Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Dazzyreil
Da Ji
Level 121
God Stats
2W - 1L
1,837 SR
Queue Stats
162W - 155L
1,600 Elo+
Solo
Camazotz
Camazotz
MagicTurtleee
Camazotz
Level 138
God Stats
0W - 1L
1,283 SR
Queue Stats
196W - 199L
1,476 Elo+
Solo
Sylvanus
Sylvanus
logan-davis
Sylvanus
Level 137
God Stats
1W - 3L
1,278 SR
Queue Stats
203W - 199L
1,551 Elo+
Solo
Team Averages
Level 137
1,479 SR
1,526 Elo+

VS

Team Averages
Level 74
1,565 SR
1,623 Elo+
Charon
Charon
EKITTENDESTROYER
Charon
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 13L
1,759 Elo+
Party 1
Sylvanus
Sylvanus
FatHRezIntern
Sylvanus
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
22W - 12L
1,621 Elo+
Party 1
Hercules
Hercules
JokerVans
Hercules
Level 153
God Stats
11W - 8L
1,436 SR
Queue Stats
468W - 294L
1,645 Elo+
Solo
Chernobog
Chernobog
OasisOud
Chernobog
Level 18
God Stats
2W - 0L
1,781 SR
Queue Stats
12W - 8L
1,580 Elo+
Party 1
Arachne
Arachne
WyZz732
Arachne
Level 140
God Stats
13W - 10L
1,606 SR
Queue Stats
675W - 689L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
15
3 / 3 / 4
8,102
810
8,853
11,114
7,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kuzenbo
 
Kuzenbo
13
0 / 3 / 7
7,621
762
4,867
12,610
15,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Da Ji
Dazzyreil
Da Ji
13
3 / 5 / 1
7,365
737
6,924
11,808
7,282
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
MagicTurtleee
Camazotz
13
1 / 2 / 6
7,191
719
8,929
11,618
7,738
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sylvanus
logan-davis
Sylvanus
12
0 / 3 / 5
6,723
672
5,392
10,466
12,170
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 10
8,541
854
14,928
10,072
11,415
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sylvanus
FatHRezIntern
Sylvanus
14
0 / 1 / 15
8,700
870
8,190
11,558
11,627
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
JokerVans
Hercules
13
4 / 2 / 4
7,840
784
6,498
17,858
12,085
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chernobog
OasisOud
Chernobog
16
4 / 1 / 9
9,058
906
14,371
7,675
4,185
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
WyZz732
Arachne
14
4 / 2 / 9
8,023
802
6,945
8,520
8,733
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
63
7
Kills
16
16
Deaths
7
23
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
3
3
4
1.67
L
Kuzenbo
 
Kuzenbo
0
3
7
1.17
L
Da Ji
Dazzyreil
Da Ji
3
5
1
0.7
W
4
1
10
9
W
Sylvanus
FatHRezIntern
Sylvanus
0
1
15
7.5
W
Hercules
JokerVans
Hercules
4
2
4
3
L
Camazotz
MagicTurtleee
Camazotz
1
2
6
2
W
Chernobog
OasisOud
Chernobog
4
1
9
8.5
W
Arachne
WyZz732
Arachne
4
2
9
4.25
L
Sylvanus
logan-davis
Sylvanus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,965
Damage
50,932
57,616
Taken
55,683
50,206
Mitigated
48,045
23,681
Healing
23,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
8,853
412
1,696
2,430
11,114
7,104
23
4,542
6,572
0
24,477
L
Kuzenbo
 
Kuzenbo
4,867
1,915
2,640
2,291
12,610
15,912
33
4,015
8,595
13,936
0
L
Da Ji
Dazzyreil
Da Ji
6,924
638
876
1,069
11,808
7,282
0
4,686
7,122
0
14,678
W
14,928
2,241
3,201
2,601
10,072
11,415
1,091
1,553
8,519
22,444
2,444
W
Sylvanus
FatHRezIntern
Sylvanus
8,190
1,217
4,835
3,773
11,558
11,627
130
1,936
9,622
12,488
0
W
Hercules
JokerVans
Hercules
6,498
1,250
682
7,587
17,858
12,085
193
3,587
14,271
0
12,211
L
Camazotz
MagicTurtleee
Camazotz
8,929
1,029
440
3,857
11,618
7,738
0
3,741
7,877
0
19,884
W
Chernobog
OasisOud
Chernobog
14,371
5,136
0
739
7,675
4,185
1,324
1,447
6,228
0
42,051
W
Arachne
WyZz732
Arachne
6,945
6,090
0
557
8,520
8,733
1,192
1,471
7,049
0
11,770
L
Sylvanus
logan-davis
Sylvanus
5,392
1,555
5,753
2,629
10,466
12,170
0
3,944
6,522
10,960
1,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,002
Gold Earned
42,162
129
Minions Killed
126
0
Camps Cleared
0
838,680
Distance Traveled
959,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,102
810
55
6
0
196,115
0
L
Kuzenbo
7,621
762
23
2
0
158,959
0
L
Da Ji
7,365
737
19
2
0
168,008
0
W
Charon
8,541
854
19
2
0
192,642
0
W
Sylvanus
8,700
870
11
1
0
200,683
0
W
Hercules
7,840
784
16
2
0
199,763
0
L
Camazotz
7,191
719
16
2
0
184,297
0
W
Chernobog
9,058
906
68
7
0
189,480
0
W
Arachne
8,023
802
12
1
0
176,476
0
L
Sylvanus
6,723
672
16
2
0
131,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role