Player Matchup

Rama
Rama
IdTapNeith
Rama
Level 41
God Stats
3W - 1L
1,586 SR
Queue Stats
154W - 137L
1,479 Elo+
Party 1
Thanatos
Thanatos
MajikKingdom
Thanatos
Level 29
God Stats
19W - 19L
1,594 SR
Queue Stats
109W - 108L
1,459 Elo+
Party 1
Sylvanus
Sylvanus
McWigglychaps
Sylvanus
Level 140
God Stats
3W - 3L
1,610 SR
Queue Stats
190W - 180L
1,477 Elo+
Party 1
Nu Wa
Nu Wa
XxK1ngK1llzXx
Nu Wa
Level 44
God Stats
3W - 3L
1,177 SR
Queue Stats
54W - 61L
1,513 Elo+
Solo
Anubis
Anubis
lllNEXORlll
Anubis
Level 128
God Stats
61W - 36L
1,638 SR
Queue Stats
335W - 289L
1,574 Elo+
Solo
Team Averages
Level 76
1,521 SR
1,501 Elo+

VS

Team Averages
Level 96
1,525 SR
1,502 Elo+
Scylla
Scylla
MAR254tas
Scylla
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 37L
1,474 Elo+
Party 3
Bacchus
Bacchus
OZZAPOZZA
Bacchus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,563 Elo+
Party 3
Artemis
Artemis
SinisterSquid9
Artemis
Level 76
God Stats
0W - 1L
1,297 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Arachne
Arachne
ToraiasBlack
Arachne
Level 111
God Stats
8W - 5L
1,631 SR
Queue Stats
34W - 32L
1,463 Elo+
Party 2
Achilles
Achilles
Useless_God-
Achilles
Level 154
God Stats
6W - 4L
1,699 SR
Queue Stats
292W - 257L
1,506 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 3 / 4
7,745
596
9,365
9,659
3,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thanatos
MajikKingdom
Thanatos
13
7 / 2 / 5
7,650
588
9,809
12,601
4,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
McWigglychaps
Sylvanus
12
4 / 2 / 7
7,684
591
4,488
9,468
5,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
5 / 1 / 3
7,928
610
5,659
6,445
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
13
4 / 1 / 4
8,738
672
9,997
8,036
3,802
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
MAR254tas
Scylla
12
3 / 5 / 1
6,863
528
8,776
7,347
2,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bacchus
OZZAPOZZA
Bacchus
9
4 / 4 / 2
6,533
503
5,396
12,119
8,856
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

8
0 / 6 / 1
5,188
399
4,226
9,167
2,729
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
ToraiasBlack
Arachne
10
1 / 6 / 4
6,405
493
5,948
12,466
3,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Achilles
Useless_God-
Achilles
10
0 / 4 / 0
5,450
419
4,141
12,411
9,525
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
16
25
Kills
8
9
Deaths
25
23
Assists
8
Player
Kills
Deaths
Assists
KDA
W
5
3
4
2.33
L
Scylla
MAR254tas
Scylla
3
5
1
0.7
W
Thanatos
MajikKingdom
Thanatos
7
2
5
4.75
W
Sylvanus
McWigglychaps
Sylvanus
4
2
7
3.75
L
Bacchus
OZZAPOZZA
Bacchus
4
4
2
1.25
L
0
6
1
0.08
L
Arachne
ToraiasBlack
Arachne
1
6
4
0.5
L
Achilles
Useless_God-
Achilles
0
4
0
0
W
5
1
3
6.5
W
Anubis
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,318
Damage
28,487
46,209
Taken
53,510
20,209
Mitigated
27,443
24,897
Healing
10,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,365
7,375
0
2,607
9,659
3,502
483
2,701
6,664
0
51,387
L
Scylla
MAR254tas
Scylla
8,776
384
0
500
7,347
2,345
0
4,976
2,371
50,752
0
W
Thanatos
MajikKingdom
Thanatos
9,809
3,199
0
9,389
12,601
4,876
15
3,521
8,748
0
55,815
W
Sylvanus
McWigglychaps
Sylvanus
4,488
1,418
2,187
3,531
9,468
5,844
0
2,233
6,893
24,383
0
L
Bacchus
OZZAPOZZA
Bacchus
5,396
768
0
1,828
12,119
8,856
0
2,012
10,107
19,497
0
L
4,226
2,537
0
711
9,167
2,729
88
1,772
7,395
0
17,847
L
Arachne
ToraiasBlack
Arachne
5,948
4,223
0
4,161
12,466
3,988
0
3,617
8,849
0
37,391
L
Achilles
Useless_God-
Achilles
4,141
401
0
2,864
12,411
9,525
0
7,767
4,644
0
26,553
W
5,659
1,604
0
1,750
6,445
2,185
467
4,365
1,772
51,589
0
W
Anubis
9,997
450
0
5,433
8,036
3,802
668
105
7,237
67,825
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,745
Gold Earned
30,439
382
Minions Killed
235
0
Camps Cleared
0
1,186,213
Distance Traveled
1,215,507
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
7,745
596
86
7
0
233,270
4
L
Scylla
6,863
528
86
7
0
221,952
0
W
Thanatos
7,650
588
72
6
0
288,103
0
W
Sylvanus
7,684
591
22
2
0
231,299
4
L
Bacchus
6,533
503
19
1
0
244,269
4
L
Artemis
5,188
399
19
1
0
210,635
0
L
Arachne
6,405
493
69
5
0
278,757
0
L
Achilles
5,450
419
42
3
0
259,894
0
W
Nu Wa
7,928
610
83
6
0
227,123
0
W
Anubis
8,738
672
119
9
0
206,418
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role