Player Matchup

Lancelot
Lancelot
Demonslayer4700
Lancelot
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,453 Elo+
Solo
Tyr
Tyr
FortniteRules123
Tyr
Level 103
God Stats
2W - 9L
1,054 SR
Queue Stats
112W - 121L
1,440 Elo+
Party 1
Erlang Shen
Erlang Shen
Ke-Be-2000
Erlang Shen
Level 131
God Stats
4W - 3L
1,749 SR
Queue Stats
258W - 248L
1,583 Elo+
Solo
Vulcan
Vulcan
xYamaArashi
Vulcan
Level 97
God Stats
3W - 4L
1,273 SR
Queue Stats
149W - 134L
1,426 Elo+
Party 1
Athena
Athena
xxakronhammerxx
Athena
Level 136
God Stats
6W - 2L
1,884 SR
Queue Stats
246W - 235L
1,410 Elo+
Party 1
Team Averages
Level 110
1,492 SR
1,462 Elo+

VS

Team Averages
Level 109
1,477 SR
1,420 Elo+
Ganesha
Ganesha
 
Ganesha
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
BigFatMarkK
Surtr
Level 93
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 22L
1,334 Elo+
Solo
Cu Chulainn
Cu Chulainn
ChrizTheKiller
Cu Chulainn
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 28L
1,452 Elo+
Solo
Xbalanque
Xbalanque
HtB 2X
Xbalanque
Level 97
God Stats
6W - 4L
1,446 SR
Queue Stats
301W - 330L
1,393 Elo+
Party 2
Ah Puch
Ah Puch
Xeno2Warfare
Ah Puch
Level 89
God Stats
4W - 4L
1,440 SR
Queue Stats
206W - 209L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
5
0 / 1 / 0
4,767
681
794
1,067
251
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

13
4 / 3 / 3
6,741
963
5,316
10,120
9,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Erlang Shen
Ke-Be-2000
Erlang Shen
10
1 / 4 / 4
5,842
835
3,073
7,913
7,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
13
2 / 2 / 3
6,494
928
9,984
3,984
1,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 5
6,875
982
4,319
10,569
11,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
12
0 / 3 / 12
7,044
1,006
5,845
9,071
7,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
4 / 3 / 7
7,352
1,050
5,912
12,885
8,864
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cu Chulainn
ChrizTheKiller
Cu Chulainn
13
4 / 2 / 6
7,277
1,040
4,359
6,864
7,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Xbalanque
HtB 2X
Xbalanque
11
1 / 1 / 6
6,636
948
3,426
4,566
1,953
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ah Puch
Xeno2Warfare
Ah Puch
13
4 / 1 / 7
7,802
1,115
10,848
4,840
1,970
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
51
10
Kills
13
13
Deaths
10
15
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
3
12
2
W
4
3
7
2.5
W
Cu Chulainn
ChrizTheKiller
Cu Chulainn
4
2
6
3.5
L
Lancelot
0
1
0
0
L
4
3
3
1.83
W
Xbalanque
HtB 2X
Xbalanque
1
1
6
4
L
Erlang Shen
Ke-Be-2000
Erlang Shen
1
4
4
0.75
W
Ah Puch
Xeno2Warfare
Ah Puch
4
1
7
7.5
L
Vulcan
2
2
3
1.75
L
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,486
Damage
30,390
33,653
Taken
38,226
31,241
Mitigated
28,304
3,431
Healing
13,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,845
400
182
1,641
9,071
7,794
33
3,711
5,109
7,862
0
W
5,912
1,572
758
4,173
12,885
8,864
96
6,512
6,373
265
15,113
W
Cu Chulainn
ChrizTheKiller
Cu Chulainn
4,359
805
119
1,573
6,864
7,723
324
1,484
5,305
0
11,422
L
Lancelot
794
125
0
4
1,067
251
0
609
458
0
971
L
5,316
455
91
681
10,120
9,694
0
4,226
5,584
0
12,396
W
Xbalanque
HtB 2X
Xbalanque
3,426
1,399
2,243
2,120
4,566
1,953
2,159
1,150
3,335
0
10,579
L
Erlang Shen
Ke-Be-2000
Erlang Shen
3,073
1,307
0
826
7,913
7,433
0
4,069
3,770
0
4,818
W
Ah Puch
Xeno2Warfare
Ah Puch
10,848
528
0
1,114
4,840
1,970
682
1,446
3,308
23,299
0
L
Vulcan
9,984
4,547
0
393
3,984
1,867
0
2,429
1,510
22,183
0
L
4,319
1,052
549
887
10,569
11,996
0
5,541
4,853
9,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,719
Gold Earned
36,111
71
Minions Killed
85
0
Camps Cleared
0
532,130
Distance Traveled
728,720
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,044
1,006
0
0
0
148,933
0
W
Surtr
7,352
1,050
19
3
0
137,652
0
W
Cu Chulainn
7,277
1,040
16
2
0
139,767
0
L
Lancelot
4,767
681
0
0
0
12,377
0
L
Tyr
6,741
963
19
3
0
145,595
0
W
Xbalanque
6,636
948
16
2
0
149,281
0
L
Erlang Shen
5,842
835
8
1
0
82,138
0
W
Ah Puch
7,802
1,115
34
5
0
153,087
0
L
Vulcan
6,494
928
35
5
0
145,770
0
L
Athena
6,875
982
9
1
0
146,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role