Player Matchup

Rama
Rama
AppearingRain70
Rama
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
133W - 140L
1,384 Elo+
Solo
Mulan
Mulan
DamianKl
Mulan
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 59L
1,446 Elo+
Solo
Ix Chel
Ix Chel
DeucieDuce
Ix Chel
Level 110
God Stats
2W - 0L
1,510 SR
Queue Stats
95W - 133L
1,399 Elo+
Solo
Amaterasu
Amaterasu
Gormesabzie
Amaterasu
Level 58
God Stats
4W - 3L
1,235 SR
Queue Stats
216W - 223L
1,413 Elo+
Solo
Cerberus
Cerberus
Shotlikewata
Cerberus
Level 83
God Stats
3W - 2L
1,518 SR
Queue Stats
290W - 256L
1,454 Elo+
Solo
Team Averages
Level 88
1,453 SR
1,419 Elo+

VS

Team Averages
Level 80
1,370 SR
1,341 Elo+
Pele
Pele
CaIamityCloud
Pele
Level 147
God Stats
11W - 12L
1,544 SR
Queue Stats
527W - 538L
1,446 Elo+
Party 1
Thanatos
Thanatos
StevenXpaul
Thanatos
Level 28
God Stats
0W - 3L
1,149 SR
Queue Stats
39W - 74L
1,317 Elo+
Party 1
Cliodhna
Cliodhna
half_bakedsaints
Cliodhna
Level 69
God Stats
0W - 2L
1,298 SR
Queue Stats
244W - 242L
1,416 Elo+
Party 1
Ix Chel
Ix Chel
l Freakish l
Ix Chel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,110 Elo+
Solo
Sun Wukong
Sun Wukong
pBasicc
Sun Wukong
Level 129
God Stats
0W - 1L
1,361 SR
Queue Stats
12W - 14L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 15
8,897
989
7,472
7,296
2,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
DamianKl
Mulan
15
8 / 3 / 20
9,368
1,041
11,909
11,429
14,563
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ix Chel
DeucieDuce
Ix Chel
13
8 / 2 / 14
8,901
989
8,656
7,888
3,199
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
Gormesabzie
Amaterasu
14
4 / 2 / 22
8,640
960
7,668
16,782
14,215
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cerberus
Shotlikewata
Cerberus
16
7 / 1 / 18
9,853
1,095
8,170
12,531
12,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 6 / 1
8,120
902
10,218
10,967
4,147
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
StevenXpaul
Thanatos
14
1 / 8 / 3
7,211
801
5,901
10,643
4,472
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

13
1 / 7 / 1
7,071
786
7,870
12,784
5,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
l Freakish l
Ix Chel
9
0 / 6 / 2
6,022
669
3,173
7,122
2,475
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
pBasicc
Sun Wukong
7
0 / 4 / 2
5,922
658
2,757
6,099
3,743
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
17
31
Kills
8
10
Deaths
31
89
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
2
15
5.75
L
6
6
1
1.08
W
Mulan
DamianKl
Mulan
8
3
20
6
W
Ix Chel
DeucieDuce
Ix Chel
8
2
14
7.5
W
Amaterasu
Gormesabzie
Amaterasu
4
2
22
7.5
W
Cerberus
Shotlikewata
Cerberus
7
1
18
16
L
Thanatos
StevenXpaul
Thanatos
1
8
3
0.31
L
1
7
1
0.21
L
Ix Chel
l Freakish l
Ix Chel
0
6
2
0.17
L
Sun Wukong
pBasicc
Sun Wukong
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,875
Damage
29,919
55,926
Taken
47,615
47,345
Mitigated
20,558
25,679
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,472
6,193
280
1,604
7,296
2,799
4,215
112
7,184
0
17,552
L
10,218
1,887
0
647
10,967
4,147
0
3,864
6,786
0
14,425
W
Mulan
DamianKl
Mulan
11,909
1,229
943
1,137
11,429
14,563
538
1,093
9,859
0
18,912
W
Ix Chel
DeucieDuce
Ix Chel
8,656
1,717
9,011
2,983
7,888
3,199
1,502
295
7,593
15,906
0
W
Amaterasu
Gormesabzie
Amaterasu
7,668
3,174
568
5,857
16,782
14,215
630
637
16,145
0
12,506
W
Cerberus
Shotlikewata
Cerberus
8,170
1,168
117
3,179
12,531
12,569
449
1,036
11,495
20,996
327
L
Thanatos
StevenXpaul
Thanatos
5,901
1,524
0
1,362
10,643
4,472
0
3,611
6,664
0
8,324
L
7,870
882
130
1,206
12,784
5,721
0
5,158
7,428
0
18,902
L
Ix Chel
l Freakish l
Ix Chel
3,173
846
213
372
7,122
2,475
0
2,152
4,922
8,097
0
L
Sun Wukong
pBasicc
Sun Wukong
2,757
450
53
817
6,099
3,743
0
1,714
4,187
0
2,842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,659
Gold Earned
34,346
107
Minions Killed
36
0
Camps Cleared
0
887,464
Distance Traveled
569,009
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,897
989
28
3
0
153,639
0
L
Pele
8,120
902
8
1
0
137,687
0
W
Mulan
9,368
1,041
16
2
0
187,605
0
W
Ix Chel
8,901
989
12
1
0
169,524
0
W
Amaterasu
8,640
960
12
1
0
205,872
0
W
Cerberus
9,853
1,095
39
4
0
170,824
0
L
Thanatos
7,211
801
4
0
0
139,305
0
L
Cliodhna
7,071
786
17
2
0
134,230
0
L
Ix Chel
6,022
669
6
1
0
101,002
0
L
Sun Wukong
5,922
658
1
0
0
56,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role