Player Matchup

Thoth
Thoth
Malvakrai
Thoth
Level 145
God Stats
16W - 21L
1,477 SR
Queue Stats
383W - 374L
1,474 Elo+
Solo
Chronos
Chronos
Ryan Walace1
Chronos
Level 47
God Stats
5W - 4L
1,661 SR
Queue Stats
108W - 133L
1,384 Elo+
Solo
Artemis
Artemis
WhaTheDuck1
Artemis
Level 117
God Stats
0W - 2L
1,296 SR
Queue Stats
75W - 66L
1,562 Elo+
Solo
Thor
Thor
ZzlAndeelzZ
Thor
Level 129
God Stats
25W - 16L
1,602 SR
Queue Stats
237W - 192L
1,498 Elo+
Party 2
Ne Zha
Ne Zha
elfair250xxx
Ne Zha
Level 148
God Stats
1W - 1L
1,775 SR
Queue Stats
243W - 206L
1,493 Elo+
Party 2
Team Averages
Level 117
1,562 SR
1,482 Elo+

VS

Team Averages
Level 143
1,539 SR
1,538 Elo+
Chaac
Chaac
 
Chaac
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
 
Nox
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
Akonnita
Freya
Level 157
God Stats
51W - 25L
1,697 SR
Queue Stats
103W - 76L
1,601 Elo+
Solo
Cu Chulainn
Cu Chulainn
KevinMamar
Cu Chulainn
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
116W - 123L
1,541 Elo+
Party 1
He Bo
He Bo
alisandocresce
He Bo
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 143L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Malvakrai
Thoth
16
12 / 5 / 8
10,446
580
19,082
16,970
7,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chronos
Ryan Walace1
Chronos
11
0 / 5 / 5
7,180
399
5,178
19,322
12,592
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artemis
WhaTheDuck1
Artemis
14
2 / 8 / 1
9,184
510
10,194
17,409
7,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
4 / 5 / 9
10,265
570
10,339
17,112
8,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
15
7 / 5 / 3
9,516
529
13,184
17,672
9,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
8 / 6 / 8
10,538
585
15,274
20,137
19,942
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nox
 
Nox
14
1 / 6 / 3
8,485
471
3,346
11,229
3,726
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Freya
Akonnita
Freya
17
11 / 5 / 5
11,706
650
22,826
18,765
7,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
KevinMamar
Cu Chulainn
15
3 / 3 / 2
9,581
532
14,171
18,334
16,323
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
5 / 5 / 5
10,108
562
14,820
15,822
4,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
51
25
Kills
28
28
Deaths
25
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
8
6
8
2
W
Nox
 
Nox
1
6
3
0.42
W
Freya
Akonnita
Freya
11
5
5
2.7
W
Cu Chulainn
KevinMamar
Cu Chulainn
3
3
2
1.33
L
Thoth
Malvakrai
Thoth
12
5
8
3.2
L
Chronos
Ryan Walace1
Chronos
0
5
5
0.5
L
Artemis
WhaTheDuck1
Artemis
2
8
1
0.31
L
4
5
9
1.7
W
5
5
5
1.5
L
Ne Zha
7
5
3
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,977
Damage
70,437
88,485
Taken
84,287
44,956
Mitigated
52,199
11,531
Healing
21,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
15,274
1,997
0
5,055
20,137
19,942
0
5,718
14,086
0
53,685
W
Nox
 
Nox
3,346
385
0
1,375
11,229
3,726
563
2,958
8,061
51,272
0
W
Freya
Akonnita
Freya
22,826
6,411
0
10,323
18,765
7,544
417
3,075
15,524
79,744
6,087
W
Cu Chulainn
KevinMamar
Cu Chulainn
14,171
3,081
0
1,049
18,334
16,323
348
7,636
10,423
124
61,024
L
Thoth
Malvakrai
Thoth
19,082
1,190
0
3,864
16,970
7,354
0
8,355
8,415
59,929
0
L
Chronos
Ryan Walace1
Chronos
5,178
1,382
0
1,641
19,322
12,592
180
6,765
12,481
26,619
229
L
Artemis
WhaTheDuck1
Artemis
10,194
5,674
0
2,883
17,409
7,547
903
10,583
6,540
0
66,355
L
10,339
1,974
0
1,015
17,112
8,086
0
6,709
10,279
0
70,877
W
14,820
926
0
4,179
15,822
4,664
301
3,992
11,652
72,467
1,292
L
Ne Zha
13,184
5,345
0
2,128
17,672
9,377
0
7,198
10,211
0
70,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,591
Gold Earned
50,418
434
Minions Killed
427
0
Camps Cleared
0
1,676,673
Distance Traveled
1,629,963
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,538
585
47
3
0
347,048
6
W
Nox
8,485
471
97
5
0
289,490
5
W
Freya
11,706
650
113
6
0
307,428
1
W
Cu Chulainn
9,581
532
77
4
0
351,093
2
L
Thoth
10,446
580
73
4
0
346,008
0
L
Chronos
7,180
399
42
2
0
326,903
0
L
Artemis
9,184
510
123
7
0
286,345
0
L
Thor
10,265
570
113
6
0
342,458
0
W
He Bo
10,108
562
93
5
0
334,904
0
L
Ne Zha
9,516
529
83
5
0
374,959
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role