Player Matchup

Fenrir
Fenrir
AcheronsZelot
Fenrir
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,408 Elo+
Solo
Geb
Geb
Darkess13
Geb
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,457 Elo+
Party 1
King Arthur
King Arthur
Gameboy69err
King Arthur
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,478 Elo+
Party 1
Olorun
Olorun
HugeMilkers
Olorun
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 58L
1,482 Elo+
Party 1
Sun Wukong
Sun Wukong
Ottrox
Sun Wukong
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 60
1,500 SR
1,465 Elo+

VS

Team Averages
Level 104
1,520 SR
1,433 Elo+
Gilgamesh
Gilgamesh
BustaCats
Gilgamesh
Level 139
God Stats
2W - 1L
1,581 SR
Queue Stats
73W - 74L
1,413 Elo+
Party 2
Chernobog
Chernobog
DJGounder
Chernobog
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 35L
1,226 Elo+
Solo
Eset
Eset
XLAjamz26
Eset
Level 88
God Stats
9W - 3L
1,687 SR
Queue Stats
658W - 655L
1,475 Elo+
Solo
Serqet
Serqet
i B Flexinn
Serqet
Level 121
God Stats
2W - 1L
1,543 SR
Queue Stats
69W - 62L
1,466 Elo+
Party 2
Janus
Janus
xXAxelFatoXx
Janus
Level 89
God Stats
1W - 0L
1,288 SR
Queue Stats
14W - 18L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 5
7,201
720
4,281
11,559
13,435
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
4 / 5 / 3
8,405
841
9,654
11,510
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
Gameboy69err
King Arthur
14
1 / 5 / 5
7,460
746
8,047
12,577
11,315
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
11
1 / 6 / 6
7,060
706
6,999
9,035
4,114
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sun Wukong
Ottrox
Sun Wukong
13
2 / 4 / 5
7,421
742
6,978
10,895
13,697
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BustaCats
Gilgamesh
14
2 / 1 / 18
8,220
822
5,902
14,959
8,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
DJGounder
Chernobog
16
4 / 3 / 15
9,262
926
10,030
10,186
4,704
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Eset
15
4 / 3 / 18
9,057
906
11,034
8,005
3,655
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Serqet
14
7 / 3 / 18
8,918
892
5,815
13,880
12,989
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
9 / 1 / 14
9,630
963
14,004
9,488
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
109
10
Kills
26
26
Deaths
11
24
Assists
83
Player
Kills
Deaths
Assists
KDA
L
2
6
5
0.75
W
Gilgamesh
BustaCats
Gilgamesh
2
1
18
11
W
Chernobog
DJGounder
Chernobog
4
3
15
3.83
L
4
5
3
1.1
L
King Arthur
Gameboy69err
King Arthur
1
5
5
0.7
L
Olorun
1
6
6
0.67
L
Sun Wukong
Ottrox
Sun Wukong
2
4
5
1.13
W
Eset
4
3
18
4.33
W
Serqet
7
3
18
5.33
W
9
1
14
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,959
Damage
46,785
55,576
Taken
56,518
48,834
Mitigated
34,669
6,504
Healing
23,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,281
1,348
356
463
11,559
13,435
168
4,895
6,371
0
9,249
W
Gilgamesh
BustaCats
Gilgamesh
5,902
1,748
462
5,145
14,959
8,950
795
4,417
10,542
0
7,482
W
Chernobog
DJGounder
Chernobog
10,030
4,444
801
1,949
10,186
4,704
3,270
2,388
7,798
0
27,601
L
9,654
261
655
1,784
11,510
6,273
168
5,480
5,486
19,121
0
L
King Arthur
Gameboy69err
King Arthur
8,047
893
295
1,514
12,577
11,315
0
4,970
7,353
0
16,916
L
Olorun
6,999
3,386
466
801
9,035
4,114
702
4,480
4,413
11,963
0
L
Sun Wukong
Ottrox
Sun Wukong
6,978
1,794
0
170
10,895
13,697
0
4,719
5,988
0
13,871
W
Eset
11,034
1,471
1,991
1,243
8,005
3,655
1,077
2,492
5,513
19,358
0
W
Serqet
5,815
1,127
359
4,003
13,880
12,989
381
4,210
9,670
575
5,484
W
14,004
1,448
3,216
4,755
9,488
4,371
740
3,146
6,342
31,513
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,547
Gold Earned
45,087
76
Minions Killed
114
0
Camps Cleared
0
833,344
Distance Traveled
882,303
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,201
720
14
1
0
173,668
0
W
Gilgamesh
8,220
822
7
1
0
164,439
0
W
Chernobog
9,262
926
28
3
0
172,070
0
L
Geb
8,405
841
13
1
0
184,977
0
L
King Arthur
7,460
746
20
2
0
180,336
0
L
Olorun
7,060
706
16
2
0
114,305
0
L
Sun Wukong
7,421
742
13
1
0
180,058
0
W
Eset
9,057
906
20
2
0
161,877
0
W
Serqet
8,918
892
1
0
0
175,996
0
W
Janus
9,630
963
58
6
0
207,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role