Player Matchup

Hachiman
Hachiman
Kenpachii1973
Hachiman
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,560 Elo+
Party 1
Zhong Kui
Zhong Kui
NoahViBritannia
Zhong Kui
Level 102
God Stats
3W - 3L
1,532 SR
Queue Stats
206W - 180L
1,437 Elo+
Party 1
Athena
Athena
RippdGorilla
Athena
Level 39
God Stats
7W - 7L
1,418 SR
Queue Stats
253W - 260L
1,430 Elo+
Party 1
Cliodhna
Cliodhna
SkullCandy23
Cliodhna
Level 130
God Stats
11W - 12L
1,592 SR
Queue Stats
300W - 313L
1,497 Elo+
Solo
Guan Yu
Guan Yu
xDIZxCEExDOTx
Guan Yu
Level 156
God Stats
6W - 1L
1,927 SR
Queue Stats
380W - 397L
1,441 Elo+
Solo
Team Averages
Level 106
1,594 SR
1,473 Elo+

VS

Team Averages
Level 104
1,356 SR
1,489 Elo+
Maman Brigitte
Maman Brigitte
FlawedC
Maman Brigitte
Level 155
God Stats
3W - 4L
1,500 SR
Queue Stats
569W - 578L
1,498 Elo+
Solo
Horus
Horus
GetStrouped
Horus
Level 122
God Stats
2W - 3L
1,380 SR
Queue Stats
102W - 100L
1,461 Elo+
Party 3
Baba Yaga
Baba Yaga
PsychoLime999
Baba Yaga
Level 66
God Stats
1W - 2L
1,480 SR
Queue Stats
141W - 136L
1,510 Elo+
Party 2
Thor
Thor
Styyyll
Thor
Level 59
God Stats
0W - 3L
1,150 SR
Queue Stats
149W - 137L
1,516 Elo+
Party 2
Surtr
Surtr
The_Keg2k16
Surtr
Level 117
God Stats
0W - 2L
1,271 SR
Queue Stats
102W - 100L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Kenpachii1973
Hachiman
14
3 / 4 / 12
8,123
812
11,951
10,347
3,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Zhong Kui
NoahViBritannia
Zhong Kui
16
9 / 3 / 10
9,944
994
15,167
14,624
11,898
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Athena
13
0 / 2 / 19
8,127
813
3,991
12,259
10,096
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
SkullCandy23
Cliodhna
14
5 / 2 / 14
8,513
851
12,556
10,106
3,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
14
4 / 3 / 12
8,584
858
4,040
12,328
9,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
FlawedC
Maman Brigitte
13
3 / 6 / 7
7,977
798
8,457
10,089
4,351
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 3 / 10
8,373
837
7,989
12,120
12,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Baba Yaga
PsychoLime999
Baba Yaga
14
1 / 2 / 11
7,650
765
11,277
8,252
3,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thor
Styyyll
Thor
14
7 / 5 / 4
8,813
881
12,170
11,571
6,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 5 / 8
7,246
725
6,931
12,479
9,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
53
21
Kills
13
14
Deaths
21
67
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Maman Brigitte
FlawedC
Maman Brigitte
3
6
7
1.08
L
2
3
10
2.33
W
Hachiman
Kenpachii1973
Hachiman
3
4
12
2.25
W
Zhong Kui
NoahViBritannia
Zhong Kui
9
3
10
4.67
L
Baba Yaga
PsychoLime999
Baba Yaga
1
2
11
3.25
W
Athena
0
2
19
4.75
W
Cliodhna
SkullCandy23
Cliodhna
5
2
14
6
L
Thor
Styyyll
Thor
7
5
4
1.8
L
0
5
8
0.8
W
Guan Yu
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,705
Damage
46,824
59,664
Taken
54,511
39,017
Mitigated
35,927
27,984
Healing
14,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maman Brigitte
FlawedC
Maman Brigitte
8,457
295
839
400
10,089
4,351
116
2,996
7,093
14,119
0
L
7,989
2,376
2,322
4,192
12,120
12,045
185
4,858
7,262
3,443
9,500
W
Hachiman
Kenpachii1973
Hachiman
11,951
5,167
426
712
10,347
3,701
1,711
3,562
6,785
0
19,892
W
Zhong Kui
NoahViBritannia
Zhong Kui
15,167
1,154
318
5,633
14,624
11,898
708
4,383
10,241
30,916
0
L
Baba Yaga
PsychoLime999
Baba Yaga
11,277
775
883
2,528
8,252
3,365
477
2,413
5,839
21,846
0
W
Athena
3,991
474
2,031
2,466
12,259
10,096
192
4,398
7,861
8,456
0
W
Cliodhna
SkullCandy23
Cliodhna
12,556
336
1,506
2,131
10,106
3,888
1,342
3,816
6,290
0
24,453
L
Thor
Styyyll
Thor
12,170
1,770
1,525
601
11,571
6,293
406
4,462
7,109
0
19,691
L
6,931
2,089
209
833
12,479
9,873
0
4,429
8,050
227
17,665
W
Guan Yu
4,040
154
8,344
4,417
12,328
9,434
162
6,082
6,246
0
10,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,291
Gold Earned
40,059
113
Minions Killed
82
0
Camps Cleared
0
951,381
Distance Traveled
911,893
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maman Brigitte
7,977
798
17
2
0
176,159
0
L
Horus
8,373
837
6
1
0
210,493
0
W
Hachiman
8,123
812
20
2
0
175,775
0
W
Zhong Kui
9,944
994
48
5
0
137,635
0
L
Baba Yaga
7,650
765
22
2
0
175,103
0
W
Athena
8,127
813
6
1
0
218,933
0
W
Cliodhna
8,513
851
26
3
0
211,185
0
L
Thor
8,813
881
12
1
0
161,456
0
L
Surtr
7,246
725
25
3
0
188,682
0
W
Guan Yu
8,584
858
13
1
0
207,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role