Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Maui
Maui
IronManSam HD
Maui
Level 105
God Stats
10W - 12L
1,453 SR
Queue Stats
284W - 271L
1,450 Elo+
Solo
Hou Yi
Hou Yi
Vectarn
Hou Yi
Level 56
God Stats
10W - 3L
1,787 SR
Queue Stats
55W - 48L
1,579 Elo+
Party 2
Thoth
Thoth
panatinios
Thoth
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
54W - 42L
1,584 Elo+
Party 2
Charon
Charon
thunderhacker
Charon
Level 105
God Stats
24W - 13L
1,602 SR
Queue Stats
74W - 58L
1,585 Elo+
Party 2
Team Averages
Level 82
1,568 SR
1,540 Elo+

VS

Team Averages
Level 72
1,537 SR
1,463 Elo+
Rama
Rama
Imperius0815
Rama
Level 23
God Stats
0W - 3L
1,500 SR
Queue Stats
96W - 117L
1,470 Elo+
Party 3
Shiva
Shiva
Juicy-Sad
Shiva
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 136L
1,447 Elo+
Party 1
Sylvanus
Sylvanus
Schlinowitz
Sylvanus
Level 23
God Stats
4W - 4L
1,695 SR
Queue Stats
65W - 67L
1,495 Elo+
Party 1
Pele
Pele
tft80-
Pele
Level 146
God Stats
0W - 1L
1,490 SR
Queue Stats
256W - 251L
1,532 Elo+
Party 3
Janus
Janus
w-pand
Janus
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
5 / 1 / 2
6,940
694
5,772
7,263
2,525
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
1 / 2 / 0
5,698
570
4,058
6,556
4,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
Vectarn
Hou Yi
9
1 / 0 / 1
5,156
516
2,812
2,539
776
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thoth
11
0 / 0 / 1
5,961
596
2,393
2,185
575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
1 / 0 / 1
5,783
578
1,489
4,002
2,372
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
4,664
466
1,489
4,376
1,364
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shiva
Juicy-Sad
Shiva
10
0 / 3 / 1
5,565
557
3,596
9,528
3,714
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sylvanus
Schlinowitz
Sylvanus
9
1 / 2 / 0
5,252
525
1,469
5,836
3,080
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
tft80-
Pele
10
1 / 1 / 0
5,445
545
1,503
7,792
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
w-pand
Janus
9
0 / 1 / 1
5,171
517
901
3,722
1,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
4
8
Kills
2
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
2
6
L
0
1
0
0
W
1
2
0
0.5
L
Shiva
Juicy-Sad
Shiva
0
3
1
0.17
L
Sylvanus
Schlinowitz
Sylvanus
1
2
0
0.5
W
Hou Yi
Vectarn
Hou Yi
1
0
1
1.5
W
Thoth
0
0
1
0.5
L
Pele
tft80-
Pele
1
1
0
1
W
1
0
1
1.5
L
Janus
w-pand
Janus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,524
Damage
8,958
22,545
Taken
31,254
10,552
Mitigated
11,706
11,097
Healing
9,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
5,772
1,194
0
6,731
7,263
2,525
0
217
7,046
0
52,336
L
1,489
1,393
0
1,032
4,376
1,364
0
601
3,775
0
26,422
W
4,058
1,369
0
820
6,556
4,304
0
0
6,556
36,567
0
L
Shiva
Juicy-Sad
Shiva
3,596
1,124
35
2,625
9,528
3,714
0
3,509
5,470
0
37,037
L
Sylvanus
Schlinowitz
Sylvanus
1,469
482
1,327
1,614
5,836
3,080
0
888
4,948
19,000
0
W
Hou Yi
Vectarn
Hou Yi
2,812
1,152
0
854
2,539
776
818
656
1,883
0
35,069
W
Thoth
2,393
182
0
1,000
2,185
575
0
624
1,561
42,638
0
L
Pele
tft80-
Pele
1,503
249
0
1,514
7,792
2,507
0
417
7,375
0
40,900
W
1,489
118
0
1,692
4,002
2,372
360
873
3,129
11,240
0
L
Janus
w-pand
Janus
901
0
0
1,052
3,722
1,041
0
1,976
1,746
35,814
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,538
Gold Earned
26,097
286
Minions Killed
299
0
Camps Cleared
0
977,686
Distance Traveled
969,130
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,940
694
77
8
0
239,118
0
L
Rama
4,664
466
47
5
0
166,618
0
W
Maui
5,698
570
60
6
0
169,439
0
L
Shiva
5,565
557
74
7
0
204,836
2
L
Sylvanus
5,252
525
35
4
0
152,796
1
W
Hou Yi
5,156
516
62
6
0
180,677
0
W
Thoth
5,961
596
67
7
0
205,160
1
L
Pele
5,445
545
75
8
0
223,207
0
W
Charon
5,783
578
20
2
0
183,292
0
L
Janus
5,171
517
68
7
0
221,673
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role