
5,610
2,106
1,852
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
Jai117
Fenrir
14
3 / 0 / 8
8,640
1,080
6,328
6,439
3,784
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
3 / 0 / 6
8,484
1,061
6,770
2,906
1,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bacchus
sabrewulf89
Bacchus
14
1 / 0 / 9
8,989
1,124
7,223
6,601
8,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
48
1
Kills
12
12
Deaths
1
2
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Anubis
BEEKILLA99
Anubis
3
1
6
6
L
Heimdallr
Conradszn-_-
Heimdallr
0
5
1
0.1
W
Zhong Kui
DAAX1
Zhong Kui
2
0
7
5.5
W
Fenrir
Jai117
Fenrir
3
0
8
7
L
1
3
0
0.33
L
Zhong Kui
Swordssaint
Zhong Kui
0
3
0
0
W
3
0
6
6
L
Charon
gyzmo2502
Charon
0
0
1
0.5
W
Bacchus
sabrewulf89
Bacchus
1
0
9
5.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,971
Damage
33,519
36,370
Taken
21,824
22,212
Mitigated
17,235
2,368
Healing
3,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BEEKILLA99
Anubis
7,588
527
0
1,286
3,772
2,054
0
1,794
1,828
44,318
0
L
Heimdallr
Conradszn-_-
Heimdallr
5,375
1,663
0
670
11,252
4,447
0
5,381
5,506
0
28,184
W
Zhong Kui
DAAX1
Zhong Kui
5,610
157
0
303
2,106
1,852
0
1,028
1,078
14,983
0
W
Fenrir
Jai117
Fenrir
6,328
1,382
0
103
6,439
3,784
0
2,302
4,137
0
10,216
L
3,472
222
0
4
10,866
3,436
0
6,837
3,879
0
8,552
L
Zhong Kui
Swordssaint
Zhong Kui
5,966
63
0
686
7,560
8,680
0
4,215
3,345
20,718
221
W
6,770
3,006
0
0
2,906
1,294
0
1,592
1,014
0
16,616
L
Charon
gyzmo2502
Charon
2,958
330
0
682
3,192
2,208
0
1,250
1,642
6,850
0
W
Bacchus
sabrewulf89
Bacchus
7,223
682
0
1,967
6,601
8,251
0
1,987
4,614
11,140
0
L
2,200
442
0
326
3,500
3,441
0
2,073
1,427
0
4,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,212
Gold Earned
43,147
130
Minions Killed
173
4
Camps Cleared
6
596,877
Distance Traveled
827,325
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
8,963
1,120
83
10
2
134,225
0
L
Heimdallr
7,747
968
57
7
0
130,167
0
W
Zhong Kui
8,071
1,009
39
5
0
153,653
0
W
Fenrir
8,640
1,080
9
1
2
196,457
0
L
Pele
7,625
953
15
2
2
144,976
0
L
Zhong Kui
8,088
1,011
35
4
2
139,460
0
W
Medusa
8,484
1,061
31
4
1
151,440
0
L
Charon
7,693
962
10
1
0
93,878
0
W
Bacchus
8,989
1,124
11
1
1
191,550
0
L
Osiris
7,059
882
13
2
0
88,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role