Player Matchup

Hou Yi
Hou Yi
DaRealDrSeuss24
Hou Yi
Level 101
God Stats
12W - 9L
1,727 SR
Queue Stats
241W - 223L
1,481 Elo+
Solo
Ravana
Ravana
FaZe Daniel4980
Ravana
Level 122
God Stats
5W - 7L
1,438 SR
Queue Stats
691W - 619L
1,476 Elo+
Solo
Zhong Kui
Zhong Kui
Pastadish
Zhong Kui
Level 136
God Stats
0W - 3L
1,166 SR
Queue Stats
265W - 228L
1,569 Elo+
Party 2
Kuzenbo
Kuzenbo
Swagtheridon
Kuzenbo
Level 97
God Stats
37W - 23L
1,661 SR
Queue Stats
210W - 200L
1,520 Elo+
Party 2
Bakasura
Bakasura
XxGutiexX
Bakasura
Level 115
God Stats
2W - 5L
1,500 SR
Queue Stats
41W - 53L
1,293 Elo+
Solo
Team Averages
Level 114
1,499 SR
1,468 Elo+

VS

Team Averages
Level 90
1,454 SR
1,543 Elo+
Cu Chulainn
Cu Chulainn
AGGSoulThief
Cu Chulainn
Level 88
God Stats
14W - 13L
1,511 SR
Queue Stats
166W - 125L
1,548 Elo+
Solo
Ra
Ra
EarosGaming
Ra
Level 146
God Stats
1W - 1L
1,206 SR
Queue Stats
16W - 11L
1,673 Elo+
Party 1
Zhong Kui
Zhong Kui
FonzFrm6LG
Zhong Kui
Level 130
God Stats
6W - 3L
1,638 SR
Queue Stats
42W - 51L
1,428 Elo+
Solo
Medusa
Medusa
FulfilledNitro
Medusa
Level 76
God Stats
4W - 6L
1,415 SR
Queue Stats
13W - 18L
1,497 Elo+
Party 1
Ne Zha
Ne Zha
mmmgrilldchz
Ne Zha
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,571 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 4 / 2
9,779
515
7,882
15,506
7,258
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
1 / 3 / 0
10,847
571
16,976
20,112
15,063
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Zhong Kui
Pastadish
Zhong Kui
15
4 / 4 / 2
9,608
506
18,042
15,414
15,588
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kuzenbo
Swagtheridon
Kuzenbo
13
1 / 4 / 5
8,910
469
4,569
16,680
24,769
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bakasura
XxGutiexX
Bakasura
14
3 / 4 / 0
8,385
441
5,266
18,237
7,945
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AGGSoulThief
Cu Chulainn
15
3 / 4 / 7
9,861
519
8,554
19,136
17,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
5 / 3 / 4
10,950
576
11,501
11,170
5,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
FonzFrm6LG
Zhong Kui
18
3 / 1 / 0
12,172
641
15,633
21,357
19,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

18
6 / 0 / 3
11,604
611
12,198
9,698
4,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
17
2 / 1 / 14
10,743
565
14,657
18,345
10,382
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
47
9
Kills
19
19
Deaths
9
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
AGGSoulThief
Cu Chulainn
3
4
7
1.63
L
0
4
2
0.25
W
5
3
4
2.33
L
1
3
0
0.33
W
Zhong Kui
FonzFrm6LG
Zhong Kui
3
1
0
3
W
6
0
3
7.5
L
Zhong Kui
Pastadish
Zhong Kui
4
4
2
1.25
L
Kuzenbo
Swagtheridon
Kuzenbo
1
4
5
0.88
L
Bakasura
XxGutiexX
Bakasura
3
4
0
0.75
W
Ne Zha
2
1
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,735
Damage
62,543
85,949
Taken
79,706
70,623
Mitigated
58,074
27,440
Healing
33,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
AGGSoulThief
Cu Chulainn
8,554
463
0
3,629
19,136
17,736
44
6,680
11,699
0
35,562
L
7,882
3,413
0
5,269
15,506
7,258
0
626
14,880
0
91,602
W
11,501
1,839
2,929
4,460
11,170
5,974
461
7,842
3,202
97,102
0
L
16,976
3,627
0
10,865
20,112
15,063
0
13,990
6,122
1,054
109,343
W
Zhong Kui
FonzFrm6LG
Zhong Kui
15,633
2,811
0
15,770
21,357
19,235
0
1,054
20,233
99,677
0
W
12,198
4,878
0
1,751
9,698
4,747
2,388
2,411
7,139
0
97,763
L
Zhong Kui
Pastadish
Zhong Kui
18,042
4,059
0
4,778
15,414
15,588
0
4,998
10,416
88,710
9,678
L
Kuzenbo
Swagtheridon
Kuzenbo
4,569
1,708
0
2,871
16,680
24,769
0
4,333
12,235
27,762
0
L
Bakasura
XxGutiexX
Bakasura
5,266
3,084
0
3,657
18,237
7,945
0
3,075
15,162
0
46,114
W
Ne Zha
14,657
3,903
0
5,028
18,345
10,382
1,602
5,216
12,919
0
108,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,529
Gold Earned
55,330
609
Minions Killed
683
0
Camps Cleared
0
1,866,461
Distance Traveled
1,808,528
23
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
9,861
519
46
2
0
351,273
4
L
Hou Yi
9,779
515
182
10
0
346,976
0
W
Ra
10,950
576
168
9
0
371,253
2
L
Ravana
10,847
571
173
9
0
382,027
0
W
Zhong Kui
12,172
641
180
9
0
308,574
4
W
Medusa
11,604
611
169
9
0
365,643
3
L
Zhong Kui
9,608
506
149
8
0
343,265
0
L
Kuzenbo
8,910
469
27
1
0
363,763
9
L
Bakasura
8,385
441
78
4
0
430,430
14
W
Ne Zha
10,743
565
120
6
0
411,785
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role