Player Matchup

Neith
Neith
 
Neith
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Kirwan131
Anubis
Level 126
God Stats
9W - 2L
1,768 SR
Queue Stats
248W - 243L
1,490 Elo+
Solo
Thor
Thor
Thorarinnn15
Thor
Level 104
God Stats
6W - 6L
1,444 SR
Queue Stats
78W - 74L
1,522 Elo+
Party 1
Sun Wukong
Sun Wukong
bjarkii95
Sun Wukong
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,432 Elo+
Party 1
Aphrodite
Aphrodite
turnsMEon
Aphrodite
Level 94
God Stats
34W - 21L
1,570 SR
Queue Stats
359W - 375L
1,369 Elo+
Solo
Team Averages
Level 116
1,556 SR
1,463 Elo+

VS

Team Averages
Level 123
1,463 SR
1,486 Elo+
Camazotz
Camazotz
 
Camazotz
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
jehad1
Nemesis
Level 154
God Stats
3W - 5L
1,400 SR
Queue Stats
346W - 353L
1,492 Elo+
Party 2
Bacchus
Bacchus
miepsik
Bacchus
Level 119
God Stats
46W - 43L
1,541 SR
Queue Stats
90W - 78L
1,523 Elo+
Solo
Yu Huang
Yu Huang
oqba
Yu Huang
Level 128
God Stats
1W - 3L
1,564 SR
Queue Stats
215W - 197L
1,466 Elo+
Party 2
Ishtar
Ishtar
wesamst2
Ishtar
Level 95
God Stats
0W - 2L
1,309 SR
Queue Stats
390W - 384L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
3 / 0 / 2
6,812
524
10,510
9,634
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Anubis
Kirwan131
Anubis
12
2 / 2 / 4
7,283
560
3,697
8,514
3,747
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 2
8,045
619
6,864
9,384
3,632
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sun Wukong
bjarkii95
Sun Wukong
13
1 / 2 / 4
7,595
584
5,073
11,660
7,264
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
turnsMEon
Aphrodite
11
0 / 0 / 3
5,992
461
7,012
5,563
2,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
11
0 / 3 / 1
6,210
478
3,916
14,318
4,729
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Nemesis
jehad1
Nemesis
13
2 / 5 / 0
7,461
574
7,934
11,510
7,930
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bacchus
miepsik
Bacchus
10
1 / 0 / 0
6,450
496
5,244
9,339
8,379
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
oqba
Yu Huang
11
1 / 3 / 1
6,558
504
5,877
7,339
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ishtar
wesamst2
Ishtar
10
0 / 2 / 0
6,092
469
4,196
9,862
3,942
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
12
Kills
4
5
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
0
2
4
L
Camazotz
 
Camazotz
0
3
1
0.17
W
Anubis
Kirwan131
Anubis
2
2
4
2
W
6
1
2
7
W
Sun Wukong
bjarkii95
Sun Wukong
1
2
4
1.5
L
Nemesis
jehad1
Nemesis
2
5
0
0.4
L
Bacchus
miepsik
Bacchus
1
0
0
1
L
Yu Huang
oqba
Yu Huang
1
3
1
0.5
W
Aphrodite
turnsMEon
Aphrodite
0
0
3
1.5
L
Ishtar
wesamst2
Ishtar
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,156
Damage
27,167
44,755
Taken
52,368
21,463
Mitigated
27,241
18,481
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,510
4,257
0
2,875
9,634
4,465
694
2,912
6,722
0
52,833
L
Camazotz
 
Camazotz
3,916
830
0
4,820
14,318
4,729
0
1,546
12,772
0
45,304
W
Anubis
Kirwan131
Anubis
3,697
0
0
4,266
8,514
3,747
0
4,640
3,874
48,815
0
W
6,864
1,048
0
683
9,384
3,632
236
829
8,420
0
54,152
W
Sun Wukong
bjarkii95
Sun Wukong
5,073
792
0
2,222
11,660
7,264
407
402
10,453
0
49,255
L
Nemesis
jehad1
Nemesis
7,934
2,330
0
2,705
11,510
7,930
0
0
11,510
0
56,391
L
Bacchus
miepsik
Bacchus
5,244
457
0
3,628
9,339
8,379
0
3,451
5,888
22,349
0
L
Yu Huang
oqba
Yu Huang
5,877
311
0
1,250
7,339
2,261
0
2,737
4,602
47,457
0
W
Aphrodite
turnsMEon
Aphrodite
7,012
1,208
4,262
4,173
5,563
2,355
76
2,338
3,225
31,189
0
L
Ishtar
wesamst2
Ishtar
4,196
2,482
0
3,624
9,862
3,942
0
2,975
6,887
0
52,435

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,727
Gold Earned
32,771
370
Minions Killed
361
0
Camps Cleared
0
1,308,716
Distance Traveled
1,301,220
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,812
524
92
7
0
258,123
1
L
Camazotz
6,210
478
65
5
0
291,538
0
W
Anubis
7,283
560
79
6
0
253,332
4
W
Thor
8,045
619
80
6
0
270,407
1
W
Sun Wukong
7,595
584
79
6
0
274,815
0
L
Nemesis
7,461
574
98
8
0
254,279
5
L
Bacchus
6,450
496
22
2
0
277,212
7
L
Yu Huang
6,558
504
85
7
0
242,111
2
W
Aphrodite
5,992
461
40
3
0
252,039
4
L
Ishtar
6,092
469
91
7
0
236,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role