Player Matchup

Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ares
Ares
Bronze III
MadMamba
Ares
Bronze III
Level 127
God Stats
0W - 1L
1,853 SR
Queue Stats
1W - 2L
1,500 MMR
Party 1
Scylla
Scylla
Gold IV
Princez7
Scylla
Gold IV
Level 120
God Stats
2W - 6L
1,371 SR
Queue Stats
100W - 101L
1,494 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,575 SR
1,498 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 91
1,632 SR
1,446 MMR
Chaac
Chaac
Gold I
PEPSIFIRE12
Chaac
Gold I
Level 123
God Stats
12W - 13L
1,730 SR
Queue Stats
402W - 438L
1,470 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
REDRUM5376
Morgan Le Fay
Gold IV
Level 67
God Stats
5W - 1L
1,640 SR
Queue Stats
141W - 160L
1,468 MMR
Solo
Hou Yi
Hou Yi
Bronze III
Rum Raisin1
Hou Yi
Bronze III
Level 83
God Stats
1W - 0L
1,526 SR
Queue Stats
2W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
12
3 / 6 / 1
9,086
757
4,724
14,139
11,213
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
11
1 / 4 / 4
8,403
700
9,739
15,475
18,192
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Scylla
Princez7
Scylla
10
2 / 5 / 3
8,478
707
6,293
9,539
3,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
Baron SamediCharonNe ZhaAchillesHercules

VS

Bans
KuzenboMedusaAnhurMartichorasHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
7 / 0 / 8
10,692
891
10,529
11,528
8,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Morgan Le Fay
REDRUM5376
Morgan Le Fay
12
6 / 3 / 7
10,141
845
15,575
9,670
3,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
12
2 / 3 / 9
9,322
777
5,591
7,382
3,039
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
39
6
Kills
15
15
Deaths
6
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
6
1
0.58
L
Ares
1
4
4
0.75
W
7
0
8
11
L
Scylla
Princez7
Scylla
2
5
3
0.7
W
Morgan Le Fay
REDRUM5376
Morgan Le Fay
6
3
7
3.17
W
Hou Yi
2
3
9
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,756
Damage
31,695
39,153
Taken
28,580
33,262
Mitigated
15,025
2,081
Healing
7,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
4,724
953
0
614
14,139
11,213
0
6,361
7,778
0
15,825
L
Ares
9,739
890
0
1,016
15,475
18,192
0
5,428
10,047
18,627
0
W
10,529
1,618
0
4,469
11,528
8,036
176
8,505
3,023
333
29,146
L
Scylla
Princez7
Scylla
6,293
389
0
451
9,539
3,857
0
4,329
5,210
30,358
0
W
Morgan Le Fay
REDRUM5376
Morgan Le Fay
15,575
1,487
0
1,462
9,670
3,950
376
4,718
4,952
48,848
0
W
Hou Yi
5,591
2,683
0
1,488
7,382
3,039
2,205
3,845
3,537
0
32,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,967
Gold Earned
30,155
69
Minions Killed
141
0
Camps Cleared
0
583,068
Distance Traveled
644,430
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,086
757
26
2
0
195,564
0
L
Ares
8,403
700
3
0
0
205,676
0
W
Chaac
10,692
891
26
2
0
241,583
0
L
Scylla
8,478
707
40
3
0
181,828
0
W
Morgan Le Fay
10,141
845
54
5
0
215,699
0
W
Hou Yi
9,322
777
61
5
0
187,148
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role