Player Matchup

Ao Kuang
Ao Kuang
Losmi021
Ao Kuang
Level 149
God Stats
14W - 11L
1,625 SR
Queue Stats
653W - 660L
1,547 Elo+
Solo
Kuzenbo
Kuzenbo
LukaKreten
Kuzenbo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 5L
1,713 Elo+
Party 4
Hercules
Hercules
SirSmoky
Hercules
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
Traitoren
Cliodhna
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 44L
1,520 Elo+
Party 2
Ix Chel
Ix Chel
Urke7
Ix Chel
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
158W - 144L
1,545 Elo+
Party 4
Team Averages
Level 101
1,525 SR
1,561 Elo+

VS

Team Averages
Level 133
1,455 SR
1,506 Elo+
He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
IxTaZzY
Discordia
Level 145
God Stats
4W - 4L
1,476 SR
Queue Stats
221W - 182L
1,535 Elo+
Party 3
Tiamat
Tiamat
Mistiblucue
Tiamat
Level 138
God Stats
8W - 7L
1,496 SR
Queue Stats
477W - 499L
1,484 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Orkichrist
Kumbhakarna
Level 156
God Stats
2W - 6L
1,410 SR
Queue Stats
441W - 458L
1,488 Elo+
Party 1
Terra
Terra
ThePùnïsher
Terra
Level 70
God Stats
1W - 2L
1,394 SR
Queue Stats
125W - 116L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Losmi021
Ao Kuang
20
15 / 3 / 7
12,857
804
18,686
18,422
17,388
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kuzenbo
LukaKreten
Kuzenbo
19
0 / 3 / 22
12,285
768
11,916
21,946
35,926
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Hercules
SirSmoky
Hercules
16
0 / 3 / 14
9,909
619
13,062
21,220
29,782
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cliodhna
Traitoren
Cliodhna
20
9 / 5 / 12
12,743
796
22,634
22,429
21,309
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ix Chel
Urke7
Ix Chel
18
3 / 3 / 11
11,446
715
14,083
19,951
9,706
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
2 / 3 / 5
9,390
587
8,929
8,478
3,886
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
IxTaZzY
Discordia
20
8 / 5 / 3
12,332
771
32,618
13,863
7,673
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tiamat
18
1 / 7 / 9
10,530
658
17,458
16,849
15,756
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
Orkichrist
Kumbhakarna
19
1 / 6 / 7
10,721
670
13,845
32,816
38,239
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
3 / 6 / 8
11,436
715
6,790
22,204
20,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
47
27
Kills
15
17
Deaths
27
66
Assists
32
Player
Kills
Deaths
Assists
KDA
L
He Bo
 
He Bo
2
3
5
1.5
L
Discordia
IxTaZzY
Discordia
8
5
3
1.9
W
Ao Kuang
Losmi021
Ao Kuang
15
3
7
6.17
W
Kuzenbo
LukaKreten
Kuzenbo
0
3
22
3.67
L
Tiamat
1
7
9
0.79
L
Kumbhakarna
Orkichrist
Kumbhakarna
1
6
7
0.75
W
Hercules
SirSmoky
Hercules
0
3
14
2.33
L
3
6
8
1.17
W
Cliodhna
Traitoren
Cliodhna
9
5
12
3
W
Ix Chel
Urke7
Ix Chel
3
3
11
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,381
Damage
79,640
103,968
Taken
94,210
114,111
Mitigated
85,673
55,745
Healing
31,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
 
He Bo
8,929
414
1,734
2,172
8,478
3,886
67
4,218
4,045
18,395
0
L
Discordia
IxTaZzY
Discordia
32,618
1,910
139
1,755
13,863
7,673
0
7,414
6,241
53,522
0
W
Ao Kuang
Losmi021
Ao Kuang
18,686
5,932
1,365
6,215
18,422
17,388
1,928
14,238
4,184
27,654
0
W
Kuzenbo
LukaKreten
Kuzenbo
11,916
4,669
5,851
6,843
21,946
35,926
572
15,208
6,738
21,838
0
L
Tiamat
17,458
1,109
1,098
1,841
16,849
15,756
724
8,556
8,160
36,968
0
L
Kumbhakarna
Orkichrist
Kumbhakarna
13,845
394
2,005
12,129
32,816
38,239
0
14,564
17,665
35,413
0
W
Hercules
SirSmoky
Hercules
13,062
4,025
342
4,978
21,220
29,782
595
17,005
4,215
0
18,112
L
6,790
1,737
3,901
4,233
22,204
20,119
352
8,513
13,352
13,073
0
W
Cliodhna
Traitoren
Cliodhna
22,634
4,413
1,576
3,160
22,429
21,309
1,901
16,290
6,139
62
46,372
W
Ix Chel
Urke7
Ix Chel
14,083
3,168
14,674
10,741
19,951
9,706
884
16,899
3,052
37,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,240
Gold Earned
54,409
163
Minions Killed
180
0
Camps Cleared
0
1,402,959
Distance Traveled
1,276,716
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,390
587
15
1
0
179,726
0
L
Discordia
12,332
771
70
4
0
265,251
0
W
Ao Kuang
12,857
804
18
1
0
288,266
0
W
Kuzenbo
12,285
768
20
1
0
292,471
0
L
Tiamat
10,530
658
50
3
0
266,885
0
L
Kumbhakarna
10,721
670
35
2
0
295,227
0
W
Hercules
9,909
619
19
1
0
264,588
0
L
Terra
11,436
715
10
1
0
269,627
0
W
Cliodhna
12,743
796
64
4
0
281,570
0
W
Ix Chel
11,446
715
42
3
0
276,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role