Player Matchup

Ares
Ares
Gold I
 
Ares
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
AliZocktHD
Bakasura
Bronze III
Level 116
God Stats
1W - 1L
1,245 SR
Queue Stats
4W - 5L
1,546 MMR
Solo
Rama
Rama
Silver I
EdN_-SHADOW-
Rama
Silver I
Level 161
God Stats
3W - 3L
1,625 SR
Queue Stats
17W - 16L
1,531 MMR
Solo
Poseidon
Poseidon
Platinum V
Jo3way
Poseidon
Platinum V
Level 117
God Stats
7W - 1L
1,854 SR
Queue Stats
393W - 391L
1,587 MMR
Solo
Mercury
Mercury
Gold I
JumperSlake
Mercury
Gold I
Level 128
God Stats
6W - 6L
1,375 SR
Queue Stats
187W - 185L
1,587 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 135
1,520 SR
1,550 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 116
1,531 SR
1,567 MMR
Hercules
Hercules
Bronze III
Rieme15
Hercules
Bronze III
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,528 MMR
Solo
Izanami
Izanami
Gold I
Segura02_
Izanami
Gold I
Level 127
God Stats
3W - 3L
1,543 SR
Queue Stats
424W - 427L
1,664 MMR
Party 1
Janus
Janus
Gold III
Zorm17
Janus
Gold III
Level 105
God Stats
4W - 6L
1,514 SR
Queue Stats
122W - 118L
1,538 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
bokaina
Kumbhakarna
Gold II
Level 127
God Stats
6W - 5L
1,670 SR
Queue Stats
223W - 234L
1,536 MMR
Party 1
Loki
Loki
Platinum IV
moitren
Loki
Platinum IV
Level 96
God Stats
29W - 39L
1,429 SR
Queue Stats
172W - 170L
1,571 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 0 / 4
6,028
603
3,461
4,956
3,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bakasura
AliZocktHD
Bakasura
11
5 / 0 / 0
6,821
682
6,165
8,797
6,130
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 0 / 0
6,041
604
2,906
3,777
1,426
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
Jo3way
Poseidon
12
4 / 0 / 2
6,747
675
7,203
4,201
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
JumperSlake
Mercury
11
2 / 1 / 4
6,054
605
3,445
8,085
2,901
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaArachneThanatos

VS

Bans
Ao KuangSusanoKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Rieme15
Hercules
9
0 / 4 / 0
5,224
522
3,118
9,519
5,197
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
Segura02_
Izanami
11
0 / 0 / 0
5,825
583
1,958
5,130
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
Zorm17
Janus
10
0 / 4 / 0
5,339
534
4,898
5,870
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
bokaina
Kumbhakarna
8
0 / 1 / 1
5,153
515
1,007
8,050
5,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Loki
moitren
Loki
9
1 / 3 / 0
5,012
501
3,024
7,644
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
2
12
Kills
1
1
Deaths
12
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
0
4
3
W
Bakasura
AliZocktHD
Bakasura
5
0
0
5
W
0
0
0
0
W
Poseidon
Jo3way
Poseidon
4
0
2
5
W
Mercury
JumperSlake
Mercury
2
1
4
4
L
Hercules
Rieme15
Hercules
0
4
0
0
L
Izanami
Segura02_
Izanami
0
0
0
0
L
Janus
Zorm17
Janus
0
4
0
0
L
Kumbhakarna
bokaina
Kumbhakarna
0
1
1
0.5
L
Loki
moitren
Loki
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,180
Damage
14,005
29,816
Taken
36,213
15,641
Mitigated
17,542
10,919
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,461
257
0
2,238
4,956
3,735
0
1,216
3,651
19,803
0
W
Bakasura
AliZocktHD
Bakasura
6,165
4,028
0
5,458
8,797
6,130
148
308
8,451
0
28,915
W
2,906
2,621
0
2,073
3,777
1,426
1,207
207
3,570
0
50,164
W
Poseidon
Jo3way
Poseidon
7,203
832
0
500
4,201
1,449
0
1,810
2,243
53,467
0
W
Mercury
JumperSlake
Mercury
3,445
1,465
0
650
8,085
2,901
0
1,933
5,996
0
44,564
L
Hercules
Rieme15
Hercules
3,118
859
0
2,620
9,519
5,197
0
754
7,537
0
33,387
L
Izanami
Segura02_
Izanami
1,958
1,713
0
1,533
5,130
1,711
821
524
4,606
0
56,291
L
Janus
Zorm17
Janus
4,898
300
0
750
5,870
2,444
0
4,400
1,470
42,980
0
L
Kumbhakarna
bokaina
Kumbhakarna
1,007
345
0
3,094
8,050
5,752
0
3,951
4,099
9,154
0
L
Loki
moitren
Loki
3,024
1,078
0
2,998
7,644
2,438
0
1,035
6,466
0
33,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,691
Gold Earned
26,553
350
Minions Killed
314
0
Camps Cleared
0
1,071,031
Distance Traveled
1,004,104
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,028
603
22
2
0
189,806
1
W
Bakasura
6,821
682
78
8
0
239,123
0
W
Rama
6,041
604
90
9
0
173,112
2
W
Poseidon
6,747
675
94
9
0
214,814
4
W
Mercury
6,054
605
66
7
0
254,176
1
L
Hercules
5,224
522
59
6
0
205,300
2
L
Izanami
5,825
583
99
10
0
181,451
0
L
Janus
5,339
534
90
9
0
187,912
0
L
Kumbhakarna
5,153
515
17
2
0
200,161
5
L
Loki
5,012
501
49
5
0
229,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role