Player Matchup

Kumbhakarna
Kumbhakarna
DJpug64
Kumbhakarna
Level 55
God Stats
8W - 6L
1,233 SR
Queue Stats
122W - 107L
1,435 Elo+
Solo
Hercules
Hercules
Huckleberry1029
Hercules
Level 51
God Stats
2W - 2L
1,607 SR
Queue Stats
5W - 9L
1,443 Elo+
Solo
Anubis
Anubis
crucial_crumb7
Anubis
Level 121
God Stats
23W - 26L
1,567 SR
Queue Stats
646W - 671L
1,474 Elo+
Solo
Cerberus
Cerberus
elhuevodemidor
Cerberus
Level 91
God Stats
17W - 13L
1,539 SR
Queue Stats
169W - 160L
1,426 Elo+
Party 1
Xbalanque
Xbalanque
xX_ElMaTaDoR_777
Xbalanque
Level 63
God Stats
7W - 10L
1,400 SR
Queue Stats
114W - 136L
1,415 Elo+
Party 1
Team Averages
Level 76
1,469 SR
1,439 Elo+

VS

Team Averages
Level 96
1,449 SR
1,454 Elo+
Agni
Agni
Diamond-Cutter81
Agni
Level 89
God Stats
18W - 5L
1,602 SR
Queue Stats
348W - 321L
1,516 Elo+
Solo
Jing Wei
Jing Wei
Gding246
Jing Wei
Level 96
God Stats
3W - 3L
1,511 SR
Queue Stats
358W - 347L
1,425 Elo+
Solo
Arachne
Arachne
KingLPD
Arachne
Level 83
God Stats
1W - 1L
1,265 SR
Queue Stats
6W - 4L
1,456 Elo+
Solo
Artio
Artio
OtakuDej
Artio
Level 104
God Stats
38W - 54L
1,440 SR
Queue Stats
315W - 364L
1,460 Elo+
Solo
Loki
Loki
zZRodyzZ
Loki
Level 108
God Stats
4W - 5L
1,427 SR
Queue Stats
503W - 481L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
DJpug64
Kumbhakarna
9
0 / 2 / 4
5,975
498
4,553
10,686
7,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
8
0 / 0 / 0
5,494
458
1,539
2,086
1,136
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 2 / 0
5,992
499
2,966
7,755
3,714
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
10
5 / 5 / 1
6,539
545
7,391
12,733
5,648
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
10
3 / 3 / 3
6,615
551
7,652
9,475
3,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 3
6,823
569
5,740
5,460
1,685
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Gding246
Jing Wei
11
3 / 4 / 4
6,718
560
7,275
7,964
2,558
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
KingLPD
Arachne
12
2 / 0 / 1
6,831
569
2,538
7,689
2,419
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Artio
OtakuDej
Artio
10
0 / 3 / 5
6,370
531
2,462
9,554
7,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Loki
12
5 / 1 / 3
7,304
609
5,434
8,460
2,741
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
28
8
Kills
12
12
Deaths
8
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
DJpug64
Kumbhakarna
0
2
4
1
W
2
0
3
3.5
W
Jing Wei
Gding246
Jing Wei
3
4
4
1.25
L
Hercules
0
0
0
0
W
Arachne
KingLPD
Arachne
2
0
1
2.5
W
Artio
OtakuDej
Artio
0
3
5
0.83
L
0
2
0
0
L
Cerberus
5
5
1
1.1
L
Xbalanque
3
3
3
1.5
W
Loki
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,101
Damage
23,449
42,735
Taken
39,127
21,359
Mitigated
16,912
12,102
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
DJpug64
Kumbhakarna
4,553
714
115
2,689
10,686
7,686
172
2,435
8,251
13,654
0
W
5,740
582
0
1,914
5,460
1,685
549
2,513
2,947
45,800
0
W
Jing Wei
Gding246
Jing Wei
7,275
6,399
0
1,392
7,964
2,558
571
2,997
4,967
0
37,824
L
Hercules
1,539
340
0
666
2,086
1,136
0
201
1,885
0
21,007
W
Arachne
KingLPD
Arachne
2,538
1,358
0
4,300
7,689
2,419
893
2,568
5,121
0
37,897
W
Artio
OtakuDej
Artio
2,462
109
643
2,981
9,554
7,509
0
3,489
6,065
16,513
0
L
2,966
60
0
3,710
7,755
3,714
0
2,942
4,813
46,867
0
L
Cerberus
7,391
401
0
3,312
12,733
5,648
461
1,427
11,306
39,559
0
L
Xbalanque
7,652
2,886
0
1,610
9,475
3,175
335
1,197
8,278
0
50,527
W
Loki
5,434
1,573
0
4,149
8,460
2,741
185
3,343
5,117
0
45,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,615
Gold Earned
34,046
284
Minions Killed
276
0
Camps Cleared
0
1,018,832
Distance Traveled
1,204,008
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,975
498
18
2
0
240,494
3
W
Agni
6,823
569
72
6
0
244,581
4
W
Jing Wei
6,718
560
56
5
0
228,021
0
L
Hercules
5,494
458
48
4
0
134,246
0
W
Arachne
6,831
569
70
6
0
236,863
0
W
Artio
6,370
531
14
1
0
240,682
3
L
Anubis
5,992
499
68
6
0
185,409
0
L
Cerberus
6,539
545
77
6
0
241,777
0
L
Xbalanque
6,615
551
73
6
0
216,906
0
W
Loki
7,304
609
64
5
0
253,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role