Player Matchup

Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Gold III
 
Hachiman
Gold III
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Gold II
 
Erlang Shen
Gold II
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Awilix
Awilix
Gold II
Mittt
Awilix
Gold II
Level 129
God Stats
16W - 20L
1,476 SR
Queue Stats
564W - 573L
1,549 MMR
Solo
Raijin
Raijin
Gold III
ixYuta
Raijin
Gold III
Level 149
God Stats
9W - 5L
1,642 SR
Queue Stats
175W - 169L
1,558 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,524 SR
1,521 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,608 SR
1,551 MMR
Ix Chel
Ix Chel
Gold IV
CommaCawZiTV
Ix Chel
Gold IV
Level 160
God Stats
6W - 3L
1,556 SR
Queue Stats
44W - 28L
1,574 MMR
Solo
Cthulhu
Cthulhu
Gold III
Dovah pro V2
Cthulhu
Gold III
Level 193
God Stats
1W - 3L
1,587 SR
Queue Stats
272W - 274L
1,569 MMR
Solo
Sylvanus
Sylvanus
Silver II
MikeMike8726
Sylvanus
Silver II
Level 68
God Stats
1W - 1L
1,757 SR
Queue Stats
4W - 5L
1,514 MMR
Solo
Skadi
Skadi
Silver II
iwantUtoShutUP
Skadi
Silver II
Level 175
God Stats
10W - 14L
1,576 SR
Queue Stats
43W - 52L
1,501 MMR
Solo
Fenrir
Fenrir
Gold II
malyyki
Fenrir
Gold II
Level 127
God Stats
5W - 7L
1,564 SR
Queue Stats
72W - 67L
1,599 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
10
6 / 1 / 3
6,866
624
4,195
9,630
8,220
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hachiman
 
Hachiman
12
0 / 1 / 5
6,490
590
7,314
6,391
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
10
2 / 4 / 3
5,964
542
6,417
10,657
5,825
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Awilix
Mittt
Awilix
13
6 / 0 / 4
7,129
648
7,734
8,055
2,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Raijin
ixYuta
Raijin
11
2 / 0 / 3
6,424
584
7,533
6,646
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
ArachnePeleAresKumbhakarna

VS

Bans
AthenaThanatosChang'eThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
CommaCawZiTV
Ix Chel
11
0 / 3 / 0
5,984
544
3,227
7,389
2,849
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
Dovah pro V2
Cthulhu
10
3 / 4 / 1
6,719
611
6,747
12,018
6,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
MikeMike8726
Sylvanus
9
0 / 4 / 1
5,049
459
4,372
11,915
7,700
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,795
527
4,960
8,127
2,620
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fenrir
malyyki
Fenrir
10
2 / 3 / 0
6,053
550
5,485
10,663
4,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
8
16
Kills
6
6
Deaths
17
18
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
6
1
3
7.5
W
Hachiman
 
Hachiman
0
1
5
2.5
W
Erlang Shen
 
Erlang Shen
2
4
3
0.88
L
Ix Chel
CommaCawZiTV
Ix Chel
0
3
0
0
L
Cthulhu
Dovah pro V2
Cthulhu
3
4
1
0.88
L
Sylvanus
MikeMike8726
Sylvanus
0
4
1
0.13
W
Awilix
Mittt
Awilix
6
0
4
8
L
1
3
0
0.33
W
Raijin
ixYuta
Raijin
2
0
3
3.5
L
Fenrir
malyyki
Fenrir
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,193
Damage
24,791
41,379
Taken
50,112
21,373
Mitigated
23,565
10,791
Healing
14,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
4,195
1,903
1,272
2,050
9,630
8,220
0
2,373
7,158
16,939
0
W
Hachiman
 
Hachiman
7,314
4,066
0
2,599
6,391
2,153
0
1,026
5,325
0
56,613
W
Erlang Shen
 
Erlang Shen
6,417
3,145
0
3,053
10,657
5,825
0
5,738
4,499
0
29,492
L
Ix Chel
CommaCawZiTV
Ix Chel
3,227
162
334
1,081
7,389
2,849
0
3,868
3,521
51,826
0
L
Cthulhu
Dovah pro V2
Cthulhu
6,747
1,588
0
4,560
12,018
6,174
0
0
11,379
38,892
0
L
Sylvanus
MikeMike8726
Sylvanus
4,372
1,435
656
2,383
11,915
7,700
45
5,401
6,469
18,425
4,811
W
Awilix
Mittt
Awilix
7,734
3,033
0
750
8,055
2,836
0
987
6,984
0
55,300
L
4,960
1,955
0
750
8,127
2,620
0
562
7,565
0
44,335
W
Raijin
ixYuta
Raijin
7,533
1,317
0
1,067
6,646
2,339
0
3,164
3,378
57,458
0
L
Fenrir
malyyki
Fenrir
5,485
1,359
0
4,858
10,663
4,222
0
1,897
8,766
0
40,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,873
Gold Earned
29,600
335
Minions Killed
348
0
Camps Cleared
0
1,167,716
Distance Traveled
1,111,786
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,866
624
26
2
0
235,943
2
W
Hachiman
6,490
590
88
8
0
202,417
2
W
Erlang Shen
5,964
542
46
4
0
228,009
2
L
Ix Chel
5,984
544
98
9
0
228,108
0
L
Cthulhu
6,719
611
70
6
0
214,880
2
L
Sylvanus
5,049
459
46
4
0
204,161
0
W
Awilix
7,129
648
75
7
0
280,257
0
L
Skadi
5,795
527
67
6
0
215,106
4
W
Raijin
6,424
584
100
9
0
221,090
3
L
Fenrir
6,053
550
67
6
0
249,531
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role