Player Matchup

Lancelot
Lancelot
Grr0r
Lancelot
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 23L
1,325 Elo+
Solo
Horus
Horus
HHTT
Horus
Level 124
God Stats
26W - 30L
1,529 SR
Queue Stats
316W - 296L
1,496 Elo+
Party 1
Freya
Freya
I-SchnitzelPlus
Freya
Level 162
God Stats
8W - 9L
1,599 SR
Queue Stats
393W - 391L
1,625 Elo+
Solo
Charybdis
Charybdis
Schmittiy
Charybdis
Level 142
God Stats
11W - 9L
1,656 SR
Queue Stats
367W - 354L
1,413 Elo+
Party 1
Janus
Janus
TUBALIBRE123
Janus
Level 127
God Stats
4W - 11L
1,429 SR
Queue Stats
340W - 328L
1,496 Elo+
Party 1
Team Averages
Level 118
1,543 SR
1,471 Elo+

VS

Team Averages
Level 105
1,518 SR
1,547 Elo+
Raijin
Raijin
Benchester08
Raijin
Level 149
God Stats
11W - 4L
1,731 SR
Queue Stats
89W - 66L
1,622 Elo+
Solo
Janus
Janus
FrenrirFeetPics
Janus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 27L
1,525 Elo+
Party 2
Cerberus
Cerberus
JusttAsa
Cerberus
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 102L
1,487 Elo+
Party 2
Izanami
Izanami
TheFirstanunnaki
Izanami
Level 125
God Stats
3W - 2L
1,595 SR
Queue Stats
176W - 160L
1,526 Elo+
Solo
Pele
Pele
ozorNoi
Pele
Level 132
God Stats
2W - 2L
1,265 SR
Queue Stats
258W - 238L
1,577 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Grr0r
Lancelot
6
1 / 2 / 1
3,362
672
1,884
4,276
1,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Horus
HHTT
Horus
5
2 / 1 / 0
3,599
720
2,489
4,327
2,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
2,406
481
0
0
0
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charybdis
Schmittiy
Charybdis
4
0 / 2 / 1
2,903
581
2,540
3,692
1,082
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

5
1 / 2 / 0
3,309
662
1,967
2,668
694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
6
2 / 1 / 1
4,029
806
2,820
3,870
1,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

6
2 / 2 / 2
3,798
760
1,801
3,301
986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
JusttAsa
Cerberus
7
0 / 0 / 0
3,832
766
0
1,938
733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

6
1 / 1 / 2
3,633
727
2,938
3,210
771
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
ozorNoi
Pele
7
2 / 0 / 2
4,077
815
1,835
3,769
1,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
4
Kills
7
7
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
2
1
1
2.5
W
2
2
2
1.5
L
Lancelot
Grr0r
Lancelot
1
2
1
0.75
L
Horus
HHTT
Horus
2
1
0
2
L
0
0
0
0
W
Cerberus
JusttAsa
Cerberus
0
0
0
0
L
Charybdis
Schmittiy
Charybdis
0
2
1
0.25
L
1
2
0
0.5
W
1
1
2
2
W
Pele
ozorNoi
Pele
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,880
Damage
9,394
14,963
Taken
16,088
5,923
Mitigated
4,681
4,655
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
2,820
604
0
2,142
3,870
1,171
0
0
3,870
12,361
0
W
1,801
43
0
1,250
3,301
986
0
1,357
1,944
14,798
0
L
Lancelot
Grr0r
Lancelot
1,884
643
0
746
4,276
1,346
0
828
3,448
0
11,605
L
Horus
HHTT
Horus
2,489
1,369
0
1,864
4,327
2,801
0
1,452
2,875
0
7,897
L
0
0
0
0
0
0
0
0
0
0
0
W
Cerberus
JusttAsa
Cerberus
0
0
0
810
1,938
733
0
0
1,938
17,081
0
L
Charybdis
Schmittiy
Charybdis
2,540
1,286
0
1,420
3,692
1,082
0
1,368
2,324
0
13,583
L
1,967
221
0
625
2,668
694
0
973
1,695
17,082
0
W
2,938
2,264
0
1,000
3,210
771
0
0
3,210
0
21,678
W
Pele
ozorNoi
Pele
1,835
361
0
931
3,769
1,020
0
610
3,159
0
17,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,579
Gold Earned
19,369
89
Minions Killed
150
0
Camps Cleared
0
398,481
Distance Traveled
471,062
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
4,029
806
16
3
0
88,416
0
W
Janus
3,798
760
27
5
0
93,421
0
L
Lancelot
3,362
672
24
5
0
111,887
0
L
Horus
3,599
720
16
3
0
100,187
0
L
Freya
2,406
481
0
0
0
0
0
W
Cerberus
3,832
766
36
7
0
79,213
0
L
Charybdis
2,903
581
22
4
0
92,422
0
L
Janus
3,309
662
27
5
0
93,985
1
W
Izanami
3,633
727
38
8
0
88,585
0
W
Pele
4,077
815
33
7
0
121,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role