Player Matchup

Awilix
Awilix
About44Jews
Awilix
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 13L
1,478 Elo+
Party 1
Merlin
Merlin
FALLENOUTRAGE
Merlin
Level 62
God Stats
8W - 11L
1,462 SR
Queue Stats
116W - 149L
1,425 Elo+
Party 1
Anubis
Anubis
FunkM0nk3y
Anubis
Level 109
God Stats
11W - 7L
1,663 SR
Queue Stats
139W - 156L
1,435 Elo+
Party 1
Chernobog
Chernobog
ragemaster75
Chernobog
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
102W - 124L
1,408 Elo+
Party 1
Sun Wukong
Sun Wukong
wolfraider27
Sun Wukong
Level 104
God Stats
7W - 1L
1,728 SR
Queue Stats
161W - 159L
1,438 Elo+
Party 1
Team Averages
Level 73
1,571 SR
1,437 Elo+

VS

Team Averages
Level 96
1,510 SR
1,486 Elo+
Morgan Le Fay
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
Level 66
God Stats
3W - 7L
1,379 SR
Queue Stats
43W - 50L
1,465 Elo+
Solo
Raijin
Raijin
FURSHY
Raijin
Level 143
God Stats
2W - 3L
1,806 SR
Queue Stats
490W - 513L
1,524 Elo+
Party 2
Lancelot
Lancelot
MGW Rashcall
Lancelot
Level 46
God Stats
13W - 16L
1,247 SR
Queue Stats
239W - 290L
1,470 Elo+
Party 2
Artio
Artio
TJizzle380
Artio
Level 159
God Stats
4W - 3L
1,585 SR
Queue Stats
154W - 166L
1,448 Elo+
Solo
Medusa
Medusa
XkBrIaN1930
Medusa
Level 64
God Stats
11W - 10L
1,535 SR
Queue Stats
172W - 205L
1,523 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
16
7 / 0 / 3
9,254
661
8,408
10,293
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
2 / 1 / 3
7,807
558
4,380
4,646
1,784
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
FunkM0nk3y
Anubis
13
5 / 2 / 3
8,014
572
11,654
9,423
4,487
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chernobog
ragemaster75
Chernobog
13
1 / 0 / 2
7,603
543
3,575
6,601
2,383
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
wolfraider27
Sun Wukong
11
0 / 2 / 2
7,024
502
3,987
10,512
5,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
12
2 / 3 / 1
6,725
480
7,271
12,307
6,673
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Raijin
FURSHY
Raijin
13
1 / 4 / 0
6,965
498
5,361
10,160
2,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
MGW Rashcall
Lancelot
10
1 / 5 / 2
6,412
458
3,589
12,319
4,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artio
9
1 / 0 / 0
6,100
436
2,685
7,415
4,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Medusa
6
0 / 3 / 0
5,403
386
2,505
5,475
1,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
8
15
Kills
5
5
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Awilix
7
0
3
8.5
L
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
2
3
1
0.83
W
2
1
3
3.5
L
Raijin
FURSHY
Raijin
1
4
0
0.25
W
Anubis
FunkM0nk3y
Anubis
5
2
3
3.25
L
Lancelot
MGW Rashcall
Lancelot
1
5
2
0.4
L
Artio
1
0
0
1
L
Medusa
0
3
0
0
W
Chernobog
ragemaster75
Chernobog
1
0
2
2
W
Sun Wukong
wolfraider27
Sun Wukong
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,004
Damage
21,411
41,475
Taken
47,676
19,017
Mitigated
20,485
12,059
Healing
5,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
8,408
2,379
0
894
10,293
4,411
0
1,203
9,090
0
83,408
L
Morgan Le Fay
DTB_CorruptD
Morgan Le Fay
7,271
510
0
1,801
12,307
6,673
0
3,944
8,259
41,223
362
W
4,380
53
0
515
4,646
1,784
388
1,936
2,710
32,644
0
L
Raijin
FURSHY
Raijin
5,361
476
0
1,237
10,160
2,829
0
6,248
3,688
55,849
0
W
Anubis
FunkM0nk3y
Anubis
11,654
475
0
4,274
9,423
4,487
96
4,716
4,707
55,696
0
L
Lancelot
MGW Rashcall
Lancelot
3,589
598
0
755
12,319
4,688
0
2,048
10,161
0
49,174
L
Artio
2,685
322
95
1,473
7,415
4,890
0
2,636
4,761
20,466
0
L
Medusa
2,505
653
0
250
5,475
1,405
383
702
4,773
0
25,611
W
Chernobog
ragemaster75
Chernobog
3,575
2,505
0
3,874
6,601
2,383
668
1,533
5,068
0
46,807
W
Sun Wukong
wolfraider27
Sun Wukong
3,987
889
0
2,502
10,512
5,952
780
5,567
4,945
0
44,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,702
Gold Earned
31,605
412
Minions Killed
291
0
Camps Cleared
0
1,432,415
Distance Traveled
1,234,349
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
9,254
661
113
8
0
354,355
0
L
Morgan Le Fay
6,725
480
53
4
0
253,698
2
W
Merlin
7,807
558
78
6
0
273,921
1
L
Raijin
6,965
498
99
7
0
248,744
0
W
Anubis
8,014
572
91
7
0
288,811
4
L
Lancelot
6,412
458
70
5
0
338,460
0
L
Artio
6,100
436
31
2
0
223,852
3
L
Medusa
5,403
386
38
3
0
169,595
0
W
Chernobog
7,603
543
68
5
0
254,325
3
W
Sun Wukong
7,024
502
62
4
0
261,003
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role